Author Topic: For HTC, Gunnery Model is Super PORKED in 1.06  (Read 1287 times)

Offline garrido

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For HTC, Gunnery Model is Super PORKED in 1.06
« on: March 21, 2001, 03:58:00 AM »
   RAM, PAMPERO, GADGET, el que sea, pero que por favor, traduzca esto.

       GRACIAS anticipadas.

    Estoy convencido de que el GM de AH en la version 1.06 a sido modificado de una manera desastrosa a mi forma de ver.
    Las quejas anteriores venian de la poca capacidad de penetracion o de pegada que tenian los MG 151, o el exceso de alcance y daños del Hispano, a mi, eso me daba igual, me enfadaba el que te alcanzasen y derribasen a 1000y gracias al zoom de la mira, pero aprendi a vivir con ello, quizas en la realidad el Hispano fuese un gran cañon, y el MG151 no tanto, pero no tengo datos ni pienso buscarlos, ya lo hicieron otros y creo que no sirvio de nada.
 Mi queja, es igual a la anterior que ya expuse y que ustedes, los señores de HTC ni se dignaron en contestar, y es la siguiente:
       Considero que el GM esta mal modelado, tan mal, que se consiguen impactos en deflexion a 400y y se falla a 200y, he llegado a fallar a 170y, a 100y y menos en tiros sin deflexion, desde las 12 puras, he observado como los 20mm caen por debajo del fuselaje del avion contrario. Que esta ocurriendo? en que estoy fallando? por que tengo que levantar el morro del avion para acertar en la cola del avion contrario cuando dicho avion ocupa toda la mira a 90y? Por que tiene esa caida los proyectiles a tan corta distancia? la convergencia diran, no, he probado desde 150 hasta 375 y en todos los casos es igual. Solo me pasa a mi?
Hablo de disparos con BF109 G6 y G10, el resto de aviones no he probado, pero imagino que igual.

Que esta ocurriendo?

un saludo

Supongo

Offline Jochen

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For HTC, Gunnery Model is Super PORKED in 1.06
« Reply #1 on: March 21, 2001, 04:30:00 AM »
Niin varmaan joo...

------------------
jochen Gefechtsverband Kowalewski

Units: I. and II./KG 51, II. and III./KG 76, NSGr 1, NSGr 2, NSGr 20.
Planes: Do 17Z, Ju 87D, Ju 88A, He 111H, Ar 234A, Me 410A, Me 262A, Fw 190A, Fw 190F, Fw 190G.

Sieg oder bolsevismus!
jochen Gefechtsverband Kowalewski

Units: I. and II./KG 51, II. and III./KG 76, NSGr 1, NSGr 2, NSGr 20.
Planes: Do 17Z, Ju 87D, Ju 88A, He 111H, Ar 234A, Me 410A, Me 262A, Fw 190A, Fw 190F, Fw 190G.

Sieg oder bolsevismus!

Offline MANDOBLE

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For HTC, Gunnery Model is Super PORKED in 1.06
« Reply #2 on: March 21, 2001, 04:32:00 AM »
Supo, si tienes esos problemas te recomiendo lo siguiente:
Vuela offline contra los drones y prueba la caida del 151 y de 108 a varias distancias en disparos sin deflexión, pon un puntito con rotulador en el monitor donde veas que la bala cae por debajo de tu morro. Haz lo mismo con disparos con algo de deflexión. Con esos puntitos de referencia haz una mira. Lo que yo si he notado es que la mira por defecto no vale de nada en aviones con 151 o 108. Esto no explica la caida pronunciada de proyectiles, pero te ayudará a acertar más. Ayer, en mi primer día de 1.6, utilicé como referencia un punto medio centímetro por debajo del centro de la mira por defecto, y los resultados no fueron malos.


Offline garrido

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For HTC, Gunnery Model is Super PORKED in 1.06
« Reply #3 on: March 21, 2001, 04:56:00 AM »
Vale, pero esa no es la solucion, si una Revi en la 1.05 iba bien, en la 1.06 deberia ir bien igualmente.
Es decir, HTC la a cagao. No hay otra explicacion, no obstante, si has hecho una mira pasamela plis
gracias

Supongo

Offline MANDOBLE

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For HTC, Gunnery Model is Super PORKED in 1.06
« Reply #4 on: March 21, 2001, 04:58:00 AM »
No he hecho miras, pero utilizo como punto de referencia el centro de la que hay, medio centímetro más abajo, y no disparo con deflexión. Disparos a 250 yardas o menos.

