Originally posted by Ecliptik
I really don't see what the fuss is about. I've flown about a number high altitude buff runs (usually about 24k), and it only takes me about one minute to calibrate, and I've never been more than slightly off target (never been out of effective blast radius), since I started to practice in the TA, even when I have to make very slight course adjustments to make sure I'm lined up properly.
If you're talking about the bombsite not being effective when trying to hit a CARRIER.... well, "duh." No carrier was EVER hit by level-flying strategic bombers in WWII, so I see no reason that it should be any different in AH.
It takes under a minute to calibrate.
The time wasted is waiting for your speed to equalize, which can take as long as 10-15minutes. (it can be done unreliably in 2-3 minutes though, but with a much bigger chance of missing)
If you salvo all of your bombs, there is no excuse for not hitting whatever you aimed at, but you've wasted 3/4ths of your bombs. There are two situations where a buff nothcan work better than a jabo. HQ killing, and hitting strat cities.
Buffs can hit thier targets, they can do damage, they can even be moderatly effective. But a jabo is infinitly more so. While the buff is still climbing, or flying level to get the speed even, the jabo has hit thier target. While the buff will miss 40% of the time, the jabo will almost never miss.
Name one other action where a buff is a better option than a heavy jabo. Explain why.
Things you'd never know if not for AH: The building of multi-engined bombers was a complete waste of wartime materials, seeing as the same jobs could have been done cheaper by smaller single engine fighters.