Author Topic: Like knights of old...  (Read 1059 times)

Offline Zippatuh

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« Reply #30 on: March 21, 2001, 04:28:00 PM »
Ok… Have to add my two cents.  GET OVER IT!

Parking on a spawn point that is being heavily used is smart.  Re-spawning at a point someone is parked on is well, not so smart.

I gave Skurj two, maybe three of my lives before I threw the towel in when he had his run at A11.  I’m marked, I moved on.  Last night after the funky double reset - <where the knights won by using their secret orbiting death laser.  I thought it was a nuke I was wrong> - I started spawning an osti out of A1.  Had a hell of a time until the “Rowdy Rebel’s” ET parked a Panzer on the spawn point.  What did I do, shifted to molesting the rooks on the other side of the pond hehe.  Until when, someone parked a Panzer on the spawn point.

I would have continually returned to kill as many as possible, (I was doing rather well for me), until a GV came to stop me.  What’s wrong with that?

Zippatuh

Offline paintmaw

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« Reply #31 on: March 21, 2001, 04:35:00 PM »
Knights haven't been whining that much considering the pounding they have been taking the last week .

PLEASE LONEWOLF DO NOT DEFECT TO KNIGHTS , friggin whiner !!! "WAAAAA he killed my tank" , that's not fair , In real life there were no spawn points you idiot . I guess the reason you were in a GV in the first place is cause you can't fly ,, LOL  

Offline ET

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« Reply #32 on: March 21, 2001, 04:49:00 PM »
Zip,that was just after the crazy reset.I took off in bomber for A1 and was was killed by a GV right off the bat.I took an Ostwind,not a tank and fought my way along with help from our fighters and other GVs to the spawn point,killing 4 on the way,I got 1 more and than a nme fighter killed me.I then took a bomber and killed the VH at A1.Why do they keep spawning when they are being killed before they can even start engine ?

Offline Pongo

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« Reply #33 on: March 21, 2001, 06:46:00 PM »
To HTC.
I was trying to spawn in a panzer north to 25 from 8 and I was spawned on the wrong side of a ridge that kept me from getting to my target for 45 minutes. My buddies and I all spawned at the same time but we were spread over 200 square miles of territory and never got our raid organised.
The next time I spawned right on top of an enemy m3 and fell on my roof. The new random spawn did work well when I spawned right beside Ripsort as he was hull down dueling one of our guys 2.5k away...He he was he supprised. Great fun.
Please HTC spend 20 days developing a system to spawn me right were I want to be so that I dont have to spend 25 minutes driving to releive a spawn point like pongo does and like the knights do to him after his 3rd or 4th vulch.
Thnks.
Pinto.


Offline Jochen

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« Reply #34 on: March 22, 2001, 12:54:00 AM »
 
Quote
Ok pal, lets get some facts straight. He killed me about 4 or 5 times, not the 30 that you claim. I was _HOPING_ that I would have a chance to at least move out of the way, or shoot back, or something. But no, I'd be moving to the spawnpoint, and even before I'd get into the tank I would be moving back to the tower.

How can you just accept this type of behavior as if it was nothing wrong?

Well, I know not all of us are smart ones so I guess I just have to accept the fact that there are people like you who just keep spawning, even if it is stupid and get you killed time after time.

------------------
jochen Gefechtsverband Kowalewski

Units: I. and II./KG 51, II. and III./KG 76, NSGr 1, NSGr 2, NSGr 20.
Planes: Do 17Z, Ju 87D, Ju 88A, He 111H, Ar 234A, Me 410A, Me 262A, Fw 190A, Fw 190F, Fw 190G.

Sieg oder bolsevismus!
jochen Gefechtsverband Kowalewski

Units: I. and II./KG 51, II. and III./KG 76, NSGr 1, NSGr 2, NSGr 20.
Planes: Do 17Z, Ju 87D, Ju 88A, He 111H, Ar 234A, Me 410A, Me 262A, Fw 190A, Fw 190F, Fw 190G.

Sieg oder bolsevismus!

petrel

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« Reply #35 on: March 22, 2001, 06:43:00 AM »
Lonewolf,

So you been shouted at    hehe.
Dont know if you know or not, what you can do is pick a field closest to your 'camped' field, i prefer 'covered', and choose one of the buttons other than H when you spawn.  Most fields offer spawn points for vehicles close to the fields immediately surrounding it.... so you gotta drive a bit. Consider it a surrender and counter  

Sorry if you knew all this already.

BTW it takes vast amounts of shelling to actually kill the VH that way... so why should he even bother, he earns more doing what he did and when hes fought his way in and the fight is generally going well due to this then i guess he earned it really.



[This message has been edited by petrel (edited 03-22-2001).]

Offline Reschke

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« Reply #36 on: March 22, 2001, 12:29:00 PM »
Gee just change to something different or try to overwhelm him with numbers at one time on the spawn point.

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Offline Zippatuh

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« Reply #37 on: March 22, 2001, 01:41:00 PM »
 
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Originally posted by ET:
Zip,that was just after the crazy reset.I took off in bomber for A1 and was was killed by a GV right off the bat.I took an Ostwind,not a tank and fought my way along with help from our fighters and other GVs to the spawn point,killing 4 on the way,I got 1 more and than a nme fighter killed me.I then took a bomber and killed the VH at A1.Why do they keep spawning when they are being killed before they can even start engine ?

Why, dunno... lol, the reason escapes me.  Very high learning curve maybe  

Once again <S>

Zippatuh


Glunz

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« Reply #38 on: March 23, 2001, 03:54:00 AM »
Spwan point camping is kind of real life tank combat. A tank could be hidden and wait for other tanks to appear. Only warning to them would be a shell impacting. Seems realistic.

What seems unrealistic though is that dead crews could not just respawn and complain after being killed over and over.

New crews, unaware of what happened before, would feed the camper’s streak  

In short, the camper was not gaming the game. You were.

Offline BigGun

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« Reply #39 on: March 23, 2001, 12:32:00 PM »
What do you want him to do, count to 10 before he shoots you? Damn, that was funny to see all those kills rackin up. He was actually trying to beat an old record of 24 kills...and to set this record straight he had 41 kills (ran outta ammo), 39 perk points (not sure how he can use them yet) and exited the vehichle. Suprisingly no one came to shoot him.

BgMAW


Offline Ripsnort

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« Reply #40 on: March 23, 2001, 12:36:00 PM »
 
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Originally posted by BigGun:
He was actually trying to beat an old record of 24 kills...and to set this record straight he had 41 kills (ran outta ammo), 39 perk points (not sure how he can use them yet) and exited the vehichle. Suprisingly no one came to shoot him.

BgMAW

I saw 48 kills back in May, don't recall who it was though.



[This message has been edited by Ripsnort (edited 03-23-2001).]