It's false, like other things put in HT's mouth, he said himself he saw the difference between "guys that just want to furball, guys that want to bomb stuff, guys that want to grab bases, " etc.
If the MA wasn't brain washed into constant lemming mass quaking... If only AH had the size and detail of what WWIIOL[edit]'s terrains[/edit] sounds like, with our physics models, and correct dispersion of battles and players, maybe it would be better. Hopefully the mission arena does at least this much.
If players would have innate sense of automatic strategic organisation instead, there wouldn't be need for HTC to force a mission arena.
And just like fighter planes, bombers need to wing up; to the difference that they are bigger and more attractive targets, which both solves the bombing problem (if any, considering it's not that hard to make correct calibration) and the "defenselesness" by putting bombers like they were meant to be, in large boxes of 5+ ships. Just like it's off subject to say the interceptors of the game can't stall fight with the little A6M etc mosquitoes, by design.