Author Topic: Aces High and IL2  (Read 864 times)

Offline SirJinks

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Aces High and IL2
« on: January 08, 2002, 05:21:00 AM »
Hello everyone. I'm new to Aces High so please be gentle with me   ;)

Sincere question (no flames please, just honest opinions) - I play IL2 and the general opinion in the flight community is that it is currently the nearest thing to a real sim in terms of flight modelling. How does it compare to Aces High?

Like I said, no flames please and I'm not positioning this as AH Versus IL2. I'm just curious.

Offline Wilbus

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« Reply #1 on: January 08, 2002, 05:31:00 AM »
Hello Sirjinks, first of all, Welcome to AH! Hope to see you in the Arenas soon, specially in the Combat Theater, if you're in the MA, go knight and we'll help ya with whatever you need  :)

IL2 vs AH  ;)

Flight modelling good in both, both gots its bad things and good things. Both flight modells actually seem pretty much the same in the "big picture". IL2 has sloted flaps for 109 (I someone say AH has them too but not visual, is it true?). Allso, IL2 has the possiblity for 109's to open their flaps in more then 175Mph. On the other hand, in IL2 there is no speed limit for flaps so you can basicly deplay them full in 500Mph without any dammage to them.

Gunnery in IL2 feels better, gunnery thing in retail IL2 is pretty much like AH only it feels better with the more realistic looking tracers. Dammage modell in IL2 is the best DM I've seen in any game, and I hope that AH can get a similair.

Once again, Flight Modell pretty much the same it feels like, presonally I like AH better then IL2 except the gunnery and dammage modelling not to say that IL2 doesn't have suport for 100+ players in multiplayer wich AH DOES.

If you're into IL2, you'll get to know AH pretty quick and soon get some kills  :)

See you online!
Rasmus "Wilbus" Mattsson

Liberating Livestock since 1998, recently returned from a 5 year Sheep-care training camp.

Offline AKSWulfe

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« Reply #2 on: January 08, 2002, 06:33:00 AM »
Yes, the Aces High 109 has slats computed in the flight model while the visual aspect is not there- yet. Considering what you see and what is actually going on behind the scene, the slats don't have to be modelled visually for any reason other than a "hey, neat" effect.

In Il-2 you can damage you flaps if you deploy them when you are going too fast. Too bad they don't rip off, if you lowered flaps above their operating speed they would either jam or break off.


Il-2 either has a fudge factor built into the game to intentionally throw off the gunnery, or my joystick is sliding all over the place- because no matter how straight I hold my joystick the plane still likes to slip around on each axis when I'm lining up for a shot.
-SW

Offline janjan

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Aces High and IL2
« Reply #3 on: January 08, 2002, 07:19:00 AM »
One big difference also, at least to me, is the engine heating. In Il-2 WEP is very very limited comparing to AH:s 10min in LW planes.

Il-2 feels also somewhat slower...so that you can easier follow a con in evasives...just reduce throttle and even the 109 can keep most plane's 6.

Otherwise wilbus put it right. AH's game environment is definitely better...Il-2 have some superb features, eye candy etc, and 1-on-1 game is better in Il-2. It just lacks multiplayer environment as good as AH's. Ok, Il-2 missions maybe good too  :).

Offline MANDOBLE

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« Reply #4 on: January 08, 2002, 07:21:00 AM »
Welcome SirJinks.
Both, AH and IL2 are excelent sims.
I found both flight models really different but cant tell you which is more precisse.
What I can tell you is that landing and taking off in IL2 are a blast while in AH are extremelly easy operations. I've also found flat spins in IL2, effect that never happened to me in AH in more than two years. Damage model in IL2 is more detailed. IL2 gunnery is also impressive as well as graphics. But the primary and more clear advantage of AH over IL2 is the online play, there are no way to compare these sims as online games.

Offline Wilbus

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« Reply #5 on: January 08, 2002, 07:24:00 AM »
Swulfe, haven't noticed the flap dammage effetc, downloaded latest version and could still deploy flaps in 700Km/h while max speed acording to manual was 350. Will see again never had em dammaged though. What Janjan says about WEP is allso right, WEP in IL2 Sucks, all planes seem to have as long, specially bad when in LW fighters considering most, if not all had a wep time of 10 minutes thanks to the water methanol injection, they then had to cool the engine for 5 minutes before they could use WEP for another 10 minutes. 190 had a total WEP time of about 50 minutes with 5 min brakes between each 10 minutes.
Rasmus "Wilbus" Mattsson

Liberating Livestock since 1998, recently returned from a 5 year Sheep-care training camp.

