...that will never fly due to a current technical limit, but I thought I would throw it out there just for discussion:
An Icon free CT set-up. Just for one week, one specific set-up.
This is NOT meant to start a discussion as to how icons make the game more or less realistic. Clearly icons are needed to make up for the limitations of PC monitors compared to R/L vision. However, at the same time icons add realism, they also takith it away. Planes just didn’t have giant neon billboards floating over them at all times. Often it really was confusing who was friendly and who was enemy. 80% (or so) of all kills were surprise bounces.
The problem is, how can we use what we have to work with to give players enough visual information to make the set-up playable? My suggestion: Singles Vs. Twins.
Allied planes (All land based only):
P-38
A-20
B-26
B-17 (Limited)
C-47
Axis Planes:
A6M-5 (Land & CV)
D3A1 (Land & CV)
KI-61 (Land only)
N1K (Limited, land only)
GVs:
Allied: M-16, M-8, PT.
Axis: LTV-2, LTV-4 (Both from land or CV)
***************************************
If you are flying Allied, any single engine aircraft is fair game.
If you are Axis, all multi-engine aircraft are your prey.
Without icons, players on both sides would have a fair chance to ID friend and foe aircraft based on number of engines. The CT is the one place that this could be pulled off, since limited plane-sets and historical match-ups are the norm. The theme of this set-up would be a generic Dick Bong mid/late war US Army Vs. the Japanese Army and Navy.
Right now, the one thing that makes this idea impossible, is that icons can only be set to long (MA) or short (CT). This set-up would require an Off setting.
Anyway, let’s pretend that HTC is planning on including an Off icon area setting for 1.11. Would this set-up be worth a try?
eskimo