Author Topic: Turret Position with Pintle gun  (Read 818 times)

Offline Midnight

  • Silver Member
  • ****
  • Posts: 1809
      • http://www.brauncomustangs.org
Turret Position with Pintle gun
« on: December 17, 2002, 10:36:45 AM »
I know that HTC has removed the instant position change of tank turrets to match the pintle gun, but do we really want this?

The reason for asking is due to the very limited field of view available while actually manning the main gun. Unless you are already pointing the gun at a target, it can be very difficult to locate one.

Maybe a suggestion could be giving the player the abilaty to somehow mark a position for the main gun to traverse to while in the pintle gun. This would simulate the tank commander telling the gunner to move the turret.

What I am thinking is something similar to the way you target with the ship guns in Land Mode. Basically, while you are in the pintle gun, you can use your mouse to 'click' somewhere. This would then make the turret traverse (at the proper speed) to where you had clicked.

This way, you could be in the pintle, surveying the landscape. When you see something you want to shoot at, click the mouse and the turret traverses to that position.

This WOULD NOT be auto aiming. Just a means to get your main gun site in the area that you want to look at.

Offline Swoop

  • Plutonium Member
  • *******
  • Posts: 9180
Turret Position with Pintle gun
« Reply #1 on: December 17, 2002, 10:49:06 AM »
What a damn good idea.

Offline gofaster

  • Platinum Member
  • ******
  • Posts: 6622
Turret Position with Pintle gun
« Reply #2 on: December 17, 2002, 10:51:07 AM »
Sounds good to me, too.

Offline pugg666

  • Silver Member
  • ****
  • Posts: 1232
Turret Position with Pintle gun
« Reply #3 on: December 17, 2002, 10:52:17 AM »
what they said

Offline Preon1

  • Nickel Member
  • ***
  • Posts: 571
Turret Position with Pintle gun
« Reply #4 on: December 17, 2002, 10:58:40 AM »
agreed

Offline MrLars

  • Silver Member
  • ****
  • Posts: 1447
Turret Position with Pintle gun
« Reply #5 on: December 17, 2002, 11:00:06 AM »
Either something like this or back to the old way.

The ability to sight and target your prey quickly is needed because of your limited view while in the main gun position. Without a set of eyes in the commander's position watching for threats unseen by the gunner, IMO, a gameplay concession to make targeting easy and quick should be given to the groundpounder.

Offline Wotan

  • Platinum Member
  • ******
  • Posts: 7201
Turret Position with Pintle gun
« Reply #6 on: December 17, 2002, 11:04:27 AM »
I wish you could control the turret with your rudder pedals while in the mg.

Offline MrLars

  • Silver Member
  • ****
  • Posts: 1447
Turret Position with Pintle gun
« Reply #7 on: December 17, 2002, 11:12:27 AM »
Great idea Wotan! Create a key command to switch the rudder axis from steering to turret rotation.

Offline Midnight

  • Silver Member
  • ****
  • Posts: 1809
      • http://www.brauncomustangs.org
Turret Position with Pintle gun
« Reply #8 on: December 17, 2002, 02:19:36 PM »
Quote
Originally posted by Wotan
I wish you could control the turret with your rudder pedals while in the mg.


That would be nice too, but then you wouldn't be able to steer.

It's bad enough you can't stop the GVs unless your in the driver's seat. I do most of my steering from the pintle gun, where I can see what's going on.

Offline Ripsnort

  • Radioactive Member
  • *******
  • Posts: 27260
Turret Position with Pintle gun
« Reply #9 on: December 17, 2002, 02:28:18 PM »
Yes! to the original posters idea!

Offline Yeager

  • Plutonium Member
  • *******
  • Posts: 10167
Turret Position with Pintle gun
« Reply #10 on: December 17, 2002, 02:40:45 PM »
Good idea MN.  I think the mouse should also be used to point the manned MGs instead of thge JS.
"If someone flips you the bird and you don't know it, does it still count?" - SLIMpkns

Offline Wotan

  • Platinum Member
  • ******
  • Posts: 7201
Turret Position with Pintle gun
« Reply #11 on: December 17, 2002, 02:45:03 PM »
I rather steer with my tow breaks. You set steering to the left/right break on keyboard/stick/toe breaks etc. But if your firing when driving then you aint gonna hit much any way.

Brady taught me awhile back always come to a stop to fire. pintle gun, main gun, tank, m3 it dont matter. You wont out drive a guy shooting at you unless your in an m8. If you get umm sited stop and kill um.

I'd rather have "mouse look" like in il2 with the hold the button down deal.

Offline Wotan

  • Platinum Member
  • ******
  • Posts: 7201
Turret Position with Pintle gun
« Reply #12 on: December 17, 2002, 02:47:21 PM »
also from the drivers position on the piv (not on tiger) you can page up through the hatch and set all your views so you can see everything.

Offline popeye

  • Gold Member
  • *****
  • Posts: 3705
Turret Position with Pintle gun
« Reply #13 on: December 17, 2002, 02:54:50 PM »
How about.... steer/brake with toe brakes, use the throttle for engine speed, use the joystick to aim the pintle gun, use rudder pedals to traverse the turret, and the joystick for main gun elevation.

That way you could drive, shoot the pintle gun, and traverse the turret at the same time.
KONG

Where is Major Kong?!?

Offline Midnight

  • Silver Member
  • ****
  • Posts: 1809
      • http://www.brauncomustangs.org
Turret Position with Pintle gun
« Reply #14 on: December 17, 2002, 03:19:04 PM »
Quote
Originally posted by Wotan
Brady taught me awhile back always come to a stop to fire. pintle gun, main gun, tank, m3 it dont matter. You wont out drive a guy shooting at you unless your in an m8. If you get umm sited stop and kill um.


For firing the Main gun on a tank, Stopping is certainly a good idea. However, I would say I do at least 90% of my AA fire while on the move. I do it in 2nd gear, which is slow enough not to bounce you around too much, yet keeps you on the move so you can avoid being too easy of a target.

Quote
Originally posted by Wotan
also from the drivers position on the piv (not on tiger) you can page up through the hatch and set all your views so you can see everything.


Yep.. but like you said, you can't do it in the Tiger, and in most other vehicles, you can't see behind anyway.