Author Topic: One reason Why Il-2 is so looked foward to is because........  (Read 1160 times)

Offline Wotan

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One reason Why Il-2 is so looked foward to is because........
« Reply #30 on: October 03, 2001, 02:50:00 PM »
dang deez with all that go start your own game...........

you can mix x-plane with il2 and whatever else...........

I dont see where you got the time though....

Always whining about how good them other things are but you spend a good amount of time trolling this bbs..........

Anyway for all your "experience" read what skuzzy and superfly said in their posts. So you aint as smart as you would like us to believe.

Aint there a good 2v2 session going on over at il2?

or atleast get some x-planing and maybe give the rest of us a break.

highflyer

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One reason Why Il-2 is so looked foward to is because........
« Reply #31 on: October 03, 2001, 02:57:00 PM »
Quote
Anyway for all your "experience" read what skuzzy and superfly said in their posts. So you aint as smart as you would like us to believe.


Your funny woton  :D

here I'll throw together a simple Aircraft and post it here on this bbs, and you then tell me lol the Experience or talent that I lack  :D

Offline Superfly

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One reason Why Il-2 is so looked foward to is because........
« Reply #32 on: October 03, 2001, 03:26:00 PM »
Quote
I think the only obvious thing that can be seen here is that HTC does not use programs like these to create thier models, but rather a game engine modeler of some sort.  
I forgot to add that we use Multigen Creator to build the models.
John "Superfly" Guytan
Art Director
HiTech Creations, Inc.

"My brain just totally farted" - Hitech, during a company meeting

highflyer

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One reason Why Il-2 is so looked foward to is because........
« Reply #33 on: October 03, 2001, 03:33:00 PM »
heya superfly  :)  I have not really heard too much on that product. Is it Polytransform or something simuliar?

Could you tell me the Website for the Tools/studio of Multi Gen is?


Thanks  :)

Offline Superfly

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One reason Why Il-2 is so looked foward to is because........
« Reply #34 on: October 03, 2001, 03:41:00 PM »
Multigen's Website
It is used quite a bit in the gaming world.  I don't know what Polytransform is, but Multigen is a very powerful and diverse modelling program.
John "Superfly" Guytan
Art Director
HiTech Creations, Inc.

"My brain just totally farted" - Hitech, during a company meeting

Offline Sky Viper

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One reason Why Il-2 is so looked foward to is because........
« Reply #35 on: October 03, 2001, 03:52:00 PM »
Back to the subject of the title:

Not that I matter at all, but I am not looking forward to Il-2.

List of reasons:
I downloaded that rediculous 100 Meg demo. (is it me or is that HUGE?)
I tried like hell to fly the P39, but I guess I'm not dweeb enough, it flops around like a flounder on crack!
The 109 flys like an A6M2...I tried to force it to stall but couldn't.
The damn game is called Il-2 but the demo doesn't have an Il-2 that I can fly. (Statement goes to the illogical thought process of the designers  :) )
The gunnery sucks. In My Idiot Oppinion.
Rain...I may be wrong, but I didn't think many successful missions were flown in the rain.
POV controls. I can't set my stick such that I can use all of the POVs. The inputs in the setup only allow you to push buttons and as such, my combination of 2 hats can't work. The result is that I can not move my head around the cockpit like I can in AH, AW, WB, Hell even FA was better.
30ish player limit.  LOL, what fun is that?

There's more, but I don't think I need to continue.

Viper

Offline hblair

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One reason Why Il-2 is so looked foward to is because........
« Reply #36 on: October 03, 2001, 04:26:00 PM »
There, now you won't have to explain all that for another six months Superfly.  :D

Offline DingHao2

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One reason Why Il-2 is so looked foward to is because........
« Reply #37 on: October 03, 2001, 05:11:00 PM »
1. Modders would be people who already know how to use 3D model editing software.

2. Documentation on how to do this is found on the internet-HTC wouldn't have to do this.

3. FM's would be done by HTC.

4. HTC would check the 3D models and skins contributed and give it a thumbs up or a thumbs down.

5. If thumbs down: model and/or skin (whichever is the rejected portion, if not both) would be sent back to the modder for reworking.

6. If thumbs up: model and skin would be given a FM by HTC and would then proceed to the testing stage.

Offline Superfly

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One reason Why Il-2 is so looked foward to is because........
« Reply #38 on: October 03, 2001, 05:34:00 PM »
Documentation on how we make models, our standards, and techniques are not on the internet.  Re-read what I said over and over again above until you get it.
John "Superfly" Guytan
Art Director
HiTech Creations, Inc.

