Author Topic: Side balancing  (Read 1402 times)

Offline seabat

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Side balancing
« Reply #60 on: February 02, 2004, 09:16:15 AM »
I realize most of this thread discusses squads flying in one country or the other but,

would giving 5 perk points, maybe 10, to those that switch to the low number country help?

Squads will fly as a group for what ever country they choose.   The new/other players might migrate if they have the opportunity to get some quick perks.   Others might do the same.  

The perks would only be available until the low number country is no longer low.

Sorry if it was suggested before, its monday, have not had all my coffee yet.

Offline Shane

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Side balancing
« Reply #61 on: February 02, 2004, 09:18:40 AM »
uhhh you're like waaaaaaay behind on the times.  the solution to help numbers "balance" was the implementation  of the perk-multiplier.
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Offline seabat

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Side balancing
« Reply #62 on: February 02, 2004, 11:26:23 AM »
Doh!  Was wondering why it sounded familar.

Putting the Dweeb jacket back on.

Offline T1loady

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Working together?
« Reply #63 on: February 02, 2004, 01:20:12 PM »
I am a rook and have been for the year and a half that I have been playing this game.  I have read the whole forum here and I have just a couple things to say..  

1. Ok I cant tell you how many time I have heard, or have said,  Axx about to get slammed. I see lots of my Rook buddies up and defend MASSIVE missions put on by the bish and Knit.  I think the rooks are down right relentless about defending their bases. To this i throw a big (S) to all my rook brothers.  It seems I end up just blowing my score (im a score potato) every month trying to defend my bases. See a trend here, we are always defending..Well it seems.  I only have like 6 base captures this month(Jan)  I really would love to see that number go up.

2. Missions: Any rook ou there knows I am always asking "Who is flying missions?"  The answer is usually no one.  I  would like to see this get better.  As the knights and Bish show, overwelming numbers make a big differance.  I would love to fly more big missions, but no one seems to plan this way. A squad and a few stragalers usually all you have working over a base. This is m fault too. My mouse works, I can submit missions too.  I would love to see more leadership(well, people stepping up that is).  Vast numbers and overwelming firepower takes bases. Sometimes the NOE fast raid works, but a big mission of pony's 110's, and 38's will distroy the defending chance.  I hate saying over country "axx" vulchlight on.  Heck, even I want to drop what I am doing and get some kills.  It is my goal to not give into temptation and continue whatever dweeb BS I am doing at the time.

3. I love getting kills just like the next guy, but I thought the object of the game was to win. Take bases and reset the map. I would love to fly with about 20-30 guys with only that goal in mind.  Just take bases. I like to furball and strat just like the next guy, but if I could find some other guys to join me and my squad we can take some bases. Now a rest is a quick 20 or so perkies..

I know everyone pays their 15 bucks and you can do what ever you want to.  I am going to spend the next month, not caring about my score(see above) and just take bases.  Me and my squad are on alot. If you run a mission, I will join.. Thanks to the guys for going rook to help us out..


SkipNutz

Offline AKIron

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Side balancing
« Reply #64 on: February 02, 2004, 03:54:22 PM »
Still tryin' to wash off that rook stenc...er....odor. ;)
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Offline Zazen13

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Side balancing
« Reply #65 on: February 02, 2004, 04:08:43 PM »
Quote
Originally posted by lazs2
Yes... I have noticed that whatever team has the huge numbers advantage flies timidly.    I guess it has to do with... "hey, it would be dumb to get killed when there are so many places  to vultch" mentality...  

Now that the rooks have the huge advantage they have become timid and the bish can relax and just have fun.

must be a real burden to have the numbers advantage.  I didn't realize how much stress it put on some of the "members" of the advantaged country... look at the other thread on stats to prove my point... the current huge advantage holder (rooks) has it's highly stressed players doing all sorts of gyrations to justify their actions.

so... when you have the numbers advantage... use it... come in in a mob and come in high.   If you see any fight developing... use some of your extra 20 or so players to overbalance it.   If you fly alt in fast planes.... it is paradise... 10 to 1 that your weight of numbers have gotten all the enemy low and (just as important) slow so that you can bravely dive in, take your shot, and ru... er... "egress" bravely... If the fight is really lopsided you may even be able to get low and sorta slow yourself... yu can give the impression of "fighting" in your uber plane when really..... you know that those other planes are to busy to chase yu out of the fight... and too slow.

lazs

lazs


You got some statistics to back up your contention that Rooks vastly outnumber anyone? I play at various times of the day and night, numbers are a dead heat most times, and with the exception of just before a reset or Rooks RJO night there's less than a 10% difference in numbers between one country and another.

Btw, Lazs for someone who has 6,000 forum posts you sure don't fly very much, and when you do you don't seem to do too well. You flew a total of 8 hours the entire month of January, you spent more time posting than flying. Maybe try not talking the talk before you can walk the walk .
:aok

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« Last Edit: February 02, 2004, 04:20:29 PM by Zazen13 »
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Offline AKcurly

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Re: Working together?
« Reply #66 on: February 02, 2004, 04:11:42 PM »
Quote
Originally posted by T1loady

3. I love getting kills just like the next guy, but I thought the object of the game was to win. Take bases and reset the map. I would love to fly with about 20-30 guys with only that goal in mind.  Just take bases. I like to furball and strat just like the next guy, but if I could find some other guys to join me and my squad we can take some bases. Now a rest is a quick 20 or so perkies..
SkipNutz


SkipNutz, this is an old, punted post.  The rooks have had superior numbers for months.  And no, the point of the game isn't to win - it's to have fun.  And you can have fun w/o winning as the Bishop side can attest since our numbers have been in the toilet for a long time now.

curly

Offline T1loady

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Side balancing
« Reply #67 on: February 02, 2004, 04:23:44 PM »
Yea i Know it was punted,(well not really) but like I said,  I just wanted to add my 2 cents worth.  Trying to rally guys to fly together more... I hate that this (except the numbers thing) is still the same....I would really like to see more missions and more joint ops.( Muti squad nights working together. Maybe I am just in my own little world and  I am totally wrong..

