I've got a few questions so far about making non-standard fleet groups. Seeings how somebody did this on the Sicily map, I figured there might be some info in here but a search turned up nothing. So here we go...
1. 2 CAs Take Different Amounts of DamageI took a standard CVTG1 group, deleted the CV, and added a 2nd CA in its place. The new CA takes over the FxxSHP000 designation in the group. Both CAs have identical object properties except for designation: both are a "ship" and both have the same hardness of -1. But in combat, the original CA is destroyed by only 3-4 8" shells, while the new CA requires about a dozen hits. It appears that the new CA has inheirited the CV's extra toughness. Is there a way to make both of them have the same toughness? To be honest, I'd rather them both have the higher toughness
2. Inconvenient "Tower" POV on CAWhen you go to the "tower" of a fleet constructed as above, your POV is on the port bow of the new CA, just behind a 20mm gun. From there, your view is largely blocked by the forward main turrets and bridge structure. Is there a way to move the POV up to the bridge of the ship? If so, what object controls the position of the player's in-tower POV?
Thanks