Author Topic: Life worth keeping  (Read 1881 times)

Sandman_SBM

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« on: February 20, 2001, 07:06:00 PM »
Been thinking... couple of ways to make fighting a bit smarter.

1. Add a penalty after each death. Something in the order of a 5-10 minute time out before you can up again.

2. Remove points gained unless you land.

Of course, these may not be a good idea in the MA, but wouldn't be a bad idea in HA or some other arena.

Offline Dead Man Flying

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« Reply #1 on: February 20, 2001, 07:09:00 PM »
 
Quote
Originally posted by Sandman_SBM:
1. Add a penalty after each death. Something in the order of a 5-10 minute time out before you can up again.
[/b]

Yuck, no way.  If something like this is implemented, folks will leave AH in droves.

 
Quote
2. Remove points gained unless you land.

Points?  What are those?  Do you mean that thing at the top of Funked's head?    

-- Todd/DMF



[This message has been edited by Dead Man Flying (edited 02-20-2001).]

Sandman_SBM

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« Reply #2 on: February 20, 2001, 07:12:00 PM »
Exactly why I didn't think it would be appropriate for the MA...

funked

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« Reply #3 on: February 20, 2001, 07:14:00 PM »
Making lives valuable only works if you give people a mission.  

Otherwise they just fly like cowards and never engage unless there is no risk.  

If you give them a mission that they must perform, and they must live to get credit, then they have to balance task completion and survival, and you get some decent flying.

Sandman_SBM

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« Reply #4 on: February 20, 2001, 07:15:00 PM »
Maybe that's the key... Having mission points larger than indiscriminate kills.

Offline Dead Man Flying

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« Reply #5 on: February 20, 2001, 07:36:00 PM »
 
Quote
Originally posted by Sandman_SBM:
Maybe that's the key... Having mission points larger than indiscriminate kills.

Now THIS sounds like a good idea.  It's a good way to funnel all types of players into using teamwork.  Even if points don't matter to the player, the larger number of people who would fly those missions because of the points bonus makes it fun to join up regardless.

-- Todd/DMF

Offline sling322

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« Reply #6 on: February 21, 2001, 12:35:00 AM »
Uh-oh...now you have done it.  Now you want to force people into doing things with a goal in mind.

Lazs will be here any minute to flame you.  

Offline Animal

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« Reply #7 on: February 21, 2001, 02:46:00 AM »
I am against any idea that will force thinking, cooperation, and less chute killing.

Offline Voss

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« Reply #8 on: February 21, 2001, 02:54:00 AM »
I am for any idea that will force thinking, cooperating, and more chute shooting.

Offline Kieren

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« Reply #9 on: February 21, 2001, 06:22:00 AM »
I'm just amazed I can climb my dufus butt into a cockpit and fly furball once in a while... just mastered that "walking and chewing gum" thing a month ago...    

Sure, if we ever had an HA, do it. But not in the MA. Lock me out 10 minutes because of a death? When I have 40 minutes or less to fly? No way I would even enter the place.

[This message has been edited by Kieren (edited 02-21-2001).]

Offline Effdub

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« Reply #10 on: February 21, 2001, 07:27:00 AM »
I'm for a more radical approach:
1) You die, you lose all points gained while flying that sortie prior to your death.

2) At the end of the tour pilots are ranked by their best kill streak, all other sorties with lesser kills are ignored.

Chutes are unkillable when:
1) they bail under 1K
2) they ".ef" under 30 seconds after landing.
This eliminates the problem of chutes being spies, and of idiots getting chute kills.

People are paying 30 bucks to fly air quake? Cool... well I'm also paying the exact same ammount to fly a WWII sim... :P

Effdub

Offline Sancho

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« Reply #11 on: February 21, 2001, 07:38:00 AM »
Simple: perk point bonus for a streak of kills with landing at the end.  You must land the plane to get the bonus.  Maybe make it scale up with each succeeding kill landed.  Go up, get kills, land.  Log off.  Repeat.  Get nice bonus snowball building.  This would also help out those who don't have a lot of time to fly to get perk points.

Offline Toad

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« Reply #12 on: February 21, 2001, 07:39:00 AM »
Yeah, the radical approach! Me too!

You die, your account is terminated FOR LIFE! Your handle is retired!

You can always sign up again under a new name but hey, your $30 is GONE!

So, you log in day one, crash a fully loaded F4U-1D off the end of a carrier and die...that's it. Game over, $30 gone, handle retired.

Require at least a 2 hour period before you can activate a new account!

Realism! Yeah, baby!

 

[/sarcasm]

 
If ye love wealth better than liberty, the tranquility of servitude than the animated contest of freedom, go from us in peace. We ask not your counsels or arms. Crouch down and lick the hands which feed you. May your chains sit lightly upon you, and may posterity forget that you were our countrymen!

Offline Effdub

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« Reply #13 on: February 21, 2001, 07:55:00 AM »
sounds good Toad  

...as long as HT notifies my next of kin when I yet again lost my account  

Offline Toad

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« Reply #14 on: February 21, 2001, 08:03:00 AM »
"Dear Mr. & Mrs. Visa,

The Department of War regrets to inform you that your son, $30 Visa, was lost in action off the Rook home island on 20 Feb.

The nation and your bank balance mourn with you.

etc., etc., etc.,"

 
If ye love wealth better than liberty, the tranquility of servitude than the animated contest of freedom, go from us in peace. We ask not your counsels or arms. Crouch down and lick the hands which feed you. May your chains sit lightly upon you, and may posterity forget that you were our countrymen!