Skip
« Last Edit: February 02, 2004, 04:35:41 PM by T1loady »

Offline empty

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Side balancing
« Reply #68 on: February 02, 2004, 07:23:26 PM »
I've been planning to move the Legion to the Rooks as a continuation of the "see how the other side lives" tour.  We switch to Knights for the August Campaign.

Personally though, during our normal hours of operation, 12 to 4:30 am (PST) the numbers don't reflect the same problems as the daytime and evening (PST) time slots.  There have been times when the Rooks outnumber everyone atleast 2:1 (thats total numbers Bishops and Knights).  Lately the Knights have had really strong numbers.

My moving the squad has nothing to do with balance, compared to the Bishops (when we flew with them), the Knights and Rooks are great "bad examples."  This has helped a lot while getting my squad, which is mostly new folks, up to speed.

Offline Pepe

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Side balancing
« Reply #69 on: February 03, 2004, 03:25:38 AM »
Quote
Originally posted by empty
I've been planning to move the Legion to the Rooks as a continuation of the "see how the other side lives" tour.  We switch to Knights for the August Campaign.


No need. I'll tell you: no matter what lazs say, a real Rook is an undisciplined, anarchycal, individualistic furballer (both the tnb or the bnz sub-types). We (if I may say so) luv to take off from caped bases, HOing skill impaired vulchers. We like the fight, we care nothing about land capture. We don't like "missuns" (hence the lack of them in Rookland). We tend to fight bishops better than Knits. We find them yummy.

We are on temporary hold, because numbers do not allow to show our true nature, but give us time. We will overcome this situation and retrieve our "bucket seat" as we are used to....Bishops 2x, Knits 1'25x, Rooks 1x. Here is where the fun begins. :D

When all this dust settles, you will (again) find the very nature of AH countries: Bishops are the herd. Large devastating "missuns" with huge attrition figures for their own forces, only sustainable thanks to their habitual numbers. Knits are hi flyers, almost always flying in packs, usually well coordinated. Some say they are boring to fite. Maybe, they sure are challenging. And we (Rooks) are a bunch of uncoordinated, furball-oriented guys. Usually without radar. What's radar good for, anyway?  :p

Oh well....maybe I should fly

Offline Hap

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Side balancing
« Reply #70 on: February 03, 2004, 07:28:19 AM »
best solution to balancing sides is to ally.

Offline streetstang

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Side balancing
« Reply #71 on: February 03, 2004, 07:40:38 AM »
Quote
Originally posted by Hap
best solution to balancing sides is to ally.


This is silly IMO... Game play? Not in the least. In the best intrest of the country? Nope. Would I trust the other countrywho I allie with? Yeah right. Why should I not trust them? Because its war.

How this thread that started back in November of 2002 got started again Im not all that sure of. Frankly, I think the Rooks have had many more numbers at night lately then any other country. Bish seem to be lacking in #'s more so than any other country. Our squad, not a large one at all, 14 members, moved to Bishop for the new tour because of this big difference in numbers at night. It wont even out the numbers all that much more but every little bit helps.

Offline lazs2

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Side balancing
« Reply #72 on: February 03, 2004, 08:05:06 AM »
well zazen..  maybe the rooks didn't have a huge numbers advantage prime time this tour except the 5 or six nights I was up.   They certainly did the previous tours prime time.   As for my score?  I'm not very good but... grab a FM2 and mix it up in the places I do and I bet you don't last long... in fact... I bet you can't even beat someone as lazy and out of practice as me in a real furball.  

laazs

Offline DREDIOCK

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Side balancing
« Reply #73 on: February 03, 2004, 09:10:24 AM »
LMAO I dont know what the hell US time zone you fly in
but when Im flying  typicallyUS EST  9PM -1AM its usually the rooks and/or bish outnumber Knights.

I do agree one one thing though. a better arena balancing system needs to be put in place.

I have ALWAYS thought the 3 country system was a really bad idea. All it does is encourage the two stronger countries to gang up on the 1 weakest country in a race to see who can take the most bases.
Leaving the weakest country to try to either desperately try to defend against both or to pick its poison.
While the two strong countries fight each other just barely enough to create a stalemate along its borders with one another.

While the original idea behind the 3 country idea may be that the two weak countries will gang against the 1 strong country I dont think there will be much arguement that thats not what usually happens.
People tend to naturally follow the philosophy of following the path of least resistance.

I've always been in favor of a 2 country system. the worst that would happen is one side ganging up on the other which numbers wise would be about what we have now.
But I think that would wear off simply because folks want people to fight againstand a numbers shift and self balancing would naturally would occur.
Otherwise whats the point in playing.
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Offline Sadist

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Side balancing
« Reply #74 on: February 03, 2004, 11:34:30 AM »
would be fine to have 3s even up, but still i will refuse to fly on sunday nights due to rook steamrolling never any fun when you have 300 plus just on one side alone.  seen it to many times so now i dont fly sunday nights.

but then i understand rook joint ops, i think bish and knights should have them also.

but then i also agree that when #s get rediculous other 2 sides ally to counter it.

i think there should be a # limits for each side and instead of 12 hr wait when you switch sides, like lot of score potatos and noobs do, there should be a week
« Last Edit: February 03, 2004, 11:38:05 AM by Sadist »
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