Author Topic: A couple ideas regarding ENY values  (Read 336 times)

Offline Urchin

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A couple ideas regarding ENY values
« on: October 03, 2001, 01:24:00 AM »
Ok, I'm starting with the assumption that the ENY values are directly related to the perks you get by flying the airplane.

Idea #1- Change the ENY values so they reflect usage in the MA (except for the perk planes).  Perk planes get a ENY of 1.0.  The most used plane gets an ENY of 1.0.  The second most used plane gets an ENY of 2.0.  This continues until you hit the least used plane (the c202), which gets an ENY of 47 (I think there are 47 vehicles total, not counting ship gunner, plane gunner, and chutes).  This would likely lead to an abundance of perk points for the good pilots, so maybe you'd have to raise the cost of perk planes some (or maybe not).  These values could be changed daily, weekly, monthly, whatever.

Idea #2-  Actually, nevermind, I forgot idea #2.

I think this would probably lead to some planes being flown that normally aren't.  Possibly some people would get tired of flying the N1K2, SpitIX, LA7, P-51D, 109G10, and try some of the other planes out just to rack up perk points in them.  I know this won't get done, but I think it is a good idea anyway.

Offline Tails

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A couple ideas regarding ENY values
« Reply #1 on: October 03, 2001, 01:39:00 AM »
This sounds like a doable idea to me. Let tne ENY values  move around dynamicly with the usage of aircraft.

As people swarm around in the George, their perky income starts to drop. Time to switch to something else. I just dont wanna be around for the flame war when the 202 ends up with an ENY of 1   :D
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Offline LtHans

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A couple ideas regarding ENY values
« Reply #2 on: October 03, 2001, 02:01:00 AM »
I don't know if I would make the ENY value curve arc up that fast towards the stratosphere.

I do think the ENY value should start at 0 instead of 1.  The best plane in the game shouldn't give you even a fraction of a point.  I might even consider having the top three planes have an ENY value of 0.

Hans.

Offline Boozer

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A couple ideas regarding ENY values
« Reply #3 on: October 03, 2001, 06:34:00 AM »
perks schmerks, if you're not flying around doing HO's in a chog or zooming with a tempest every sortie, it's working as planned.

Booz

Offline janjan

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A couple ideas regarding ENY values
« Reply #4 on: October 03, 2001, 07:18:00 AM »
I think most people don't care about getting perks too much. There is just no need really...as fine a plane as Tempest is it's still not that much better.

262 can surely change it a little but I would like to see couple of now non perked to be cheap perks.

Offline FDutchmn

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A couple ideas regarding ENY values
« Reply #5 on: October 03, 2001, 07:21:00 AM »
pls educate an ignorant   :rolleyes:

what does ENY mean?   :confused:

Offline hitech

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A couple ideas regarding ENY values
« Reply #6 on: October 03, 2001, 09:42:00 AM »
Perk points = Killer ENY Value / Killed ENY Value.
i.e.
P51 Eny = 18
SPIT V = 30

P51 KILLS Spit you get 18/30 or 0.6 points
Spit Kills P51 you get 30/18 or 1.66 points

Can't start at 0 because x/0 just dosn't work.

HiTech

Offline eskimo2

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A couple ideas regarding ENY values
« Reply #7 on: October 03, 2001, 11:02:00 AM »
It would create too big of a difference, 1 to 47...
IMO, Eny Value points are due for a big revision, however.
The value should be determined mostly by the capabilities of the airplane, and also by its usage.

I fly the 109F-4 a lot.  It now has an ENY of 40.  It should be high because it can't outrun many other planes, and it can't out-turn many either.  It also Is not a very popular plane.

I fly F4U1-C a lot as well.  It now has an ENY of 10.  It should be low because it is a decent turner, pretty fast, carries a lot of ord, and has the meanest guns in the game, with plenty of ammo.  It also is pretty popular.
               
