Author Topic: Like knights of old...  (Read 1072 times)

Offline Ripsnort

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« Reply #15 on: March 21, 2001, 12:11:00 PM »
 
Quote
Originally posted by Saintaw:
It's the Blue one without the yellow nose

I'd like to comment on that, but this thread may be read by some that may be offended.  


lonewolf1

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« Reply #16 on: March 21, 2001, 12:42:00 PM »
 
Quote
Originally posted by sling322:
Why did I have a feeling that this crap was gonna be on here this morning?  I believe this community has become extremely predictable.  Many people told you over and over to just quit spawning there, and you ignored them and consequently gave one of the MAW members 30-something perk points fer yer stupidity.  I guess the bright side is that you helped him run outta ammo and when he exited his tank, his VH was down and he couldnt start his streak again.

Ok pal, lets get some facts straight. He killed me about 4 or 5 times, not the 30 that you claim. I was _HOPING_ that I would have a chance to at least move out of the way, or shoot back, or something. But no, I'd be moving to the spawnpoint, and even before I'd get into the tank I would be moving back to the tower.

 How can you just accept this type of behavior as if it was nothing wrong? This is an abuse of the game, not using skill or decent tactics. I don't complain about being vulched in an aircraft trying to depart, because at least I have some chance to get off the ground if I'm smart (taking off right from the hanger for one). One person holding up a ground assault because he has the spawn point targeted is unfair, unrealistic, and detracts from the fun and the challenge of the game.

And one final FYI. This is not a personal whine. This is a complaint about a (IMHO) legitimate abuse of the game that HTC should take a look at when they can.

Offline AKDejaVu

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« Reply #17 on: March 21, 2001, 12:50:00 PM »
What part is considered abuse of the game?  The part where someone sat in a tank waiting for the enemy to appear, or the part where the enemy repeatedly died and then instantly respawned in a new tank?

Next time, I suggest you take this up with the other pilots that contributed to the streak.  Maybe figure out a better plan next time.

In the ammount of time it takes one tank to destroy 36, a b-26 could have flown there and bombed him into the next century.

AKDejaVu

[This message has been edited by AKDejaVu (edited 03-21-2001).]

Offline Ripsnort

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« Reply #18 on: March 21, 2001, 12:52:00 PM »
Hehe, the first person I ever saw 'abusing' the system was the creator, HiTech...no, abuse of the game would be hacking it, this is a feature that folks like to exploit.  Like the poster up above said, you spawned more than once, shame on you...when you died, a big neon sign should have gone off in your head saying 'DO NOT ENTER, THIS SPAWN IS CLOSED'...it's comparible to bombing the VH out.

I'd like to add that skill and tactics are both valid, he had the skill to find a spot where you could not shoot back, and he could kill you first...and...the tactic is still in use today in any tank battlefield, its called 'diggin in' and 'element of surprise'.  Camoflage works too when you are a sprung- trap- waiting- to-happen, but we don't have that luxury...yet.



[This message has been edited by Ripsnort (edited 03-21-2001).]

Offline Yeager

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« Reply #19 on: March 21, 2001, 12:57:00 PM »
LW,

All vehicles have a start-up sequence that takes about as long as reloading another 75mm rnd on a PNZR.

If the spawn point is camped the only limiting factor is the ammo in the campers vehicle.

Once you have determined a camper (two instant deaths in a row is usually a good indicator), grab a Chog or anything with bombs and rockets and kill the camper.

The fact that someone fed a camper 30+ kills is just as funny as camping itself.

Y
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lonewolf1

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« Reply #20 on: March 21, 2001, 12:59:00 PM »
 
Quote
Originally posted by AKDejaVu:
What part is considered abuse of the game?  The part where someone sat in a tank waiting for the enemy to appear, or the part where the enemy repeatedly died and then instantly respawned in a new tank?
[This message has been edited by AKDejaVu (edited 03-21-2001).]

I believe someone did bomb him after I started talking about it on the channels. Why do I consider it an abuse? Because it is using game mechanics (The exact location of the spawn point) to have an unreasonable and unfair advantage. Like flying off the map to bomb is an abuse of the game, I think this is too. If he really wanted to stop GV's from comming in, he should have gotten into a plane and bombed our VH out. Thats more realistic and sporting for every one.

As it was, he was able to stop a GV assault not by skill, but by exploiting a function of the game.

lonewolf1

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« Reply #21 on: March 21, 2001, 01:03:00 PM »
 
Quote
Originally posted by Yeager:
LW,

All vehicles have a start-up sequence that takes about as long as reloading another 75mm rnd on a PNZR.

If the spawn point is camped the only limiting factor is the ammo in the campers vehicle.

Once you have determined a camper (two instant deaths in a row is usually a good indicator), grab a Chog or anything with bombs and rockets and kill the camper.

The fact that someone fed a camper 30+ kills is just as funny as camping itself.

Y

You are overlooking a fairly basic point. I should not HAVE to do that because someone has the spawn point camped. Now, I have no problem with people waiting around the zone area and attempting to kill the enemy fairly quickly after they appear. That at least gives the other person a chance. And I will even admit that I probably not have given him that many free kills, (5 or 6) and next time I will know better.  Still, I stand by my previous comments that this is gaming the game.

Offline AKDejaVu

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« Reply #22 on: March 21, 2001, 01:04:00 PM »
LOL!

Lonewolfe, I haven't experienced alot of situations where someone drove to a spawn point and just waited for someone to finally spawn.

