Author Topic: The Flight Sim Wars... AH v WB v AW???  (Read 1001 times)

Offline Esme

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The Flight Sim Wars... AH v WB v AW???
« Reply #30 on: November 06, 2001, 06:44:00 AM »
Cuff, you're confusing what some perceive as being WB's strength (historical accuracy - IMO a dubious basis for a claim for WB being suprior to anything else) with what brings IEN the dollars in.  I also think you're stating the flippin' obvious but kinda missing the point, too, in what you've said, though I'm sure you havent missed the point at all in reality.

We all want to be entertained else we wouldnt be playing these games, but some of us find the notion of flying the most realistic *within reasonable limits* game of WW2 air combat that we can to be fun. That *within reasonable limits* goes without saying, I very much doubt anyone sane would enjoy actually being shot at, and I for one couldn't physically withstand being flung around as a real fighter pilot would be.  

However what I dont want to play is an arcade-type game. So to describe the kind of game I want, I have to fall back on the term "historically accurate" unless I resign myself to writing a large explanatiory screed like this every time I mention what it is that I want in a game.  You know this, I'm sure - at least you do if you're the same chap as I've encountered in the EZTargets mailing list coming out with much the same words quite a few months ago.

So what's your point, Cuff?  Have you GOT a point?  I'm afraid I'm not entirely sure you do, other than just being argumentative. Which is the kind of rubbish that made me give up on the EZ's mailing list. Kindly credit folk wishing for historical accuracy in their gaming with a modicum of intelligence, and exhibit a tad more yourself when speaking to it! I KNOW you're a good chap (if you're who I think you are), but gosh, you make heavy work and a rod for your own back on this subject!

-and if you're someone else, then you have/had a twin brother over in WB! <g>

And by the by... the reason why I joined WB in the first place was because it was all I knew about, btw, and since then, squad loyalty has kept me there. I've encouraged, nagged and even squeaked about stuff about the game that I like/don't like/want to see to both IEN staff and fellow WB'ers,in order to try to get that game improved for all. the stuff I'd like to see included that would make the game harder for newcomers could ALL be selectively turned off by CMs - thats what having various arenas is for,after all.

But for a long time those of us who like oodles of realism have been constrained by games that instead of catering for all cater mostly for the lowest common denominator and constrain those wanting more than that. More sensible IMO to cater for all by aiming high and having the ability to turn features off to dumb it down enough for those that want it dumbed down.

Sadly, the most pressing issues with the game (IMO) also seem to have been those getting least attention from IEN, and so I'm looking for something which is subjectively better for me and my unit - which includes equipment required to run the game. So far as we're concerned there is no clear winner at the moment,and the medium-term future for our unit is looking a little grim because of it. But long term we intend to stick together if we can until we can all fly in the kind of game we want - where strategic gameplay comes first, which means buffs have something sensible to do, which then gives fighter pilots something sensible to do.

Like I said, aim high, but fit a volume control for those that want it turned down a notch or two. Having it turned down too far all the time isnt much fun, for us. Clear on what I and others like me mean now,Cuff? :-}

Btw, I'd just like to add my weight to those saying don't look down your nose at those who want to play with less realism - theyre paying for their kind of fun - if we have different arenas set to cater for different types of sim flyer, where's the problem?

Take care, and have fun!

Esme (who regards anything outside of organised games as just practice,in WB :-} )

Offline hblair

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The Flight Sim Wars... AH v WB v AW???
« Reply #31 on: November 06, 2001, 07:18:00 AM »
LOL. I was thinking -ik- was back in the game. Anybody heard from him? I heard he had discovered women...

Offline Westy MOL

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The Flight Sim Wars... AH v WB v AW???
« Reply #32 on: November 06, 2001, 07:26:00 AM »
"Wow what a prescient thread"

 I'm being stalked!

 Anyway Otter. Please feel free to elaborate.  

 As to what my remarks were about? Fairly obvious IMO. I was saying I (and anyone else) is no better, or worse, an online player or community member because of paying more or less than anyone else. If I payed month $10 or $300 it makes not a bit of difference. It's not any indication of online skill - or ability to have meaningful social interaction online.
 It's how you present your self and act that matters in the long run. As not just a few of you BW folks have recently found out.

Westy

[ 11-06-2001: Message edited by: Westy MOL ]

Offline Seeker

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The Flight Sim Wars... AH v WB v AW???
« Reply #33 on: November 06, 2001, 07:30:00 AM »
Esme: "So far as we're concerned there is no clear winner at the moment"

From my look around the market, AH is definatly the best software. What's missing are player events and scenarios. If that ever comes together, there'll be no argument.

Until then, if you're into "historic" envioroments, you're better off in WB, or even AW for the few weeks it has left.

Offline Dowding

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The Flight Sim Wars... AH v WB v AW???
« Reply #34 on: November 06, 2001, 07:51:00 AM »
Quote
What's missing are player events and scenarios.

I disagree. We've had some great events - Afrika Corps and Hostile Shores were the big ones, but there have been loads of snapshots etc. And the check6 events.

