Author Topic: Post WWII  (Read 2607 times)

Offline hyena426

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Post WWII
« Reply #45 on: December 07, 2002, 01:00:54 PM »
i like the idea of a korean war,,but!! i know hightech dont got the time for it,,they have a hard time getting most of the ww2 birds in,,and they still aint close to having a full plane set



the prop planes in korea were mean too,,suped up verions of the yak and f4u are pretty fast,,,,and ike,,,i aint changing the subject,,im just getting realistic,,,we have a hard anuff time getting planes like the he111,,,the do217,,,the pby cat,,,liberator<~~if they are having a hard time adding them planes to a ww2 sim that were produced by the thousands,,,,,i really dout you will see any korean war planes,,lol maybe a few years down the road we mite,,thats is mite!! see that arena made:)


<~~still likes the idea of a civil war balloon war:),,lol j/k

Offline Fancy

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Post WWII
« Reply #46 on: December 07, 2002, 01:25:57 PM »
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Originally posted by Ike 2K#
are u trying to change the subject hmm???


Yes, because you're subject is retarded and played-out.  Go make your own Korean war era jet fighter game and good luck doing it.  Your attitude is arrogant at best.

Offline BGBMAW

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Post WWII
« Reply #47 on: December 07, 2002, 03:40:28 PM »
lol i see we have some sensitive  Jet Jockies here!!!!


BiGB....ooo leave our jets alone....you dont know what ur talking about...

you guys are swining your purses well


Hey..fukn chill out..I fly in real life..I love jets....

But I love Prop planes much more.........

Your Buddy Ike said he wanted Phantoms..Migs; ..blah blah  Vietnam stuff....ye sthey did have missles ..and YES I STILL BELEIVE it was much more of a challengs for us in this game to only have cannons and MG's....

Vermillion...you place a pretty bold statement...I dont have a clue??

Well im sure your joking and not in full meaning..like I was when i Said Jets suck...hell i fly the 262 and the arado...I just don tliek flying 262 against zero's...lololo...and if you werent..I hate you and will shoot u in the bellybutton next time i see u in MA :p

Love BiGB
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and ..OMG..i would love a personal Perk Destroyer...:)

Offline Shiva

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Post WWII
« Reply #48 on: December 07, 2002, 11:50:11 PM »
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Originally posted by Andijg
Last reason, the Navy prefered the Sidewinder to the Sparrow as it was more reliable. The Air Force prefered the Sparrow which at the time had a very low reliability rate. Eventually they also switched to the Sidewinder which is why most kills in Vietnam (linked with the above reasons) were with that missile.


I was specific in my description of the Sparrow; the fundamental problem with it was that it is a semi-active homing missile, which requires that the firing aircraft keep the target painted by radar at all times, or the missile goes ballistic. With the typical maneuverability disparity between the US and Soviet iron, and the limitations imposed by the requirement to visually ID the target before firing, it was difficult for an American fighter to avoid having the NVA fighter skip outside the tracking cone long enough to make the Sparrow lose track.

One of the things that was done by pilots to get around the visual-ID requirement was to break the wing up when a target was spotted, and have your wingman do a max-throttle run past the target (minimizing vulnerability during the pass) while the wing leader sat back waiting for his wingman to radio back "That's a MiG", and then pop off a Sparrow or two. Under those conditions, the Sparrow was much more effective, but it wasn't often possible to perform that kind of ID pass without making both planes vulnerable due to their separation.

Offline Puke

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Post WWII
« Reply #49 on: December 08, 2002, 01:03:05 AM »
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YES I STILL BELEIVE it was much more of a challengs for us in this game to only have cannons and MG's.... -BGB


You may be right, but make no mistake that there are great difficulties in launching the missiles in use during the Vietnam War.  The Sidewinders in use during the Vietnam War were rear-aspect only which means you are forced to maneuver to the rear of your opponent before you can fire.  A bullet is all-aspect and can shoot you down from any direction.  And basically, this rear-aspect is a cone from the enemy's heat source (tailpipe) and this cone varies in radius and distance depending on altitude, speed and the manuevering of your opponent.  If you are pulling any more than 5Gs in a fight, you can pretty much kiss any successful shot goodbye.  And just as if you are too far away from the target, you can be too close to the target and that'll make the shot fail as well.   (Compound this with the fact that the USAF had a one-time "cooling system" for the seeker head and so if you did not shoot in the several seconds after the system was activated, your Sidewinder would soon go dead and be useless.  The USN was smarter about this though and didn't have that problem.)  Heck, the Sidewinder wasn't slaved to any display on a HUD or combining glass and though you may have tone and be in parameters, you really didn't have a clue what it was looking at whether it be the tailpipe in front of you, a nearby friendly, reflection off a rice paddy or the sun above and it wasn't until later in the war that you could slave the seeker head to what the radar was locked onto.  Firing the Vietnam era missiles is really not as simple as most people think and usually any comment otherwise is from someone who is really lacking any real knowledge of the combat.  For some quick numbers, the seeker itself only has a 2.5 degree field of view and the AIM-9B's heart of the envelope is .75 NM and less than 20-degrees angle off.   That's tail-chasing....no HO dweebs here.  I won't even go into the Sparrow, but to make the argument simple, it was basically neutered by the ROE.  

