Author Topic: Multiple fields/skins  (Read 278 times)

Offline Viper17

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Multiple fields/skins
« on: October 13, 2002, 06:12:37 PM »
Im makeing a map for my H2H buddys. And was wondering how to put extra fields and skins on. Do I have to make seprate folders for the diffrent skins?

Offline Wlfgng

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Multiple fields/skins
« Reply #1 on: October 13, 2002, 07:08:50 PM »
all the skins, tiles, etc go in:

Aces High/terrains//texsrc

once there, the build will incorporate them into the terrain for all to see and use.

Offline pokie

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Re: Multiple fields/skins
« Reply #2 on: October 13, 2002, 07:17:33 PM »
Quote
Originally posted by Viper17
Im makeing a map for my H2H buddys. And was wondering how to put extra fields and skins on. Do I have to make seprate folders for the diffrent skins?


As Wlfgng said
Quote
all the skins, tiles, etc go in:

Aces High/terrains//texsrc

once there, the build will incorporate them into the terrain for all to see and use.


Notes!

1) only put the altered skinned items in the texsrc folder, delete the remaining stuff in the savedtex folder, before building your terrain.

2) you don't make extra fields, if for example you made the runway shape purple then all runways on all airfields are purple.

Pokie

Offline Viper17

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Multiple fields/skins
« Reply #3 on: October 13, 2002, 08:08:21 PM »
Thank you guys. BTW. Now when I click make map I don get the .res file for the blank map.