Every game, bar a few have a scalable “skill level”. MMOG should not be an exclusive format for this proven game play format. But it is. It forces combat trim and other crutches, on the same perk point players that decide not to use them.
The perk system scope doesn’t address it entirely at least. So maybe just make rewards available via a selectable skill level? That’s where my hoopty FIVE idea comes in.
Flight Model
Icons
Views
Engine and System Management
Here’s the synopsis and easy outline breakdown.
FM- Scalable. Combat Trim, no stalls, etc… to the full realism mode that excludes all those flight model enhancements to ease in new players..
Icons- changes the range for realism guys to a lesser distance as the CT faithful have argued to no end and see fit. Plus, have counter under 1k not to count down in increments for the realism guys that want to judge distance. Keep it as is for everyone that doesn’t favor a change on a “Easy or Intermediate Mode” of sorts. Make it selectable.
(And at least make an option to change the size of the icon regardless of screen resolution or skill level. Huge billboard icons never were a crutch for me, but immersion depleting for sure. I’d take the lack of SA input to make them sized relative to the plane icon, 2-1 seems good. (I’ve asked for that for years)
Views- everyone loves the AH view system, me too. Aside from the normal cockpit view changing and scrolling/saving, which is cool, for those that love the 6 views and Linda Blair features for various reasons, make it a easy mode option. Then make a reasonable attempt to consider each plane type and limit 6 views for guys that like the WBS and IL-2 take on this issue. A 109 is not a P51-D, the P51 HT flew is not the B model, let alone a 109 thank you.
Engine management, and systems. Cowl flaps, manual prop pitch etc…Make it pushing the throttle to 100% all fuel load a easy setting, add the management features for the people that enjoy that extra bit of simulation.
It’s all been argued before, so stop making it a MA arena constant. Choose your skill level, get rewards accordingly in medals, perk points, whatever appeases everyone.
Personally, I lost my Saitek X45 hat and flew AH without a 6 view for a while. It was just as fun. I’d flown Il-2 so long wasn’t a handicap of sorts. But had there been a realism initiative to gain something; it would have been even better. Something like HTC’s new theater (delayed) which everyone is jizzing over medals rewards about.
And if this system doesn’t appease the realism guys, because a guy on easy mode might kill them, they are what I thought all along. Cherry pickers that want one more advantage to pad scores. Not a challenge, which is why they hate Il-2.