Gotta say IL2 is pretty, but I didn't like it. I didn't like it when I saddled up on a p39 and squirted a load of 30mm into him and he kept on going. I didn't like it when I rolled into attack the bombers he was escorting and their tail gunners cut me in half almost instantly.
I found the views are extremely restrictive. A WW2 Pilot could move his head around, I can check my 6 sitting down without moving my shoulders.
I found the 190 bizarre, the guns seemed to fire sloping down the front fusalage, making it necessary to use ESP to hit anything (the 190 at speed flies nose down).
FB will be interesting, because it will be released with aircraft that are still in flight today, with aircraft that haven very documented stats. Like the P51, so it will be interesting to see the flight characteristics based on Soviet data. It may end the Soviet vs US flight data arguments either way once and for all.
Its very hard to compare an offline, or 8 player game, with a MMPOG. There is so much finesse underneath the MMPOG to make things works. For instance, the 'laser' gunnery so many people squeak about? Don't forget to take d300 for net lag off. So you d1000 hose suddenly becomes a d700 hose. And how many of you soap-boxer-preachers have squirted a few off at 700?
Oh, almost forgot, the altitude indifference. If this sim has such toejam hot physics (jbroey?) why doesn't it model the alt difference ... which coincidentally favours the LW?
Apples and oranges. I looked at IL2 for an offline sim, but found some 'inconsistancies' I didn't like so left it.