The A6M, however, has an Eny of 25 and is a bit off, IMO.
The A6M is popular, but has relatively poor performance.  Most other fighters with an ENY of 25 have overall K/Ds of around 1.  The A6M was about 0.64 (in tour 20), one of the worst among all fighters (only the 202 was worse, at 0.56).

eskimo

Offline eskimo2

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A couple ideas regarding ENY values
« Reply #8 on: October 03, 2001, 11:19:00 AM »
I created a post on August 1 about:  POLL: ENY, OBJ, Cost Values Of The Current Plane Set Here is the gist of it:

Since the inception of the perk system, very little changes have been made to the ENY, OBJ, and Perk Cost values of the plane set. I thought that HTC was planning on occasionally modifying these values. I imagine that their "To Do" list must be a mile long and thought that perhaps we could help them out by expressing our opinions of what these values should be.
Let's start by making it clear what these numbers represent: (This is what I think they represent, please correct me if I am wrong.)
ENY = A multiplier assigned to each aircraft for computing points earned for kills.
I.E. A kill earned in a plane with an ENY of 20 will earn 2X as many points as a plane with an ENY of 10.
Also, killing a plane with an ENY of 20 will earn you ½ as many points as a kill against a plane with an ENY of 10.
OBJ = A multiplier assigned to each aircraft for computing points earned for destroying unmanned ground objects.
I.E. an object destroyed by a plane with an OBJ of 20 will earn 2X as many points as a plane with an OBJ of 10.
Cost = How many perk points that ride costs.

PLEASE DO NOT USE THIS THREAD TO FLAME ANYONE ELSE'S OPINION, OR BASH THE PERK SYSTEM!
Also, please do not rant about whether N1Ks or Chogs, or whatever should be perked!
Please do use this thread to express your own opinions as to plane values by assigning numbers to each plane.
Feel free to leave planes blank if you feel you do not think you know enough about them.
Please copy the list below, add a ENY # and then a OBJ # after each plane.
Leave the Cost value blank unless you think perk points are in order for that aircraft.
Using the same format will make this much easier to read, thank you.
ENY OBJ Cost
A6M5b
Bf 109F-4
Bf 109G-10
Bf 109G-2
Bf 109G-6
C.202
C.205
F4U-1C
F4U-1D
F6F-5
Fw 190A-5
Fw 190A-8
Fw 190D-9
Fw 190F-8
Il-2 Ki-61
La-5FN
La-7
N1K2
P-38L
P-47-D25
P-47-D30
P-47D-11
P-51B
P-51D
SeaFire
Spitfire Mk IX
SpitV
Ta 152H
Tempest
Typhoon IB
Yak-9T
Yak-9U
Ar 234
B-17G
B-26B
C-47A
Ju 88
Lancaster III
TBM-3

My votes were:
ENY OBJ Cost
A6M5b 35 - 18
Bf 109F-4 35 - 18
Bf 109G-10 20 - 17
Bf 109G-2 25 - 18
Bf 109G-6 25 - 18
C.202 50 - 30
C.205 25 - 21
F4U-1C 10 - 5 - 8 Perk Points
F4U-1D 30 - 10
F6F-5 25 - 10
Fw 190A-5 20 - 14
Fw 190A-8 25 - 13
Fw 190D-9 15 -15
Fw 190F-8 25 - 12
Il-2 45 - 20
Ki-61 20 - 15
La-5FN 25 - 18
La-7 15 - 17 - 1 Perk Point
N1K2 12 - 13 - 2 Perk Points
P-38L 35 - 11
P-47-D25 30 - 10P-47-D30 30 - 10
P-47D-11 20 - 15
P-51B 25 -13
P-51D 20 - 10
SeaFire 25 - 23
Spitfire Mk IX 15 - 14 - 1 Perk Point
SpitV 25 - 16
Ta 152H 10 - 10 - 12 Perk Points
Tempest 10 - 8 - 20 Perk Points
Typhoon IB 20 - 12
Yak-9T 30 - 40
Yak-9U 20 - 24
Ar 234 20 - 20 - 25 Perk Points
B-17G 20 - 15
B-26B 25 - 20
C-47A 50 - 50
Ju 88 50 - 25
Lancaster III 50 - 10
TBM-3 50 - 30
eskimo

Offline AKSWulfe

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A couple ideas regarding ENY values
« Reply #9 on: October 03, 2001, 11:32:00 AM »
Eskimo, while I realise you did that subjectively and based on usage- there are a few inconsistancies.

