Author Topic: Heads up rooks!!  (Read 748 times)

Offline mipoikel

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Heads up rooks!!
« on: October 24, 2002, 08:19:02 AM »
There has been lots of discussion about rook numbers.

Personally I think it is up to us how things are going on and we should stop "whining" about numbers. It may help for a while but for some reason people dont want to stay in rooks.

One thing could help us and it is co-operation. We have seen many times that we can fight succesfully even lower numbers but that happens only if we do things together. And when we do things well, we get more people online.

One problem is that rooks dont join missions. Pleeeease rooks join if someone is trying to do something. Even if mission sucks it gives us feeling that we are really trying something. We have awesome players and if we put all in same place with a little organizing, it must be a succes.

Lately I've also noticed that green channel doesnt exist anymore. People are obviously frustrated. All we need is couple of succesfull missions together and old happy rookland comes back.

Heads up rooks! We can do this better if we really want!


All (including enemies) ;)
I am a spy!

Offline Ripsnort

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Heads up rooks!!
« Reply #1 on: October 24, 2002, 09:02:52 AM »
I'm certain that Lazs and the BK's would be glad to come over and join some missions.

Offline LePaul

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Heads up rooks!!
« Reply #2 on: October 24, 2002, 09:44:11 AM »
True True...

Like Rip, I have a lot of pre-plannned missions and have yet to see Rookland want to launch any.  If you are a lone wolf, Rooks are for you...being in a squad is great, at least you have 5 or 6 guys helping you out.

Rooks get plenty to shoot at, no doubt...but as I've told the guys n gals before, clearly...Custer was a Rook   :)

Offline Xjazz

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Heads up rooks!!
« Reply #3 on: October 24, 2002, 09:51:48 AM »
WTG Mipoikel!

:D

Offline Kweassa

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Heads up rooks!!
« Reply #4 on: October 24, 2002, 09:53:05 AM »
perk mipoikel!

 :D

Offline ghostdancer

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Heads up rooks!!
« Reply #5 on: October 24, 2002, 10:05:22 AM »
Truthfully while missions are great I think the main reason that many Rooks and Rook squads don't post missions is simply because there isn't time and they take too long to get going.

Before you respond stop and consider this. During many peak US hours lately Rooks have been fielding 80-100 pilots max. We are usually down to 12 - 15 bases which is good since less bases means less to defend and we are able to concentrate the few pilots we have better. Now we are also usually suffering from 3-4 main attacks by Knights/Bishops trying to sieze 3-4 bases. Knights and Bishops usually have from 40 pilot advantage each to some times more than double our numbers.

Missions are great but first you have to get somebody to write one. That is no problem. Then you have to get people to join them .. this takes time. And then you have a set launch time. Lets say you post a mission and start to advertise it and get people to join and you have it launch 15 minutes after you posted it.

15 minutes is a very long time in some of the situations we have been in lately. Hell, 10 minutes is a long time to have 10 or more Rooks sitting on the ground waiting for the mission to launch.

I know that I have stopped using the mission editor simply because it took to long, kept people on the ground for too long, for the fluid situation we have been enduring for a while now. Simply its fallen by the wayside because we don't have the luxury or numbers or time when defending against multiple attacks.

However, is highly useful for attacking strategic targets and coordinating buff strikes.  Anyone flying buffs already takes them out of the defense loop. And a buff mission can take the pressure off of an area by destroying the enemy staging area.

Missions should be supported and are a good way to make the independents feel apart of the country. However, in the current Rook environement all I have to say is that the mission planner really needs to take a look at the strategic lay of the land when planning their mission to make sure that his staging base will still be there at launch and to make sure that his objective will still be there and is reachable (fronts can shift rapidly for us .. usually contracting).
X.O. 29th TFT, "We Move Mountains"
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Offline ghostdancer

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Heads up rooks!!
« Reply #6 on: October 24, 2002, 10:09:05 AM »
A possible solution to things would be for the Rook Squads to continue to fight very fluidly while they have one or two members post a mission to get the independents involved and give them a sense of direction. While their squaddies continue to shuttle from front to front as the situation changes.

