Just a few hopes, prayers, and selfish desires :-):
1. NO AMMO COUNTERS (in planes tha didn't have them)
PYRO since you are looking into letting players adjust their tracer loadouts, why not eliminate the ammo counters?. It will add a lot of historical realism, and a ton of 'pucker factor'! Put some fear and uncertainty into the experience. It was common practice in the war to put tracers near the end of ammo belts. This warned the pilot it was time to go home. (also informed his enemies of his ammo state :-P)
2. G STRESS
I would love to see cumulative airframe damage due to pulling too many Gs. It would change the face of yank and bank furballing, and put a little respect back into the 450ias B&Z at will jocks. All WWII fighters had structural limits that went beyond overspeeding the airframe.
3. FLAP/GEAR deployment.
You modelled damage to these systems when deployed at high speeds once before, how about actually putting them into the game this time :-).
4. BLACKOUT/REDOUT loss of control.
I'd love to see loss of control (or 'slackening') of control when a pilot enters a blackout/redout condition. It may be physically possible to maintain control, actually flying ACM while in blackouts is a joke.
val
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Scott (val) Valline
Dweebs of Death