Tour of Duty is another option.

And the next major scenario, 'Big Week', is coming *very* soon.

Also consider the historical terrains that have been completed by the Terrain team and are awaiting HTC testing, and I think there is already lots here for the historical minded. There's going to be even more in the coming months.
War! Never been so much fun. War! Never been so much fun! Go to your brother, Kill him with your gun, Leave him lying in his uniform, Dying in the sun.

Offline Seeker

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The Flight Sim Wars... AH v WB v AW???
« Reply #35 on: November 06, 2001, 07:57:00 AM »
"I disagree. We've had some great events - Afrika Corps and Hostile Shores were the big ones, but there have been loads of snapshots etc. And the check6 events."

Well, I've only been here 9 months. In that 9 months, there's only been 1 scenario, which ended up short of pilots (perhaps you can tell me why). The other events you mention are almost exclusively squad orientated, on USA timings and irregular.

There's been rumours of something "big" coming ever since I've been here, but it hasn't happend. I have more faith in AW4.

So, I'll stand by what I said, for now; unless you can throw some more light on the subject? All my requests for information or schedules seem to get nowhere unless I'm deliberately offensive, which actually isn't that much fun. I'll be very interested to see what you can find out.

Offline Ripsnort

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The Flight Sim Wars... AH v WB v AW???
« Reply #36 on: November 06, 2001, 07:57:00 AM »
I'm a big believer in marketing, I think flight sims that market to the masses get the numbers (Price helps too), Fighter Ace 2 is a Microsoft affiliate, so they would probably have the best share of the market, attractive price, disposable income for advertisement via adding the game free to other products they sell (Marketing).

AH would be a close second because word of mouth is a very good source of marketing when the product is a good one.

WB's, not sure, haven't paid attention to whats going on over there, but I know the 85 meg. d/l loses alot of folks that don't have DSL or ISDN.

IL-2 could capture a good share, not sure what their marketing will be, but it is going to be a box version I believe, so it will have good exposure on store shelfs.

I think Aces High could have a larger share if they spent some money advertising in magazines such as Flight Journel, couple banners in Air and Space online, etc. etc.

My view of it anyway, for what its worth.

Offline Dowding

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The Flight Sim Wars... AH v WB v AW???
« Reply #37 on: November 06, 2001, 09:08:00 AM »
Interesting picture you paint, and I feel I must refute some of your claims. One scenario? You seem to forget the historical snapshots that occured every friday and saturday night and the Check6 events on sundays. They ran *every* weekend and advertised every Thursday for months.

None of those events were squad based or irregular, and only the Friday night Snapshot was suited to US players time wise.

Only *very* recently having things changed around (like in the last month or so) to give TOD a chance to get established.

There was an Eastern Front campaign of similar size to Hostile Shores written up by myself back in July, but we neither had the planes then or now to run it. Aircraft substitution was unpopular in Afrika Corps and so it's on a back burner right now.

Within the next couple of weeks you'll see the next big event unveiled. As stated before it's based on 'Big Week'.

What 'requests for information or schedules' are you refering to? I haven't seen any, but I'd be very happy to answer as best I can.

[ 11-06-2001: Message edited by: Dowding ]
War! Never been so much fun. War! Never been so much fun! Go to your brother, Kill him with your gun, Leave him lying in his uniform, Dying in the sun.

Offline Ratbo

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The Flight Sim Wars... AH v WB v AW???
« Reply #38 on: November 06, 2001, 09:29:00 AM »
One needent even SPECULATE as ot the fate of AW - Subscriptions are no longer available.

EA has announced it will pull the plug on December 7th. (irony or stupidity?)

AW is KIA.  Thanks Pyro, you *know* what AW did for all of us. It will be missed.

-W

Offline Seeker

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The Flight Sim Wars... AH v WB v AW???
« Reply #39 on: November 06, 2001, 09:59:00 AM »
"You seem to forget the historical snapshots that occured every friday "

I didn't think these were multi frame historicaly based scenarios; inclusive (as such events usually are) of mission planning, wing (or squad, what ever) formation and building, training and coordination. While fun (if they don't devolve into total chaos), they're not much more than a CT based squad night. However, I should be honest and say I've only attended four or five, what I saw wasn't my cup of tea.

Furthermore, I haven't seen any on my time zone (Euro); is there a place I could check this?

I've seen postings regarding a Euro timed TOD, I've posted asking for more info, but I've had no replies. I'm quite interested despite this being squad based. Is there a place I can find out more?

I'll take your word about "recent changes", but I've heard this fairly regularly since I've been here; without actually seing anything change. Hopefully it will, and soon.

While I sysmpathise that there may be gaps in the plane set, I don't really think that's a viable reason for shelving your project. There will always be objects you wish were moddeled. At what point do you decide to run the show? I myself have about fifteen different projects written which use plane substitutions where unaviodable, and indeed I believe it's a practise used in the past in the other AH scenario in 2001. I do know it's used in every other online game of any description with succsess.

