Author Topic: it'a all still the same  (Read 250 times)

Offline Turbot

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it'a all still the same
« Reply #15 on: November 18, 2002, 09:10:08 AM »
Actually that doesn't look so bad - perfect balance is likely not realistic.   Where it gets silly is when you get into multipliers or 2 or 3.

Offline JB73

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it'a all still the same
« Reply #16 on: November 18, 2002, 05:11:27 PM »
well my point of the #'s ... was the map too.....

notice that all but 3/4 of a sector of enemies are attacking rooks.

the #'s weren't horrible like they have been but when you add in all enemies attacking at the same time it gets to be a problem. thats all.

oh well mt 2¢
I don't know what to put here yet.

Offline Grimm

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it'a all still the same
« Reply #17 on: November 18, 2002, 05:19:58 PM »
JB73.

"That which does not kill us makes us stronger"

Look at the brightside....

They will just make you into a mindless killing machine in the end....