Usually it is preceded by some kind of attack in wich a panzer moves towards the spawn point killing vehicles as he goes.  Finally he gets close enough to the spawn point that he can actually nail them just as they spawn.

If you think there is no skill involved in that, then you are sadly mistaken.

AKDejaVu

lonewolf1

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« Reply #23 on: March 21, 2001, 01:32:00 PM »
 
Quote
Originally posted by AKDejaVu:
LOL!

Lonewolfe, I haven't experienced alot of situations where someone drove to a spawn point and just waited for someone to finally spawn.

Usually it is preceded by some kind of attack in wich a panzer moves towards the spawn point killing vehicles as he goes.  Finally he gets close enough to the spawn point that he can actually nail them just as they spawn.

If you think there is no skill involved in that, then you are sadly mistaken.

AKDejaVu

Oh, getting there would take some skill, I agree. However my point is the actual fact of sitting at the spawn point and killing people as they try to appear shows a lack of skill, and a lack of fair gameplay.

[This message has been edited by lonewolf1 (edited 03-21-2001).]

Offline Yeager

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« Reply #24 on: March 21, 2001, 01:38:00 PM »
The only other thing I have heard suggested is to allow some level of randomness to the spawn.  Say we spawn at 5 ransomly chosein small points within a 500 meter square.

Perhaps this would at least give someone a chance to bring a turret to bear on the camper.

I cant think of any other alternative other than just stop upping at a camped spawn point and grab a fighter/bomber and go back and kill the SOB.

Gaming the game IS the game.  Utilizing the sim is a whole different matter.

Y
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Offline sling322

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« Reply #25 on: March 21, 2001, 01:58:00 PM »
 
Quote
Originally posted by lonewolf1:
Ok pal, lets get some facts straight. He killed me about 4 or 5 times, not the 30 that you claim. I was _HOPING_ that I would have a chance to at least move out of the way, or shoot back, or something. But no, I'd be moving to the spawnpoint, and even before I'd get into the tank I would be moving back to the tower.

 How can you just accept this type of behavior as if it was nothing wrong? This is an abuse of the game, not using skill or decent tactics. I don't complain about being vulched in an aircraft trying to depart, because at least I have some chance to get off the ground if I'm smart (taking off right from the hanger for one). One person holding up a ground assault because he has the spawn point targeted is unfair, unrealistic, and detracts from the fun and the challenge of the game.

And one final FYI. This is not a personal whine. This is a complaint about a (IMHO) legitimate abuse of the game that HTC should take a look at when they can.

Number 1....I ain't yer pal, bucko!!  Number 2...why dont you switch to knits? (you whine enough fer it)  And number 3....the guy in question had to fight his way through 5 ground vehicles to get to the spawn point in the first place.  If 5 of you morons couldnt kill him on his way there then he deserves every single kill that you dim-witted respawners gave to him.  End of story.  I didnt say that you were the one to give him 35 kills....in fact I even said that I gave him 2 of them hoping he was outta ammo.  The difference between me and you in this situation was that I was smart enough to quit spawning there and take a fighter up with bombs to try to kill him.  Next time do the same and quit yer damn whinin'!!!  Its not an abuse of the game if you have the means to stop it from happening.


Disclaimer - the above reference to whiney knits doesnt reflect on all knits.  

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Offline Raubvogel

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« Reply #26 on: March 21, 2001, 02:14:00 PM »
Well, after the first kill or two, you really should have learned your lesson. However, this is just another one of those little things that is pushing Aces High from what their press release states as "a premium WWII flight simulation" to a game with vehicles that were used in WWII.

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Offline MrLars

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« Reply #27 on: March 21, 2001, 03:02:00 PM »
 
Quote
Originally posted by AKDejaVu:
LOL!


Usually it is preceded by some kind of attack in wich a panzer moves towards the spawn point killing vehicles as he goes.  Finally he gets close enough to the spawn point that he can actually nail them just as they spawn.

If you think there is no skill involved in that, then you are sadly mistaken.

AKDejaVu

Absolutly Deja.
With the absence of supply lines that can be cut such as mountian passes and bridges and such, spawn point camping is a viable tactic. Just like an ambush at a mountian pass or capturing a bridge, a spawn point camper is counter attacking a ground assult by the best meens available. Of the many times I've used this tactic only one spawner had <that I can remember> the grey matter not to respawn after gettin' killed like that...that was HT himself. So squeak all y'all want, untill a more detailed strategic model is implemented, spawn point campers will be a fact of life since it is the only way to stop a ground assult with any degree of certainty, with the exception of killin' their VH.




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Offline SOB

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« Reply #28 on: March 21, 2001, 03:50:00 PM »
 
Quote
Originally posted by sling322:
Disclaimer - the above reference to whiney knits doesnt reflect on all knits.    

Disclaimer to the disclaimer:
The opinion expressed above in no way represents the opinion of the FDB squadron.  It is the official position of the FDB squad bylaws & SUI committee that, in fact, evey Knit is a whiner and further more, that every knit wears sheep-scented women's panties.

My sincerest apologies for any misconceptions LTS Sling's comments may have caused.  He will recieve a steady stream of empty beer cans to the head tonight as he dutifully scrubs the latrines after the squad feast.


SOB
...on a side note, tonights squad feast will consist of beans, plenty of garlic, and lots & lots of beer.
Three Times One Minus One.  Dayum!

Offline sling322

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« Reply #29 on: March 21, 2001, 04:00:00 PM »
Dammit....I guess I mis-read the bylaws.  I thought that paragraph only applied to Rooks.    Thank you for clarifying that for me SOB.

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