Offline metronom

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For HTC, Gunnery Model is Super PORKED in 1.06
« Reply #5 on: March 21, 2001, 05:07:00 AM »
Please in English. Think a few of us don't speak or write Spanish.
Thanks

Sailor

Offline Fishu

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For HTC, Gunnery Model is Super PORKED in 1.06
« Reply #6 on: March 21, 2001, 05:20:00 AM »

Offline MANDOBLE

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For HTC, Gunnery Model is Super PORKED in 1.06
« Reply #7 on: March 21, 2001, 05:29:00 AM »
 
Quote
Originally posted by metronom:
Please in English.

Garrido is, basically, expresing his frustration about the gunnery model actually present in 109G6 and G10. He thinks the bullet drop is too exagerated, and noticed this since the comming of the last patch.

Take also into account that some players doesn't speak english.

[This message has been edited by MANDOBLE (edited 03-21-2001).]

Offline Fishu

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For HTC, Gunnery Model is Super PORKED in 1.06
« Reply #8 on: March 21, 2001, 05:38:00 AM »
Think it as this way: Be glad that as many people has studied english aside their native language  
(think about it if they would be as stubborn as they were in the begining of the century)

Offline LLv34_Camouflage

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For HTC, Gunnery Model is Super PORKED in 1.06
« Reply #9 on: March 21, 2001, 06:22:00 AM »
I have not noticed a difference in bullet drop with the MG151/20 cannons.  Using the translation page Fishu provided (thanks   ), I understand that Supongo notices a significant drop at ranges of less than 100 yds.  Thats pretty close.  I don't know what convergence he uses, but at the converging range the bullets should hit where you aim.

Now, if Supongo is talking about the 30mm cannon - thats a whole different issue.  I can't hit anything with that either. But I don't think that has anything to do with porked ballistics.    Mainly it is a combination of the needed close range, microwarps, low rate of fire and muzzle velocity.  

Supongo, I recommend you set your convergence to one specific range and practise practise practise offline with the drones until you get the hang of it.  

Camo

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Brewster into AH!

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Offline gatt

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For HTC, Gunnery Model is Super PORKED in 1.06
« Reply #10 on: March 21, 2001, 07:01:00 AM »
   
Quote
Originally posted by LLv34_Camouflage:
I understand that Supongo notices a significant drop at ranges of less than 100 yds.  Thats pretty close.  I don't know what convergence he uses, but at the converging range the bullets should hit where you aim

Hiya Camo,
actually if you have set your convergence to, say, 300yds and pull the trigger when you are very close, say 100yds or less, your bullets should pass slightly *above* the target. You should notice it with Mausers rather than with Hispanos and Brownings. Take a look at this interesting Fw190A-8 diagram:

   

<EDIT>: a bit off topic myself too, sorry.

[This message has been edited by gatt (edited 03-21-2001).]
"And one of the finest aircraft I ever flew was the Macchi C.205. Oh, beautiful. And here you had the perfect combination of italian styling and german engineering .... it really was a delight to fly ... and we did tests on it and were most impressed." - Captain Eric Brown

Offline LLv34_Camouflage

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For HTC, Gunnery Model is Super PORKED in 1.06
« Reply #11 on: March 21, 2001, 07:51:00 AM »
 
Quote
Originally posted by gatt:
Hiya Camo,
actually if you have set your convergence to, say, 300yds and pull the trigger when you are very close, say 100yds or less, your bullets should pass slightly *above* the target. You should notice it with Mausers rather than with Hispanos and Brownings.

Not entirely true. Since the gunsight is above the weapon, there are two points where the guns converge in the vertical.  For example for a finnish 7.62mm assault rifle with "convergence" (in reality the gunsight distance setting) is set for 150m, the sight is accurate at 40m and 150m, since the bullets will cross the "aiming line" at 40m "on their way up".

But I see what you mean. I strayed a bit off topic, sorry.  

Camo

CO, Lentolaivue 34
Brewster's in AH!
"How about the power to kill a Yak from 200 yards away - with mind bullets!"

lazs

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For HTC, Gunnery Model is Super PORKED in 1.06
« Reply #12 on: March 21, 2001, 08:42:00 AM »
does anyone in the HTC crew speak spanish?  If they do, then why not have the thread subject in spanish?   If they don't.... what's the point?   What am I missing?
lazs

[This message has been edited by lazs (edited 03-21-2001).]

funked

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For HTC, Gunnery Model is Super PORKED in 1.06
« Reply #13 on: March 21, 2001, 08:44:00 AM »
Lazs, the first line is asking some of the Spanish speaking players to translate for him.

Offline Tac

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For HTC, Gunnery Model is Super PORKED in 1.06
« Reply #14 on: March 21, 2001, 09:56:00 AM »
"What am I missing"

Education in a foreign language  

Yo estoy de acuerdo, el GM esta bien embarrado aca.