For instance, I believe that La-7, Fw-190D9, P51D, and Bf-109G10 should be perked at 6 points each. Both because of ability (untouchable if flown properly) and because of usage.

We have the La5FN already, an earlier and less refined version, but will turn inside of any La-7- just can't catch 'em.

Fw-190D-9, we have Fw-190A5 (dogfighter version) and the Fw-190A8 (bomber interceptor/high alt plane) and the Fw-190F8 for ground pounding.

P51D because there is the P51B. Doesn't have quite the ammo or hitting power, but you can still bring 4 to 6 kills home in it- and it's fast down low. It's also under-used in relation to it's late war varient.

Bf-109G10 because it's another late war breed and there are less used, but better turning, earlier models. What the 109G10 does good is climb, acceleration and zoom. There are 3 earlier variants readily available. 109F4, if you got it low and slow it can still turn and win against most planes. Only planes that will give it problems are Ki61, N1K2(not really actually), A6m5b and SpitV. And those you can run away from. 109G2 and G6 have more horsepower and would actually become closer to the G10 in terms of ability if less late war planes dominated the arena- which is the case right now.

Oh, and I think the La5FN should be at 30 since it's not only rarely used in relation to the La-7, but it's not nearly as good a turn fighter as a SpitV.
-SW

Offline Toad

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A couple ideas regarding ENY values
« Reply #10 on: October 03, 2001, 11:37:00 AM »
"Change the ENY values so they reflect usage in the MA "

Define "usage".

Total number of sorties flown per day/week/month/tour?

Total amount of actual flying time (time in flight) per day/week/month/tour?

Total number of kills day/week/month/tour?

Kills per hour flown?

How are you defining "usage"?
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Offline Urchin

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A couple ideas regarding ENY values
« Reply #11 on: October 03, 2001, 12:43:00 PM »
Quote
Originally posted by Toad:
"Change the ENY values so they reflect usage in the MA "

Define "usage".

Total number of sorties flown per day/week/month/tour?

Total amount of actual flying time (time in flight) per day/week/month/tour?

Total number of kills day/week/month/tour?

Kills per hour flown?

How are you defining "usage"?

Hum, good question Toad.  I suppose it would have to be some combination of sorties flown combined with kills and deaths.  I don't believe tracking by kills alone is a good method to track how often certain planes get used in the MA, but I don't think sorties alone would be either.  So maybe take

[(kill by plane/kills total)+(deaths in plane/deaths total)+(sorties in plane/sorties total)] / 3.  The closer that number is to 1, the higher the 'usage' is in the arena.

[ 10-03-2001: Message edited by: Urchin ]

Offline Vermillion

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A couple ideas regarding ENY values
« Reply #12 on: October 03, 2001, 12:49:00 PM »
Swulfe there is always going to be a "fastest" plane that if flown properly is untouchable.

So if you perk the La7, P51D, Fw190D9, and the 109G10, people will just switch to the P51B, F4U, or the Yak-9U. Ok, so then you perk them too.... *rinse repeat*

Eventually you are down to a 1940 planeset, and people who want to BnZ will just fly the P-40, and still have the same effect.

Offline AKSWulfe

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A couple ideas regarding ENY values
« Reply #13 on: October 03, 2001, 12:51:00 PM »
Notice how I didn't say simply speed.

My list is based on current usage and the fact that there are several underused slightly older models.

And at 6 points a piece, the only person who can't afford one would be a brand new account. I can afford about 300 F4U-1Cs right now...
-SW

Offline AKSWulfe

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A couple ideas regarding ENY values
« Reply #14 on: October 03, 2001, 12:54:00 PM »
And yes, if more planes are added I believe the later models should be perked. Not extensively. It seems that if someone mentions "perk", everyone comes crying because this plane wasn't perked before. At the pricing scheme proposed, well you can easily afford those planes if you want it.

If a Yak-3 is introduced, then I think the Yak-9 should be changed to a cheap perk.

In a few months something will have to be done anyway, we'll have too many planes to fly at once and something along the lines of a RPS or tiered perk point system will have to be introduced.
-SW