I also understand that the events team thought it prudent to await ver.1.08 before proceeding with any more events (or so they said prior to release). However, now Ver 1.08 is here, that in it's self is being given as a reason for the paucity of events. I'm confused.

Some things I'd be very intereseted to know more of are:

Euro TOD

Euro KOTH (or wild wednesday or what ever you want to call it to maintain a feeling of superiority)

Any scenarios in any time zone.

Plans to allow players to plan and introduce their own events.

Plans to enable players to "book" any of the unused arenas.

Plans to enable players to propose and influence any events at all.

Offline Gadfly

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The Flight Sim Wars... AH v WB v AW???
« Reply #40 on: November 06, 2001, 10:22:00 AM »
Hey Duck, if I were too stupid to find a fight,  I wouldn't advertise it.

Offline Dowding

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« Reply #41 on: November 06, 2001, 10:28:00 AM »
Quote
didn't think these were multi frame historicaly based scenarios; inclusive (as such events usually are) of mission planning, wing (or squad, what ever) formation and building, training and coordination. While fun (if they don't devolve into total chaos), they're not much more than a CT based squad night. However, I should be honest and say I've only attended four or five, what I saw wasn't my cup of tea.

Firstly, the fact that snapshots 'weren't your cup of tea' doesn't mean they were not enjoyed or worthwhile. Your personal preferences are your own.

 
Quote
Furthermore, I haven't seen any on my time zone (Euro); is there a place I could check this?

If the 8PM GMT Snapshot isn't a Euro time zone, I don't know what is. I'm British and consider it a European friendly event.

Events Web Page

 
Quote
I've seen postings regarding a Euro timed TOD, I've posted asking for more info, but I've had no replies. I'm quite interested despite this being squad based. Is there a place I can find out more?

I'm not involved in TODs, but Euro TODs are on the agenda. Bearing in mind the low turnout for Euro-friendly snapshots compared to those run at US prime times (often less than 10 participants compared to 40-50), attendance has to be considered.

 
Quote
I'll take your word about "recent changes", but I've heard this fairly regularly since I've been here; without actually seing anything change. Hopefully it will, and soon.

You misunderstand. I was talking about the change from 2 snapshots and a check6 per week to one TOD, one snapshot and one WW per week.

Other than this, I've not seen any announcement regarding 'recent changes' in any context. Care to point me to any?

 
Quote
While I sysmpathise that there may be gaps in the plane set, I don't really think that's a viable reason for shelving your project. There will always be objects you wish were moddeled. At what point do you decide to run the show? I myself have about fifteen different projects written which use plane substitutions where unaviodable, and indeed I believe it's a practise used in the past in the other AH scenario in 2001. I do know it's used in every other online game of any description with succsess.

It depends how far you take it. I personally believe any immersion factor is destroyed by 'cross-side' substitutions, and immersion is a huge factor in large events. The substitutions made in Afrika were criticised and a decision made to avoid this, if possible. Given the Russians have no armour or tactical bomber and the Germans no true anti-tank weapon, I believe the correct deicision was made regarding the Eastern Front scenario.

 
Quote
I also understand that the events team thought it prudent to await ver.1.08 before proceeding with any more events (or so they said prior to release). However, now Ver 1.08 is here, that in it's self is being given as a reason for the paucity of events. I'm confused.

I don't know where you get this from.

As for the other things you mentioned:

 
Quote
Euro KOTH (or wild wednesday or what ever you want to call it to maintain a feeling of superiority)

Ignoring the cheap, facetious shot, I don't know if this is on the tables... yet.

 
Quote
Any scenarios in any time zone.

Not sure what you mean.

 
Quote
Plans to allow players to plan and introduce their own events.

Plans to enable players to "book" any of the unused arenas.

I would have thought these were issues that would be decided by HTC itself. Have you asked them?

 
Quote
Plans to enable players to propose and influence any events at all.

All members of the CM group were players before they joined the team and are players now...
War! Never been so much fun. War! Never been so much fun! Go to your brother, Kill him with your gun, Leave him lying in his uniform, Dying in the sun.

Offline Gadfly

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The Flight Sim Wars... AH v WB v AW???
« Reply #42 on: November 06, 2001, 10:58:00 AM »
Hey, this goes for any sim out there:  If you want to design, plan and run an event you can.  All it takes is a lot of work and some good ideas.  Hell, you can run events in spite of the game developers if you want, what are they going to do, fire you?

Offline Grendel

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The Flight Sim Wars... AH v WB v AW???
« Reply #43 on: November 06, 2001, 11:25:00 AM »
Beaz,

ILZ? ILZ has not existed for eons. Get your facts straight, as well as the QuakeBirds idea.

I at least hope there are people enough to feed at least AH and WB. Hopefully WW2O will also develop. They all fill a need, a spot in the market. And there are great people flying in each of them.

Offline Westy MOL

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The Flight Sim Wars... AH v WB v AW???
« Reply #44 on: November 06, 2001, 11:28:00 AM »
Grendel, look at the date that Beaz started this topic  ;)

 Westy