Well first off I will give the very broad outline, and then ask if #1 it would be accepted to be run, and #2 if there is any interest in it.
"Night Hunters 1942-45"
3 Frames representing Night Operations in Europe and the Pacific.
This would be run a little different because it requires a 2/3 to 1/3 ratio for all 3 frames, and although each frame would be scored, it would not be scored as a "whole" TOD. Essentially 3 "stand alone" TOD frames, run consecutively. Reason? well, some squad would be required to be axis in one frame and allied in another, and the frames are representing different campaigns, so a combined score would make no sense.
Ok the plan:
*Frame 1: The Baby Blitz on England. The "Steinbock Raids" in the Spring of 1944.
Battle of Britain map
RAF(1/3): Mosquito FB VI
LW(2/3): Ju-88, and Fw190F (Jabo)
Targets for the LW are the London area and docks and the Portsmouth docks.
*Frame 2: Target Berlin 1944. RAF Bomber Commands night offensive.
Germany map
RAF(2/3): Lancaster, and Mosquito FB VI (8 max in the Intruder role)
LW(1/3): Bf110G, Fw190A-8 (Wild Sau, 20 percent max)
RAF Target is Berlin
*Frame 3: Leyte Gulf 1944. USMC and USN Night fighters fend off Japanese Kamikazes and torpedo bombers attacking the US Fleet.
Phillipines map
IJN/IJAAF(2/3): Ki-67 (Kamikaze and torpedo units), B5N Kate (Kamikaze and torpedo units)
USN/USMC(1/3): F6F and F4U-1C off of 3 CVs.
Targets for the IJ are the ships in the task force, especially the CVs. The IJ are informed as to the position and course of the US fleet at all times, as they have radar equipped a/c spotting for them.
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Every squad gets at least one crack at being night fighters in the series.
Special settings:
*Bar dar only, set so that both sides always have it in range.
*Either no icons at all, or d1.0 for enemy a/c. I will get more feedback on this.
*Night fighters based max one squad per base
Scores based on attrition as well as bomb hits.
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Ok, now before all the yelling starts regarding the icon thing. Here is the deal. Night fighters would stalk their targets after spotting them, and close to usually very short range before firing. Thats how it is done. If you have d 3.0 icons, there is no way in hell a 110 will close on a Lancaster without the Lanc spotting him.
As for bar dar, both sides usually had enough GCI, radar warning receivers and/or AI radar on board to give indications as to wether enamy a/c were nearby (for bombers and fighters). AH does not yet model a/c radars, so, this is a design compromise. Dot dar, imho, is too much of a give away, the bombers need some cloak to protect them.
Night ops are a cat and mouse game, its not like day operations. Its about carefull planning, and skillfull attacks. I think it would make for a very intense, and unique TOD.
Before anybody says "Snapshot". Well, no. The ratios and rules have to be adhered to closely otherwise it will not work imho. TOD squads can get this done.
So, how is your night vision?
Regards.