I have good FPS in WWIIOL.
In the air FPS is at least 20 for me, unless I'm flying straight over a town with somewhat alot of action and lots of bushes etc., then it might go to under 20, but not always.
When nobody in view, I get to 60-75 fps (air and ground)
On the ground FPS is even better.
Although sometimes the terrain graphics for some reason might drop it into ~14 fps when looking at certain direction and if theres alot of people also.
Otherwise alot of people doesn't matter that much.
It was worse FPS wise in the open beta/first official 1.7 version, when there was very tiny stuttering.
Then came the next version, where 3D sound began working for good.. at least for me the first time, it became smooth.
Packet losses are annoying though.. if packet gets lost, it gives quite a freeze and then continues.
Although my connection usually is pretty good so no packet loss
(who wants to play with severe enough packet losses anyway..)
Oh yea.. I'm having XP1600 (1.4ghz), 512mb, GF4 TI42 128mb.
AKweav,
Did you try the axis side?
Especially channel 93?
In my impression, most lone wolves and must-be-in-squad things are in allied side, whereas on axis side lone wolves (rather the 'indies') are more working together, even if not in a squad.
At least lately alot popularity gained channel 93 is often good place for squadless people on axis.
I really think you can squeeze more FPS out of your system with WWIIOL.
I'm having considerably better FPS with roughly equal system.
Maybe you should check with rivatuner or other tweaker how you've set your GF4's anisotrophy settings for direct-x.
8x anisotrophy for DX can really reduce FPS. (and gee.. did I notice that once with 3D mark.. were wondering wtf is making results so low, but then finally found out it was the DX anisotrophy)
Staga,
Bah.. works fine with 1.4ghz! even though athlon but anyway