Author Topic: No Mission Theatre In 1.11  (Read 495 times)

Offline Pfunk

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No Mission Theatre In 1.11
« on: November 12, 2002, 03:19:33 PM »
Phoeey:mad:

Offline cajun

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No Mission Theatre In 1.11
« Reply #1 on: November 12, 2002, 03:25:02 PM »
I just read that!!! :( !!
Maybe they are just waiting so they can add engine over heats, gunjams (not random, but only jam for reasons) and GlosterGladiator/Cr42 so we can have some early war malta setups :D

PS I'm assuming this will be like CT, where there are certain historic setups each week in different periods of the war correct?

Offline Duedel

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No Mission Theatre In 1.11
« Reply #2 on: November 12, 2002, 03:41:02 PM »
Wait what will come, please. There will be surely enough to be excited!

Offline Tumor

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« Reply #3 on: November 12, 2002, 03:53:23 PM »
Great... just great.  More months of MA foolishness.
"Dogfighting is useless"  :Erich Hartmann

Offline Pei

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« Reply #4 on: November 12, 2002, 03:54:41 PM »
Umm Pyro actually said that they might push it off to the next version.

Offline Duedel

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« Reply #5 on: November 12, 2002, 03:56:06 PM »
Quote
Originally posted by Tumor
Great... just great.  More months of MA foolishness.

Wait what will come, please. There will be surely enough to be excited!

Offline moose

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« Reply #6 on: November 12, 2002, 03:56:23 PM »
It's all good
<----ASSASSINS---->

Offline Wlfgng

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« Reply #7 on: November 12, 2002, 04:08:23 PM »
have faith ye heathens

Offline BNM

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« Reply #8 on: November 12, 2002, 04:13:39 PM »
Chill... the game is good just like it is. Want a mission arena? Make a mission and get your countrymen to join. Want the AH version of a 'ultra real' arena? Wait on HT and the boyz to do some tweaking, knowing them it will be worth the wait.

Offline gatso

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« Reply #9 on: November 12, 2002, 04:22:56 PM »
I'd rather than have it complete in 1.12 or 1.13 than half assed in 1.11. Not a problem as far as I'm concerned, You only have to think about it for a minute to imagine how much work a dynamic arena such as this is. Keep working on it HTC

Gatso

Offline Heinkel

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No Mission Theatre In 1.11
« Reply #10 on: November 12, 2002, 04:26:46 PM »
Thats OK! I rather see a solid 1.11, than a rushed version. Keep up the good work HTC! :)

Offline Ack-Ack

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« Reply #11 on: November 12, 2002, 04:52:16 PM »
Quote
Originally posted by cajun

PS I'm assuming this will be like CT, where there are certain historic setups each week in different periods of the war correct?


It's not going to be like CT with rotating war periods but rather start out in 1943 and go on from there in a dynamic mission setting.


Ack-Ack
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Offline Gryffin

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« Reply #12 on: November 13, 2002, 02:29:21 AM »
Quote
Originally posted by gatso
I'd rather than have it complete in 1.12 or 1.13 than half assed in 1.11.


I agree 100%

Offline OZkansas

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« Reply #13 on: November 13, 2002, 09:08:37 AM »
I bet HTC is addressing this totally new concept to online play with solid ideas.  I want to see this be as smooth as possible and be light years ahead of the competition.  Sure you could slap something together and throw it out to see if it sticks.  But that's not the way to approch this new concept.

I for one take your statement of delay to confirm your committment to a new and well thought out idea.  I think the mission arena will revolutionize WWII online flight sims.

HTC take your time!  Of course we wanted it, heheeee, yesterday:)

HTC, is this the correct tact?  How about a hint of your ideas?  I look forward to it and hope this idea will empty the MA and do away with US planes fighting US planes etc.  I look forward to something that will draw me back time and time again to complete a giant task as opposed to just furballing for points, which gets boring fast or comming online to capture a few bases and walking away empty knowing that all that was done will be undone the next time I log on.

Offline fffreeze220

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« Reply #14 on: November 13, 2002, 09:28:53 AM »
Quote
Originally posted by Tumor
Great... just great.  More months of MA foolishness.


AMen tumor just Amen.
Freeze