Author Topic: FinRus map's update is coming  (Read 1174 times)

Offline kanttori

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FinRus map's update is coming
« on: January 20, 2003, 07:05:41 AM »
I have finished FinRus map's update last weekend. I have done next prepairs and innovations:

-All bugs away (ditched fighter entries, bad situated gun batteries etc. etc.)
-Four Zones: Zone 1 is Russian Leningrad/Vologda area, Zone 2 is Russian Murmansk area, Zone 3 is Germans Lappland area and Zone 4 is Finns South Finland area.
-Zone 2 and 3 (Murmansk and Lappland) has one city, where are the AAA, Radar etc. factories. Bomb the city down (Oulu and Arkhangel) and they have big problems with supplies... :D
-Russian HQ's better situation in South-East (Vologda)
-Stations and Depots are taken away
-Much much more vehicle entries
-THIS IS NEW: TANK BATTLE VILLAGES here and there near frontline (they're nice...)
-New skins: 109 F4, Stuka, 190 A5, 190 F8, IL2, Tiger, Panzer IV...
-Bombable bridges here and there
-improved rock and coastline tiles
-clouds has adjusted a little bit higher (they clipped ground earlier)

I hope it is downloadable before weekend, it depends on HTC.

The new Finland vs Russia map is coming to CT on Friday 31st of January. We all Grazy Finns hope that we meet all you Grazy "Out-Finns" there during that CT-week.

HINTS AND TIPS:
We Finns have our big URBAN BLITZ EVENT WEEKEND on Friday 31st of January and Saturday 1st of February. As you can quess, we are then more or less drunken:

If you want to kill a great number of drunken Finns Pilots, that is your chance!:D
Lentorykmentti 3 - Finnish Aces High Virtual Flight Regiment

Offline brady

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FinRus map's update is coming
« Reply #1 on: January 20, 2003, 07:13:21 AM »
Excelent!:)

Offline Jester

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FinRus map's update is coming
« Reply #2 on: January 21, 2003, 07:59:22 AM »
Nice to hear Kanttori! ! I think your map is one of the best I have seen so far.

I am really glad to hear about the "Tank Villages" and more spawn points for armor. I wish the people that build terrains would give this item more thought when they build a map.

How about a sneak peak at the new PANZER IV & TIGER skins?

Again Kanttori!
Lt. JESTER
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WEBSITE:  www.VF10.org

Offline kanttori

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FinRus map's update is coming
« Reply #3 on: January 21, 2003, 09:21:28 AM »
I make couple of screenshots very soon. I have made all the GV's neutral with signs, but for ex. Panzer IV is coloured like Finnish StuG (Sturmgeschütz 40 G). Tiger is full green with rust here and there (I thought at first that it is Russian war booty...:D )

I missed one big update correction: You can now stop succesfully in Towns and those TB Villages!;)
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Offline MRPLUTO

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FinRus map's update is coming
« Reply #4 on: January 21, 2003, 10:09:23 AM »
Sounds great!  Thanks for your hard & excellent work.

MRPLUTO  VMF-323  ~Death Rattlers~  MAG-33

Offline Sabre

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FinRus map's update is coming
« Reply #5 on: January 21, 2003, 10:37:44 AM »
I'm most interested in seeing some screen shots of the GV battle towns you've constructed, Kanttori.  Will their location be shown on the clipboard map?  I want to get some tank battles going!

Sabre
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Sabre
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Offline Sakai

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Re: FinRus map's update is coming
« Reply #6 on: January 21, 2003, 11:28:57 AM »
Quote
Originally posted by kanttori
I have finished FinRus map's update last weekend. I have done next prepairs and innovations:

-If you want to kill a great number of drunken Finns Pilots, that is your chance!:D


I'm all over that.  I'll tell the squaddies too.

Sakai
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Offline kanttori

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FinRus map's update is coming
« Reply #7 on: January 21, 2003, 01:54:20 PM »
Here's some screenshots:

Panzer IV in TB Village. This is the ruin of the wall and you can hide behind it... Panzer IV has Finnish StuG skins.
« Last Edit: January 21, 2003, 01:59:41 PM by kanttori »
Lentorykmentti 3 - Finnish Aces High Virtual Flight Regiment

Offline kanttori

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FinRus map's update is coming
« Reply #8 on: January 21, 2003, 01:55:20 PM »
Tiger 1 in TB Village. Here you can see the ruin of house. Very nice place to make a suprise to enemy!:D
« Last Edit: January 21, 2003, 02:01:16 PM by kanttori »
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Offline kanttori

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FinRus map's update is coming
« Reply #9 on: January 21, 2003, 02:05:00 PM »
Tiger 1 in TB Village 2. At the background you can see a big barn. Don't drive in it with Tiger, there's a bug and it kills like the house ruin, too...:(  But Panzer IV can drive in them both!:)
Lentorykmentti 3 - Finnish Aces High Virtual Flight Regiment

Offline kanttori

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FinRus map's update is coming
« Reply #10 on: January 21, 2003, 02:09:53 PM »
I have edited more the 109 G2 skin (with G2 freak WMaker :D ). No she has new wings and all the little details on the fuselage are correct. Look what a beauty she is!;)
Lentorykmentti 3 - Finnish Aces High Virtual Flight Regiment

Offline kanttori

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FinRus map's update is coming
« Reply #11 on: January 21, 2003, 02:14:22 PM »
This is Horst Carganico's 109 F4. He made emergengy landing with this "Mersu" to coal yard in Russia and walked back to Finland. This very personal looking Horst's F4 is now restaured in Kanada.
Lentorykmentti 3 - Finnish Aces High Virtual Flight Regiment

Offline kanttori

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FinRus map's update is coming
« Reply #12 on: January 21, 2003, 02:16:47 PM »
Sabre, there is 14 TB Villages on frontlines. You cannot see them from the Clipboard map, but every time when you see that your entrypoint arrow meets enemy's arrow, there is TB Village.

Actually Dux is making the FinRus Clipboard map and I can ask him to mark those villages there. ;)

And more screenshots are coming, if you ask nice...:D
« Last Edit: January 21, 2003, 02:22:29 PM by kanttori »
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Offline Eagler

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FinRus map's update is coming
« Reply #13 on: January 21, 2003, 02:33:14 PM »
cool pix .. wtg

how bout a shot of a bridge - b4 and after it is destroyed
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Offline Sabre

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FinRus map's update is coming
« Reply #14 on: January 21, 2003, 03:15:35 PM »
Woohooo! Can't wait to have some cool tank battles.  Excellent work.  I sure hope HiTech changes the collision model for ground vehicles so brushing an object doesn't automatically kill you.  I know he's fixing the Tiger bug that kills them when driving through those TB buildings, but the general concept of hitting an object, even at dead-slow speed, and having it blow up your tank is just wrong.  Fixing that will greatly improve the ground component of the game, allowing us to more fully enjoy great terrains like this one.

Sabre
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P.S. Yes, let's see a bridge...and put them on clipboard map!
Sabre
"The urge to save humanity almost always masks a desire to rule it."