ramzey said:if you have custom skins in root directory u can allways use xxxx_a.bmp, right? Walking this way u can create transparent plane wide glass cockpit.
Has anybody tried making an xxx_a.bmp file for the cockpit interior and airplane exteriors? I'm sure somebody has
, because these ideas are a dozen or more years old. I haven't tried it in AH, but I'd assume that AH is programmed to only look for xxx_a.bmp files in conjunction with specific textures, or conversely is told NOT to look for an alpha map for a few specific textures. So even if you made an alpha mask for the side wall of the cockpit, etc., the game program would disregard it. Seems simple enough.
An alternative cheating method would be to not use an alpha mask but just paint the textures you want to remove in a color that's transparent in-game, like the pink on gun sights. Assuming there is such a thing that would work on other parts of the plane. But again there's a simple way to prevent that--the game checks for the transparent color and doesn't let you put it on textures that ain't supposed to have it.
If something along these lines isn't in place, then yes it appears there's scope for abuse, mainly because airplane textures are only visible on 1 side of their poly. For instance, to see into your low-6 area, you'd just have to make the headrest, seat, radios, etc., invisible. Then you'd look down the inside of the rear fuselage, but because this is only visible from the outside, you'd have a clear view. And you'd still see the textures on the rear fuselage of nme planes because you've done nothing to them. The same would probably be true for looking down through the cockpit floor.
It would be more problematic to "glass" other directions, however. The only way to look down to the sides through the wings would be to remove the upper wing texture and look through the back of the lower wing texture. But this would make the upper wing surfaces of all nme planes of the same type invisible to you. That would seem to be more a hindrance than a help. Likewise, being able to look further down below your boresight dot would required blanking out the instrument panel, and you do need some of those things
.
But I'm certain HT has already thought of all this, and much more besides, and has something in place to prevent abuse. I mean, he was a legendary hacker and sneaky bastid himself back in ancient AW days. So it's setting a thief to catch a thief in AH