Interesting thread that has me thinking about how to combine the need for a fluid response (which the mission editor is too cumbersome and time consuming for .. Nightmares have shuttle between 3 fields in 45 minutes running defense lately) and using the mission editor (which is more rigid and time consuming) to get non-squad Rooks involved.

Good thread.
X.O. 29th TFT, "We Move Mountains"
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Offline Nifty

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Heads up rooks!!
« Reply #7 on: October 24, 2002, 10:19:17 AM »
No way Rip!  I use Lazs and the BK's to find the good furballs.  If Rooks take them away I won't ever find a good fight again.  :(  That and I live longer in a fur with those guys around to shoot bad guys off my 6.
proud member of the 332nd Flying Mongrels, noses in the wind since 1997.

Offline Soda

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Heads up rooks!!
« Reply #8 on: October 24, 2002, 10:24:28 AM »
You need people to be available in order to get them to join a mission.  Not everyone can just drop what they are doing and join.  I know that half the time when a mission is announced I'm busy trying to defend a field, or press home some other attack and can't just drop everything.  If you are constantly just trying to hold on against overwhelming numbers then it's pretty hard to simply join a mission and let more airfields get captured with little/no defense.

That's where the numbers things comes to play, with more numbers you tend to have people who are less involved and can afford to simply drop what they are doing and join a mission.

-Soda
The Assassins.

Offline ghostdancer

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Heads up rooks!!
« Reply #9 on: October 24, 2002, 10:25:35 AM »
Exactly Soda.
X.O. 29th TFT, "We Move Mountains"
CM Terrain Team

Offline Hawklore

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Heads up rooks!!
« Reply #10 on: October 24, 2002, 10:57:49 AM »
1 thing that would solve rook numbers would to select a handfull of H2H'ers and let them fly for the rooks only unless they decide to pay :)
"So live your life that the fear of death can never enter your heart.
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Love your life, perfect your life, beautify all things in your life." - Chief Tecumseh

Offline Modas

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Heads up rooks!!
« Reply #11 on: October 24, 2002, 12:34:05 PM »
Good post -

Flew last night from 2030 thru about 2330 CST and we took several bases along the east shore by 42.  Was a lot of good team work and we were sucessful.  I think we only had about 95-100 players.

Then we suddenly dropped to 60 players and lost all the fields. .  The point being is cooperation.  I've put missions together in the past and had amost zero response other than my squadies.

Offline Pepe

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Heads up rooks!!
« Reply #12 on: October 25, 2002, 02:22:57 AM »
We could try to use sectors again, but I think usual numbers are too bad even for this...

Mipoikel

Offline Hussein

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Heads up rooks!!
« Reply #13 on: October 25, 2002, 05:14:36 AM »
Missions are cool. But AH situation is like boxing..

You give out a punch - and you open your side unprotected.
A boxer has no chance 2 vs 1 just like rooks have no chance in MA.

Offline Voss

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Heads up rooks!!
« Reply #14 on: October 25, 2002, 01:32:35 PM »
When a mission is announced for Bishops

           ******* MISSION UP! *********

************ JOIN MISSION ****************

    ******* FREE BEER IN MISSION *********

          *****  IN FLIGHT MOVIE *****

 you can hear on country channel the following responses (typically):

1) I'll join as soon as I die.
2) Augering
3) Landing now
4) I'm rtb. Will join once down.
5) How do I join a mission (noobs)?
6) Where's it going (so I can warn my tardish friends in other countries, or jump country and shoot goons)?

And, if it's a Fester mission, you have to hurry to make sure you get a spot.

No one whines about it taking too long to wait in tower (it doesn't, unless you gotta pee and insist on waiting until the mission is over).