Having problems with zones in off line play that do not appear on the TE or its object checker..........
The terrain has 6 zones
each zone has a full complement of factories, HQ and cities.........each with a railway and train etc.
each Zone has a nominated zone master field
all old stations are removed (seems some stations liked to call them selves zone masters)
Zone s are default to zone per country as follows
Z1=C1
Z2=C2
Z3=C2
Z4=C2
Z5=C3
Z6=C2
Zones 4, 5 and 6 behave properly.
Zone 3 is set to C2 in the TE but all factories and cities and the HQ show as C3 off line whilst the Zone master is C2.
Zones 1,2,3 factories do not change country when the zone master is captured...............they remain.
Experimenting with Zone 3 I have tried deleting and re making all the factories,cities and HQ. The phenomona just repeats itself.
Zones 1 & 2 show full stats in off line play..................Z3 shows no stats (its factories are a different country to its zone master!)
I assume that the fact that Z1 & 2 factories are the correct country is by co incidence not by system...........the fact that they do not change (when the zone master field is captured) is the common symptom to Z3.
From this I deduce that there is a conflict for the actual Zone master the factiories are looking to (I discovered a similar such conflict with some stations left from the previous TE)
I have built/saved/built/saved countless times
No faults appear on the object checker other than the task group CTD.
Any ideas where to look?