Originally posted by popeye
So, I guess there'd be no inflight radar, auto takeoff, auto trim, auto fuel tank selector, autopilot, auto retracting flaps, auto prop feathering, auto engine temp monitor, ammo counters, runway spawns, or "snap" views?
In flight dar is a concession we have to put up with cos we dont have anyone willing to play ground control for an 8 hour shift.
Auto take off, trim, fuel selection, autopilot, snap views.......none of these have any effect on how someone flies whatsoever. Only newbies use auto takeoff, combat trim is not exactly the most perfect trimming system and manual trimming is often more accurate, auto fuel selection just saves us hitting SHIFT F every so often (hardly a big issue), autopilot simply means we can step away from the PC for calls of nature (again, hardly a big issue), snap views (well actually I never use em, always used pan view) are again a concession cos we dont have 360 degree monitors yet.
Auto retracting flaps, yup get rid of it....lets have flap damage for numpties who leave em down too long (and gear).
Auto prop feathering, again get rid of it, we're all quite capable of feathering manually.
Auto engine temp monitor, READ MY ORIGINAL POST.
Ammo counters, well I'd give em up on planes that didnt have em.
Runway spawns, READ MUCKMAWs POST.
Anyway, none of the above is particularly important......I still feel the engine overheating issue would be the most gameplay impacting change.