"My brain just totally farted" - Hitech, during a company meeting

Offline hitech

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One reason Why Il-2 is so looked foward to is because........
« Reply #39 on: October 03, 2001, 06:26:00 PM »
Ding_Hao: Just curious how many hours do you think it would take you to complete 1 fighter plane shape?


HiTech

Offline Sorrow[S=A]

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One reason Why Il-2 is so looked foward to is because........
« Reply #40 on: October 03, 2001, 07:10:00 PM »
I am taking a shot in the dark here- but with experience I think a first one would be done in 80-100 hours after experience in Multigen is gained. Most enthusiasts would willingly spend triple that before even trying to submit one (discounting crap submitted by "just trying" crowd).

Fighters and planes aside- if SF and ND released a min-spec sheet for what they consider "acceptable to look at" you would definitly see some people try to model non-FM items like buildings objects and ships.


Sorrow

Offline hazed-

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One reason Why Il-2 is so looked foward to is because........
« Reply #41 on: October 03, 2001, 07:40:00 PM »
After reading all of this i must admit im very dissapointed.
I have always wished that I would be able to fly all the models in different guises as in the P40 (when it arrives) in USAAF colours and its RAF colours.
Does this mean that the 109s we have will never be seen in desert camoflage? no 190s in eastern front winter camo????

Im sorry but i think thats the worst news ive heard.I thought it would at least be possible to create user made skins for the present models! all this FM talk would only apply if you are proposing they be allowed to make new aircrafts.Why not allow us to choose different camo schemes (historical) for our present plane set?
You seem to dismiss this request HTC as if we have no business asking but i have to tell you that when a game gives choices of skins, like il2 demo I very much enjoy changing them.
I didnt like the made up skins(non-historical) I admit but the fact that i could choose the scheme to match any of the JG squads was a big bonus.

Why not allow those who are good at skins, who will do it for nothing, save you time and only increase our choice, to make skins for the models we have now?
I assume the skin only has to look right to be approved.There is no way the skin could affect the FM is there? I mean you flew the me262 in MA an it had the p51 skin right?

Lets get those that want to make skins working on various schemes/camoflage types.Limit them to historicaly correct markings etc and it would only need a quick once over by your team to see if they are acceptable surely?

Offline Sorrow[S=A]

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One reason Why Il-2 is so looked foward to is because........
« Reply #42 on: October 03, 2001, 07:51:00 PM »
My apologies-

I had no idea what Multigen was. Sorry people- that is a closed system. Even if SF and ND did release a sheet you could not make anything unless you worked for a company that utilized it.

It was a good hope though.

Offline AKSWulfe

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One reason Why Il-2 is so looked foward to is because........
« Reply #43 on: October 03, 2001, 08:16:00 PM »
That requires changing a lot Hazed. Probably takes a crap load of changes to all of the current models too.

I'm not positive, but the way the models are packaged it might be a all-in-one deal. As in, the skin is assigned a specific model. The model is assigned a specific skin. In order to change this it must be all unpackaged and re-assigned/re-organized to make room for various skins.

As in, all files- models, skins and all that stuff- is packaged into a single file. In order to gain access to this file to test the aircraft in game, the file needs to be decompressed and unpackaged.

In the end, it is a lot of work for something that could be only semi-beneficial.

For certain, it would reduce the output of the current modelers because they have to double check everything users create.

It's best to let them deal with stuff they already know about, hell why not put all this talent to good use?? Rather than building planes why don't some of you put this modelling skill to use and build some terrains?
-SW

highflyer

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One reason Why Il-2 is so looked foward to is because........
« Reply #44 on: October 04, 2001, 09:09:00 AM »
I checked out that Site Supa-Fly, looked into the product abit. The only thing I do not see is a Downloadable Demo. I See that they do have an option for their representitaves to come and DEMO it for me, but why! LOL.

I was hoping that there is a 30 day trial software Download of sorts, but cannot find anything of the sort  :confused:

hmm.. As far as the program goes, it seems to have only a polygonal based modeling setup?  

I saw the demo (avi) of the product, working basic primitives and using a sort of subdivision patch to entire parts for overall higher detail/poly count, but nothin on the use of B-splines, or free form Nurbs modeling.

It seems fairly user Friendly, albiet multiple menus and procedural functions to accomplish a common task, but all this is learned with experience like any other program.

Anyway... im thinking about doing a simple model in Lightwave of a Gloster Meteor for time being with same goal that mulitgen has focus for.