Offline AKSWulfe

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« Reply #6 on: January 08, 2002, 07:39:00 AM »
I've had flaps damaged when I deployed them- atleast I think they were damaged. I couldn't retract them, but since I had the HUD messages disabled I dunno if they were in fact damaged.
-SW

Offline Wotan

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« Reply #7 on: January 08, 2002, 07:56:00 AM »
yeah i turn all them "words" off in il2 as well but i remember lowering flaps at "higher" speeds by mistake and then raised umm again with no visible damage or noticable fm difference.

il2 is 1 st a boxed sim so the level of eye candy can be high. online play in all boxed is imho not all that fun. lag waitin around etc...

Online flight sims like ah, wb are more fun and unpredictable. Aces high has regularly  an  average of around 400 folks in 1 arena. You cant get that in any box sim.

also most box sims limit there planeset whereas an online continuelly adds planes and maps so if one sortie you want to fly an f4u off a carrier then the next fly 190f8 against armor you can. The ultimately becomes what ever you make it.

I own il2 and dont play it anywhere near what I play ah/wb3.......

[ 01-08-2002: Message edited by: Wotan ]

Offline AKSWulfe

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« Reply #8 on: January 08, 2002, 08:01:00 AM »
Wotan, despite how good Il-2 could be or is, I'm with you- I play AH WAY more than Il-2. I play Return to Castle Wolfenstein more than I play Il-2.
-SW

Offline Wotan

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« Reply #9 on: January 08, 2002, 09:05:00 AM »
RTCW was my home over christmass break. It does have an addictive quality. On the 1 hand it pisses me off when i die from 3 hits after unloading a full clip on some kewl dude or when i get sniped but instead of logging in disgust i go hunt their arse down......

I started playing IL2 on "All Seeing Eye". No lag at all and a bunch of filters to find just what you want.

It also support Ghost Recon OFP and RTCW plus a whole bunch of other games.

You can set it to shut down while your in game so its not running in the back ground.

In all those games All Seeing Eye is my 1st choice to play umm at......

Offline K West

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« Reply #10 on: January 08, 2002, 09:10:00 AM »
"AH Versus IL2"

 Won't happen. IL2 is a box game (beautiful one at that) with a limited small number of players host type of multiplayer. It is to AH or even WBIII what EAW was to WB 2.x's and AW3 four years ago.

 Aces High ,which is SimHQ's Best Online Sim for 2000 and 2001, is no slouch at all and has about 400 people in the host every night with dozens in some of the other arenas.

 No reason not to play both if you like them.  They're as different from each other as apples are from oranges. But they're both in the fruit family   :)

 Westy

[ 01-08-2002: Message edited by: O'Westy ]

Offline MANDOBLE

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Aces High and IL2
« Reply #11 on: January 08, 2002, 09:19:00 AM »
What is RTCW?

Offline LUPO

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Aces High and IL2
« Reply #12 on: January 08, 2002, 09:26:00 AM »
Return To Castle Wolfstein

Offline MANDOBLE

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« Reply #13 on: January 08, 2002, 09:33:00 AM »
Thanks LUPO, I mistake the question ... ... what and where is "All Seeing Eye"?

Offline Fishu

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« Reply #14 on: January 08, 2002, 09:47:00 AM »
After playing over 82 missions in IL2s german fighter campaign and then installing AH to see what new there is...  AH 109 felt horribly clumsy for a fighter.
Rolls like a bomber..

I think IL2 109 modelling is closer to real one than AHs  ;)
(I don't believe 109 really needs full minute to do 360 roll like it does in AH)

One nice thing is the gunnery, theres no super cannons that kills the bogey with couple hits from 700 meters.
in AH gunnery is much easier than in IL2.. thats why I like IL2s gunnery, makes you less willin to waste ammo... combined with weaker hits.

Spins, flaps and gears just bugs me..
Spins seems almost unrecoverable - at least normal recovery method doesnt work, needs the own way to recover from spin.
Flaps and gears can be deployed at any speed...  makes things sometimes look like the top gun and tom cruise doing his stop & go's in F14  ;)