Author Topic: Two subscriptions required?  (Read 1324 times)

Offline mjolnir

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« Reply #15 on: January 22, 2003, 02:23:09 AM »
How many of us remember when we were paying $30 a month to fly in the MA, back when we had that map with the 10k A1 in the center?  We paid, we flew, we were happy.  When HT dropped the price to $15 a month, hey great!  More flying, more fun.  If we didn't mind $30 a month back then, what's so wrong with $30 a month for the MA as it is now (a whole lot better than it used to be), AND the AH2 option?  Don't get me wrong, if it can stay at $15 a month, that's always preferable, but I know I'd still pay for AH if the price had to go back up to what it originally was.

Offline Lazerus1

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« Reply #16 on: January 22, 2003, 03:02:52 AM »
Quote
Originally posted by hitech
undecided.

HiTech



Not good

Offline Staga

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« Reply #17 on: January 22, 2003, 03:25:52 AM »
30$ was not a problem then 'cause there really weren't any serious competition. You could choose a new, evolving game with nice graphics or that other brand.
It was pretty easy decision.

Offline fffreeze220

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« Reply #18 on: January 22, 2003, 03:42:37 AM »
Quote
Originally posted by hitech
undecided.

HiTech


Maybe a little higer price is ok in my thoughts but a full second account ??
Not with me
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Offline fffreeze220

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« Reply #19 on: January 22, 2003, 03:44:15 AM »
Quote
Originally posted by Wotan
either way I could go for........

24.99 unlimited

14.99 keeps ya in the main or the MT

10.00 for event subcriptions


I hope not
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Offline J_A_B

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« Reply #20 on: January 22, 2003, 04:32:54 AM »
"If we didn't mind $30 a month back then, what's so wrong with $30 a month for the MA as it is now "

And remember how many people played AH then as compared to now.   I played AH back then, but not constantly since I don't think 30 bucks a month is worth it for ANY game (I ended up playing about every third month or so).



J_A_B   --> thinks 15 bucks is about the max I'm willing to pay for a monthly game

Offline DREDIOCK

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« Reply #21 on: January 22, 2003, 08:46:19 AM »
Dont know how I missed it but this is the first I've heard of an AHII. Is there a site to go to to check it out?
The one single thing that kept me and Im sure many others away from AH at the $30 per month time was the price.
And that was during a runaway economy. A substantial increase would to more to drive customers away then anything else.
My opinion is you keep the price low. you will attract far more buisness then with the higher price and with it more profit.
there was an old saying I do not remember exactly how it goes but it was something like selling something to 5,000 people for $5.00 each  or selling to a million chineese for $1
I know thats not exactly how it goes but I think you get the idea.
More customers at a lower price is often more profitable then less customers at higher prices.

I agree with J_A_B there hasnt been an online game created worth $30 per month

Dont get me wrong, this is a great game. I love it.
Its just that its not $360 a year worth of great LOL

Drediock  (but really misses his old AW handle of /IT\ )

Quote
Originally posted by J_A_B
"If we didn't mind $30 a month back then, what's so wrong with $30 a month for the MA as it is now "

And remember how many people played AH then as compared to now.   I played AH back then, but not constantly since I don't think 30 bucks a month is worth it for ANY game (I ended up playing about every third month or so).



J_A_B   --> thinks 15 bucks is about the max I'm willing to pay for a monthly game
Death is no easy answer
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Offline Tilt

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Re: Two subscriptions required?
« Reply #22 on: January 22, 2003, 10:35:32 AM »
Seems to me that the mission arena comes with a "maintenance" budget requirement.........

Because someone has to generate missions. Hopefully not any where near as labour intensive as the mission stuff we have now but none the less even an automated mission system would need on going development to cater for the massive potential of a complex terrain with multiple, rides/fields/spawn points.

Further development of AI components may also force investment.

There would come a point or time where the product has to generate significant revenue to pay for the investment or it becomes a drain on the core product (and its development) that spawned it. (we see this drain already)

HTC will have studied this long and hard, but would wait to establish a better idea of market demand and therefore revenue potential before committing to one method of furthing its revenue stream or another.

We can all see the options......

if its a flop then not much will change other than HTC writting off a load of time and effort to experience without the advance in the core product they may have elsewise achieved...... (but nothing ventured would have been nothing gained)

if it supports a small but significant increase in the player base then there still may not be any need for revenue enhancement other than so called "inflationary" price increasing.

Significant sole usage of the new product gives many options... You start with types of standard or premium account systems where by users will pay std rate for Classic or Tour of Duty only and a premium rate to access both.........

If the AI developments allow significant off line play then you could build an ownership cost into the product. Hence while downloading Classic would be free, Tour of Duty would have to be purchased. This coupled with some other sales methods could inject some revenue up front to accelerate  further development.

From my own point of view I would happily pay more for a fast growing game base........  regular supply of new goodies is worth it.

Which ever route HTC are able to follow I wish them the best of it.

This is already a marvellous product from  a small, but efficiently run team. I can see that life would become a tad boring (from their side) if it was limited to developing a new ride / minor upgrade per month just to hang onto or marginally increase the player base.

Going for something with unknown yet massive potential is exciting   ........   planning the cash flow is sensible and imperative.
Ludere Vincere

Offline LePaul

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« Reply #23 on: January 22, 2003, 10:45:17 AM »
The Oliver Stone's are out in force.

What say we wait an see what the boss man decides?  He's been good at asking for our input in the past.  :cool:

Offline hitech

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« Reply #24 on: January 22, 2003, 11:07:07 AM »
Gentlemen, the fact of the mater how we will charge for AHII has not even been a topic of discusion at htc, it never even entered my mind how it will be charged for until this thread was started.

There are a lot of desicions to be made about the "mission" side of AHII that will effect how it will be postioned, so to discuss it at this point is moot.

So change undecided to , don't have a clue, havn't even thought about it.


HiTech

Offline WldThing

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« Reply #25 on: January 22, 2003, 11:43:35 AM »
Quote
Originally posted by J_A_B
J_A_B   --> thinks 15 bucks is about the max I'm willing to pay for a monthly game


I second that.

Offline maxtor

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« Reply #26 on: January 22, 2003, 12:06:26 PM »
I would not pay more for the new arena.  It sounds mildly interesting, but frankly MA already takes up too much of my time.

Offline Ripsnort

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« Reply #27 on: January 22, 2003, 12:38:47 PM »
Keep the AH II mission thingy high, like $29 a month, and leave the MA at $9.95, that way we'll have weeded the kiddies out of there. :D

Offline F4UDOA

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« Reply #28 on: January 22, 2003, 12:56:35 PM »
Rip,

Do you own stock in HTC err something??:eek:  $29.99? That's allot of MooLaa:)

How about an additional charge per use in the mission arena of a couple dollars per loggin (discoes not included).

Offline fffreeze220

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« Reply #29 on: January 22, 2003, 01:03:38 PM »
6$ per hour
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