Author Topic: Why not perk the Osty and add the Sd Kfz 7/2?  (Read 581 times)

Offline Beefcake

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Why not perk the Osty and add the Sd Kfz 7/2?
« on: November 30, 2002, 11:15:28 PM »
Or the Sd KFz 7/1. Both are faster than the Osty but both are also alot weaker in armor. It would make a good replacement for the osty.
Retired Bomber Dweeb - 71 "Eagle" Squadron RAF

Offline weazel

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This would be better.
« Reply #1 on: December 01, 2002, 12:17:56 AM »

Offline Rollio

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Why not perk the Osty and add the Sd Kfz 7/2?
« Reply #2 on: December 01, 2002, 02:55:50 AM »
Wirbelwind anyone?

Offline Saintaw

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Why not perk the Osty and add the Sd Kfz 7/2?
« Reply #3 on: December 01, 2002, 04:43:53 AM »
no thank you.
Saw
Dirty, nasty furriner.

Offline Innominate

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Why not perk the Osty and add the Sd Kfz 7/2?
« Reply #4 on: December 01, 2002, 05:11:34 AM »
heh, only thing worse than the osty would be the wirblewind.  Already the m16 is a better air defense vehicle than the ostwind, the wirblewind combines the best of both.  It'd be a good addition, but would need to be perked even more than the ostwind needs to be.

The reason the ostwind is so popular is that air defense plays a secondary role to getting kills.  The ostwind is better for squaring off against fighters, while the m16 is better for defending targets when the fighter isn't trying to kill you.

In short, nobody cares about saving anyone else, just thier own ass.  (Rule #1 of internet gaming)

Offline davidpt40

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Why not perk the Osty and add the Sd Kfz 7/2?
« Reply #5 on: December 01, 2002, 07:39:02 AM »
The whirblewind really shined when it chopped up allied troops on the battlefield.

Offline Beefcake

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Why not perk the Osty and add the Sd Kfz 7/2?
« Reply #6 on: December 01, 2002, 11:04:29 AM »
Well the Sd Kfz 7/1 had the same gun package as the Wirblewind, but it is mounted on a Gun Tractors frame. It would be alot faster but it has alot less armor.
Retired Bomber Dweeb - 71 "Eagle" Squadron RAF

Offline Pongo

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Why not perk the Osty and add the Sd Kfz 7/2?
« Reply #7 on: December 01, 2002, 11:28:55 AM »
Yes. halftrack with single 37mm or quad 20mm please.
the osty as a perk. thats all it should ever have been.

Offline Shiva

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Why not perk the Osty and add the Sd Kfz 7/2?
« Reply #8 on: December 01, 2002, 05:40:31 PM »
Quote
Originally posted by Pongo
Yes. halftrack with single 37mm or quad 20mm please.


I would recommend, if the SdKfz 7/1 and SdKfz 7/2 are implemented, that the implemented versions be the later, armored version to improve survival some. Before people start screaming, I should point out that the armor was for the engine compartment and cab, not the gun:



This would improve (slightly; the armor was comparable to the M-16's) the ability of the crew to survive an attack while driving the vehicle -- expanding the damage range between getting immobilized and blowing up, giving the crew a greater chance to bail. It doesn't protect the gun crew any better, though.

Offline palef

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Why not perk the Osty and add the Sd Kfz 7/2?
« Reply #9 on: December 01, 2002, 05:53:48 PM »
It is an idea that has merit.

That trailer would give it a phenomenal ammo load too.

palef
Retired

Offline Beefcake

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Why not perk the Osty and add the Sd Kfz 7/2?
« Reply #10 on: December 01, 2002, 11:53:14 PM »
Yes the armor only protects the engine and driver, the gun platform has no armor at all except for the small shield on the front of the gun.
Retired Bomber Dweeb - 71 "Eagle" Squadron RAF

Offline brady

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Why not perk the Osty and add the Sd Kfz 7/2?
« Reply #11 on: December 02, 2002, 12:53:55 AM »
Why should the osty be perked?

   Somebody right up a list of the reasion why please, this should be fun. I obviously dont think it should, but I have stated so and why so many times I am weary of it.

 Beefcake, that armor is a joke the freaking 7mm can disable an osty what is that armor going to do on the Halftrack.?

Offline -tronski-

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Why not perk the Osty and add the Sd Kfz 7/2?
« Reply #12 on: December 02, 2002, 03:11:29 AM »
I'd vote for a SdKfz 7/1 20mm FLAK vierling

 Tronsky
God created Arrakis to train the faithful

Offline Urchin

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Why not perk the Osty and add the Sd Kfz 7/2?
« Reply #13 on: December 02, 2002, 10:34:06 AM »
Brady- on most things you and I agree.  On this I disagree vehemently with you.

The Ostwind was not produced in great numbers.  I believe 43 were made.  This past tour, the Ostwind had ~42,000 kills.  Thats just about 1,000 kills per machine MADE.  On top of the ludicrously low prduction numbers (which seem to be cause enough to perk some otherwise unspectacular planes), the Ostwind gets more than twice the kills of the next closest vehicle (the Panzer).  It had ~55% of the total kills made by GVs.  It utterly dominates the "anti-tank" planes we have now.

It is practically immune to bombs of less than 500 pounds.  The 'open-topped' turret which should be just about an instant kill is also not easily damaged except by Hispanos or 30mm weapons.  And of course, while you need a nice, sustained, two second burst to knock out the turret, it needs a single hit to kill you.

It is also, incidentally, the only GV to use for destroying objects.  One time a couple months ago, I took an Ostwind to an enemy field that wasn't under attack by our planes.  I took out all the field ack, killed the fuel, barracks, and radar, destroyed the VH, killed 3 planes trying to take off or land, then rolled over to the town and killed all of it, then proceeded to kill 1 other Ostwind, 2 Panzers, and an enemy M-3.  I still had ammo left over.

My biggest problem with it (besides the fact that it will kill any single engined plane with 1 hit) is that you can't ignore it.  Let a Ostwind roll up to a field, and 2 minutes later all the ack is dead and the Flakpansie has closed that field all by himself.  Let him roll up to the town and 1 minute later the entire town is dead.  Then 2 minutes after that you lose the field because an M3 rolled up with 5 other Flakpansies as 'escort'.  

It is an 'all-in-wonder' weapon, thats why it should be perked.

Offline Catching Spies

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Why not perk the Osty and add the Sd Kfz 7/2?
« Reply #14 on: December 02, 2002, 10:48:34 AM »
The more planes that are perked will only encourge what I consider "camping/vulching" what I mean is people who fly at 15k to 25k looking for players to dive on. To me this is the same as camping in a counter strike/quake game its only for loosers who want to boast their ego by telling everyone that they are the greatest player on the net"!