Originally posted by Ripsnort
Zip, technically, near misses should cause some collateral damage to targets (near misses of AA should now kill them with HE rounds) The structures that Osties hit should also require less rounds to bring them down. The downfall is that armoured targets will be invulnerable if hit in armoured areas.(Aim for tracks, rear areas)
Haven't tested this, just going by theory.
Did a lot of Ostwind shooting yesterday. The rounds are not proximity fused (as to aircraft), or at least I am not seeing the black puff of smoke. I was hitting airplanes much better though, had a couple of 10 kill sorties on aircraft in ostwind - and I never shot that good before (maybe the netcode?).
Yeah against armor the rounds hit but only make the little spark, not the big flash. I could still kill LVT, but only thing on Tiger that seemed to take damage was when I purpose aimed at the tracks as you suggest.
edit to add: I also had an ostwind vs. ostwind engagement where I was unable to kill the ostwind no matter what I did. I was able to take out both tracks, the engine and the turret - but was never able to finish him off. I gave up after a while an he eventually exited. However he was in a hangar and something wierd was goin on with the hangar art obscuring him partially (even though he was in centre of hangar). The hangar overlapps vehicles wierdly (I sent film to hitechcreations - its a wierd bug)