I don't know though, just pointing your nose at anything crossing your path and spraying a wall of lead doesn't seem so difficult to me.  But that's just my opinion.

Offline Samm

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Post WWII
« Reply #50 on: December 08, 2002, 05:20:23 PM »
Actually what we have now is pretty much what a korean arena would be . Lgay7s, p51s and a 262 jet over every front base . Of course we wouldn't have titanium tailed p38s in a korean arena .

Offline bj229r

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Post WWII
« Reply #51 on: December 08, 2002, 05:52:57 PM »
I wouldnt mind seeing the B29 as a..oh...75 perk ride?....give ya SOMEthin to use buff perks for..but to make use of all the eggs..yad need 15 minutes over a base to make all the passes necessary..DANGED unlikley....a 109 can up..grab to 20k and kill ya in between pass#1 and pass#2..seen it several times. Definitely no nukes (ok...200 points? heeh)
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Offline whgates3

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Post WWII
« Reply #52 on: December 09, 2002, 12:55:47 AM »
Quote
Originally posted by bj229r
I wouldnt mind seeing the B29 as a..oh...75 perk ride?....give ya SOMEthin to use buff perks for..but to make use of all the eggs..yad need 15 minutes over a base to make all the passes necessary..DANGED unlikley....a 109 can up..grab to 20k and kill ya in between pass#1 and pass#2..seen it several times. Definitely no nukes (ok...200 points? heeh)


B-29 is a lot faster than the heavies in AH - 357MPH@30,000' according to Joe Baugher and heavily armed as well.  also it was a very rugged plane. a single 109 might not be able to bring down a Dreamboat:
P-61 bags a Superfort

Offline hazed-

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Post WWII
« Reply #53 on: December 09, 2002, 07:25:56 AM »
in AH anythin flying at 30k takes an age to attack a bomber whilst the b17 and others seem to fly like fighters at that alt.

fix that and then add the b29 otherwise you will have nothing but high altitude bombers flying around unimpeeded.We will be back to the 'bombers are too influential' arguements.Laz will post a whine a day about how they are ruining his furballs :)

Offline frank3

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Post WWII
« Reply #54 on: December 09, 2002, 07:28:19 AM »
I think we should have more water-planes in AH, like the Consolidated PBY Catalina, or others.

frank

Offline cajun

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Post WWII
« Reply #55 on: December 09, 2002, 10:28:36 AM »
Once HTC is totally done with ww2 planes (which would take bout 30 more years btw) and have upgraded graphics, sound etc.    Korean war/WW1 (no fair gettin korea & not ww1) go ahead 'n add em :)

But seriously, HTC wants to keep this a WW2 sim, that means any plane added had to have at least shot at 1 enemy plane DURING WW2 era. (I think he says this somewhere, but I'm not sure?)

Offline BGBMAW

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Post WWII
« Reply #56 on: December 09, 2002, 01:06:25 PM »
puke..i totally agree with you...

And i love how you give the degree of angles they can trace...Dam ..makes me happy to finnally learn soem stuff from these BB..soem of you gusy have smarts:)

Salute:)

Love BiGB
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Offline Ecliptik

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Post WWII
« Reply #57 on: December 09, 2002, 11:09:29 PM »
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What we REALLY need is the VIETNAM THEATER in AH.


Haha, I wish.

My dream for AH is to ride into a coastal base on the deck with about 20 Hueys armed to the hilt with rockets, bombs, miniguns, surfboards and loudspeakers, blaring Wagner's 'Ride of the Valkyries' so that anyone in range could hear.

:D

Offline Ike 2K#

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Post WWII
« Reply #58 on: December 10, 2002, 02:59:11 AM »
what bomber is this??????????




Offline Jester

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Post WWII
« Reply #59 on: December 10, 2002, 06:42:27 AM »
Looks like one of the "Ruskie" copies of the B-29.
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