Author Topic: Aces High release Timeline  (Read 417 times)

Offline Citabria

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Aces High release Timeline
« on: November 25, 2002, 02:23:34 PM »
09-28-1999 open beta testing begins
10-07-1999 version 0.34    9 days
10-13-1999 version 0.35    6 days
10-26-1999 version 0.36  13 days
10-29-1999 version 0.37    3 days
11-11-1999 version 0.38  13 days
11-19-1999 version 0.39    8 days
12-03-1999 version 0.40  14 days
12-10-1999 version 0.41    7 days
12-13-1999 version 0.42    3 days
12-29-1999 version 0.43  16 days
01-04-2000 version 0.44    6 days
01-07-2000 version 0.45    3 days
01-13-2000 version 0.46    6 days
01-17-2000 version 0.47    4 days
01-19-2000 version 0.48    2 days
01-21-2000 version 0.49    2 days
01-24-2000 New Version 1.00 End of Beta  3 days

02-29-2000 version 1.01  36 days

03-01-2000

04-07-2000 version 1.02  38 days
05-01-2000

06-20-2000 version 1.03  74 days
07-01-2000
08-01-2000

09-08-2000 version 1.04  80 days
10-01-2000
11-01-2000

12-26-2000 version 1.05 108 days
01-01-2001
02-01-2001

03-08-2001 version 1.06  72 days
04-01-2001

05-24-2001 version 1.07  77 days
06-14-2001 DX8 Open Beta
07-20-2001 Terrain editor
08-01-2001
09-01-2001

10-04-2001 version 1.08 132 days
11-19-2001 ahvoice beta
12-06-2001
01-25-2002
02-01-2002

03-13-2002 version 1.09 released 158 days
04-01-2002
05-01-2002
06-01-2002

07-03-2002 version 1.10 released 112 days
08-01-2002
09-01-2002
10-03-2002 new terrain editor w aircraft skin editor
11-25-2002 145 days
12-02-2002 152 days
« Last Edit: December 02, 2002, 02:01:14 PM by Citabria »
Fester was my in game name until September 2013

Offline Swoop

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Aces High release Timeline
« Reply #1 on: November 25, 2002, 02:40:53 PM »
And if anyone would like to list the additions with each release I'm sure we'll see HTC is packing more and more into each new version......


Offline Pei

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« Reply #2 on: November 25, 2002, 02:44:19 PM »
Plus:

1) More complex changes take longer to implement
2) As software becomes more complex it is usually takes longer to modify.

Offline AKcurly

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« Reply #3 on: November 25, 2002, 02:45:49 PM »
Yeah Fes, but this was before Hitech bought an airplane. :(

curly

Offline Citabria

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« Reply #4 on: November 25, 2002, 03:01:25 PM »
its not a complaint thread just interesting info

i left out the patches wich always come after the realeses to make the list more concise


and hitech buying an airplane is a great thing for this sim

you will see more fm tweaks from this alone for sure
Fester was my in game name until September 2013

Offline eskimo2

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« Reply #5 on: November 25, 2002, 03:21:58 PM »
Quote
Originally posted by Citabria
its not a complaint thread just interesting info

i left out the patches wich always come after the realeses to make the list more concise


and hitech buying an airplane is a great thing for this sim

you will see more fm tweaks from this alone for sure


I find it interesting too.

I have been expecting this release to take much longer than most because I think a lot of time was spent working on the CTD bugs that plagued the last release.

eskimo

Offline brady

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Aces High release Timeline
« Reply #6 on: November 25, 2002, 03:30:58 PM »
Hmmmmm.

Offline Swoop

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« Reply #7 on: November 25, 2002, 03:41:42 PM »
So when was the last WBIII update?


Offline BGBMAW

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« Reply #8 on: November 25, 2002, 03:45:03 PM »
so what did HT buy??

And did he duct tape his M-16' s to the wings yet??

I still find it amazing thet in tthe FAR-AIM manual ..you can leaggly drop things from your airplane...as long as it doesnt hurt any1~!!! hehhehe


and Fester,,does Citabria mena you have one and you fly it?? Im about to fly with my instructor in a friend of his citabria..I cant wai to do rolls and loops!!!!!!!!!weeeeeeeeeeeeeeee


Love BiGB


o yaa..this post.....I love this game...!!!!!!!!!!!!!!

Offline gatso

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« Reply #9 on: November 25, 2002, 03:47:53 PM »
I'll third that hmmmmmm.

Interesting.

When was the last 1.10 patch released and you forgot the new TE release that came since 1.10.

Gatso

Offline VOR

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« Reply #10 on: November 25, 2002, 04:51:22 PM »
First time I think someone has mentioned the AIM since I've been reading these threads. Just an observation :)

Offline hitech

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« Reply #11 on: November 25, 2002, 05:30:10 PM »
To err is human, to forgive is not in the FAR's.

HiTech

Offline VOR

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« Reply #12 on: November 25, 2002, 07:13:54 PM »
Except for FAR 91 subpart b, which limits my consecutive hours on duty! That part is pretty forgiving. :cool:

Offline eagl

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« Reply #13 on: November 25, 2002, 07:15:01 PM »
LOL HT, I see you had an instructor from the same school as mine.

The FARs let you do just about ANYTHING with an airplane, with the caveat that if you screw up, it's your fault no matter what.

For example, other than some rules about obstacle clearance and minimum heights above populated areas, you can fly as low as you want.  However, a paragraph later is a catch-all "rule" stating that the pilot MUST fly high enough to safely recover his aircraft should anything happen.  

Read that from the perspective of a lawyer, and it means that no matter how high you are, if you run out of altitude for ANY reason (lightning hits your plane and the wing falls, off, etc), it's the fault of the pilot in command.  

Flying is pretty neat.  Just don't screw up :)
Everyone I know, goes away, in the end.

Offline Citabria

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« Reply #14 on: November 25, 2002, 08:01:24 PM »
nice bribe hitech
garmin 430 nice piece of hardware

very user friendly too :)
Fester was my in game name until September 2013