Author Topic: Perk Points - Possible Use  (Read 355 times)

Offline Gryzly

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Perk Points - Possible Use
« on: January 07, 2002, 02:06:00 PM »
I would like to submit an idea discussed amung our squad for possible future use of perk points.

     When on the rearm/refuel pad, if possible would liek to be able to spend perk points to fix minor damage to a plane.  Like scale the perks in a manner that the more damage or assign an amount of points per damaged area. A pop-up appears: It will cost "X" amount of perk points to repair your airplane, would you like to repair it? Y N

It sux ending a 7 kill run because of a minor fuel leak.  or a single gun being shot out.  I think you may get the drift, but make the points high enough that it costs to resume the flight.

Offline xHaMmeRx

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Perk Points - Possible Use
« Reply #1 on: January 07, 2002, 02:10:00 PM »
I like it.

HaMmeR
www.netAces.org

Offline Curval

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« Reply #2 on: January 07, 2002, 02:31:00 PM »
Great idea!
Some will fall in love with life and drink it from a fountain that is pouring like an avalanche coming down the mountain

Offline Krusher

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Perk Points - Possible Use
« Reply #3 on: January 07, 2002, 03:46:00 PM »
excellent idea !

Fuzzybunny

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« Reply #4 on: January 07, 2002, 03:55:00 PM »
sounds like a great idea!  :D

Offline Drex

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« Reply #5 on: January 07, 2002, 03:56:00 PM »
Good idea.  Those invisible men can rearm your plane, put on drop tanks, and fill it all up in 30 seconds.  Repairing a rudder should be a cake walk.  But instead of going to the rearm pad for repairs you have to taxi to the hanger.  :)

Drex

Offline Dead Man Flying

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« Reply #6 on: January 07, 2002, 04:00:00 PM »
Exit:  Aces High

Enter:  X-Wing

w00t!

-- Todd/Leviathn

PS I read somewhere that Drex sucks.  Is it true?

Offline Raubvogel

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« Reply #7 on: January 07, 2002, 04:16:00 PM »
I like the idea, and mentioned it about a year ago...get ready for the flames. "Thats not realistic! WAAAH", etc, et al. Refueling/rearming in 30 seconds isn't realistic either. I think being able to taxi to a hangar to repair would be good. It should only be minor damage though. If you're missing half a wing or your engine is out, you should have to get a new plane.

Offline K West

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« Reply #8 on: January 07, 2002, 06:36:00 PM »
I'ld like to be able to use my perk points to pay for an online hit. On someone or even some squad.  ;)  

 Beat that suggestion  :)

 Westy

Offline discod

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« Reply #9 on: January 07, 2002, 06:52:00 PM »
I'd like to be able to use my perk points to steal parts off other players planes...see that way I could steal Leviathn's elevator and rudder, Festers entire tail section or prop etc... you get the idea  whatever they shoot off me I get to steal form them  :D  buwhahahhahahaaaaaa

Offline Thrawn

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« Reply #10 on: January 07, 2002, 08:32:00 PM »
Great idea Gryzly.

Offline texace

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« Reply #11 on: January 07, 2002, 09:25:00 PM »
You could look at it this way. Perks could be used to fix minor damage, but realistically. Things like fuel leaks can be patched, and guns can be replaced, so you could do things like that. Another thing is time. Fuel leaks aren't hard to patch up, but you'd need to go to the ammo dump and retreive one or two or even three new guns, so that would be more time consuming (not much...gameplay). Wings, engines, tails, and props would require new planes, as those were major overhauls to fix, and usually the plane was scrapped anyways...

Offline Gryzly

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« Reply #12 on: January 08, 2002, 06:35:00 AM »
Yup, Generally speaking, was only referring to minor repairs. Considering the damage is setup the way it is it shouldnt be difficult to code.

Offline Preon1

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« Reply #13 on: January 08, 2002, 06:52:00 AM »
Fun idea.

I'd also like to buy a nuke with perkies   :D

Offline AKSWulfe

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« Reply #14 on: January 08, 2002, 07:00:00 AM »
A sortie ends when you land, it begins when you take off.

I think the kill counter should reset when you come to a complete stop on the ground, and a permanent kill streak counter should be implemented into the scoring section.
-SW