Originally posted by Preon1
It is a good idea. One that's been hashed on and off since the perk system came to AH. But there's some problems that come with it:
- How/why do you distinguish between strategic missions, base captures, and counter-air sweeps?
- Does a pilot get perks if he's shot down during the mission?
- Does a pilot get perks if he's signed up for the mission and then flies elsewhere?
- Does a pilot get perks for a mission just by signing up, taking off and landing?
- How many pilots need to be on a mission before it starts earning extra perks?
You see, the problem is how to regulate the perks. Just saying that missions are worth extra perks just means that we have perk inflation and start seeing a lot more jets in the arena. [/B]
good points. Preon..and they make one think..so what do you think about this..
(1)
as far as the first point.I would have it for airfield capture only( it would call for better protection for goons otw to target fields.
(2)
each mission pilot should not get perks if shot down BUT they will have a chance to get perks if they reup & Arrive to the target airfield before goons capture the airfield (to get perk points ,mission pilots MUST be at the field when it's captured)
(3)
as far as How many pilots before perks start earning 20 and above
(4) Vh,and other strat targets should be excluded from this type of system
(5) what do you think about 3 to 5 perks per mission
now it's just an Idea..even though it's been addressed before:)