Author Topic: 200 PERKS!  (Read 953 times)

Offline MANDOBLE

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« on: October 05, 2001, 08:29:00 AM »
262 is not a good fighter vs fighter plane, too fast, too short-ranged weapons. But it should be a perfect buff interceptor. The problem is that being killed by a B17 is too easy and most of the people wont risk it in the anti-buff role. The conclusion is that we have a plane really difficult to kill and really difficult to score kills. IMO, the ENY value of "1" and the cost of 200 perks makes this plane unuseful for its main supposed role.

IMO, what we should have is something that rewards kills in those planes where killing is extremelly difficult. For example, killing
a spit in a 262 should give me a lot of perks, being killed by a Spit should cost me a lot of perks. The actual system of giving/loosing perks depending only on the cost of the planes is not enough. Skill needed should be also a factor. And, as far as I've seen, killing a fighter in a 262 is 100 times harder than killing in a Spit.

Offline Rude

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« Reply #1 on: October 05, 2001, 08:39:00 AM »
I'm a Pony Pilot exclusively...for grins the 13th TAS upped in 262's last night and I popped 5 Bandits.

I'm an average sim pilot...I don't think the 262 is as anemic as you propose.

Offline Wlfgng

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« Reply #2 on: October 05, 2001, 09:20:00 AM »
I agree Rude.

I had many kills in it last night...even in 'lone wolf' sorties.

Offline Wanker

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« Reply #3 on: October 05, 2001, 09:25:00 AM »
Same here. I'm a mediocre pilot, and even I was untouchable as a jet dweeb last night. Just keep your energy up, and nothing can touch you-- except another jet dweeb, of course.  ;)

Offline MANDOBLE

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« Reply #4 on: October 05, 2001, 09:29:00 AM »
Rude, perhaps your kills where just other Me262. If that is the case, well, obviously the 262 is the best 262 killer, now try a 1 vs 1 against a SpitIX. Personally, I cant imagine a way to kill the Spit, unless unawared or a very green pilot driving the spit.

[ 10-05-2001: Message edited by: MANDOBLE ]

Offline Vruth

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« Reply #5 on: October 05, 2001, 09:41:00 AM »
Heck, I was flying around in a Me-262 last night using a CH Yoke only and I was able to get a few good sorties in.

262 is a rocket death sled - it's more lethal than a P-51D, 150+MPH faster, and it has a cruise speed on the deck at ~500MPH.

I had guys in 262's come out of no-where and pick my bones clean with B&Z tactics when I was in prop powered planes.

200 perkies is fine with me.  

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Vruth
13th TAS

Offline LePaul

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« Reply #6 on: October 05, 2001, 09:45:00 AM »
Wow, what a ride.

I don't know who the Rook was that did this, but he'd scream over our runway (A1) wide open, strafe the runway and nailed about 7 of us dweebs trying to roll our 262s into the air  :)  He did it a lot, and it was amazing how fast/low he came in at.

I'm an OK fighter pilot and I flew the 262 and went out to find trains/convoys with Drill.  Found some near 25/24 and had some F4u-4's and Mossies intercept us.  Again, Im no pro but the Mossies are eay kills in that thing, and F4's are just a matter of staying fast.  I scored several kills in the 262 last night, even with a damaged engine.  Actually what killed me was running out of gas and landing...suddenly a 2-D palm tree thingie appeared in front of me and I was dead.

262 could be quite the spy plane, full fuel, some alt, wide open and go patrol.  Low ammo count isn't ideal for dogfighting but should be interesting for popping buffs.

And no...there was *no phucking way* I was upping my Lancaster last night   :)

Offline Rude

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« Reply #7 on: October 05, 2001, 09:50:00 AM »
Only one was a 262 kill.

Now if you're saying 1v1, co-alt engagement, similar E, Spit v 262, then you have an uncanny way of overstating the obvious :)

The 262 is not a turnfighter, but flown well can kill most anything in the arena. I would wager you that if I had an initial alt advantage, that more than not, I could kill Spits 1v1 all day...unless I made a bonehead mistake which I'm more than capable of.

Trust me, I've flown these sims along time...it's not the plane, but rather the pilot that makes the difference. I've know some guys that are almost unstoppable...here in AH, Nath comes to mind...in WB's, DF in a 190 was extremely tough, etc.

You wait long enough, and you will see someone here that chooses to kill in the 262 and will be very dangerous in it...then just check in here to see the whinin begin :)

Offline lazs1

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« Reply #8 on: October 05, 2001, 10:00:00 AM »
The 262 ruined the opening of 1.08..

It was new and it was free.  people were not good in it yet and they were as careless (free plane) as they could ever be and still it ruined the game.

lepaul get's it in this case.   When the "timid" learn how to really fly the thing it will be a pain in the butt for everyone else... It will do nothing but vultch runways making the game nothing but a sophisticated dodgeball for the rest of us.

It was WB jet day all over again.   Ruined the release and would ruin the game if it were cheap.

I hate the idiotic perk system but if all the real fast planes are very expensive... it works in one respect... we won't see em and the arena will be that much fairer.

I don't want to fly the thing and I don't want to fly against it n the MA.   A "jet" day (one wasted day per tour) is far better than a cheap 262.   A 1,000 point 262 is even better tho and would prove the idiotic perk system "works" so far as I'm concerned.
lazs

Offline R4M

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« Reply #9 on: October 05, 2001, 10:13:00 AM »
:rolleyes:

Offline AKSWulfe

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« Reply #10 on: October 05, 2001, 10:14:00 AM »
I agree...

It should be 400 perk points.
-SW

Offline Pepe

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« Reply #11 on: October 05, 2001, 10:26:00 AM »
Quote
Originally posted by SWulfe:
I agree...

It should be 400 perk points.
-SW

Not until I try at least one of them   :D

Cheers,


Pepe

Offline Pongo

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« Reply #12 on: October 05, 2001, 10:29:00 AM »
From what I saw of the 262 last night laz has a point. This thing has increadable evasivs using roll. At 350 it rolls like a 190. The guns have tones of ammo. If you are used to thier balistics. It comes in from dot range to shoot range in seconds.
I think it might have to be more perk points for this thing. And maybe a system where killing buffs in it gives you way higher eny values then fighters. I was trying to get a feeling for the robustness of it and except for vs ack it seemed fine.
I honestly dread the guy that first gets Hblair or Zig or Nath shooting those 30mm at them. Guys that allready have a dead eye for the 108 tater gun...ouch

Offline lazs1

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« Reply #13 on: October 05, 2001, 10:35:00 AM »
well gee guys... brand new release that has been much anticipated... new planes, new "strat" new elements... big release and...

silence..  board is devoid of comments...  no talk of the new features and elements... no one even bothered to try em...

Everyone took up 262's and mossies and -4 and tempests and spent the night hiding from each other.   Was one of the least fun nights for me.   coulda been a blast.

No fights anywhere... had about two melees (furballs) that involved more than 3 planes all night.   Towards the end the 262 sissies were learning how to vultch runways and not get killed.   Two more days of this and it will be nothing but dodgeball.

No one can say there was an even average amount of action in the arena and that was with people just learning and not caring about "cost".

The idiotic perk system is proved by 1.08 to either be the greatest success or the greatest failure....

If the planes are very expensive then they will be rare or never seen and that will make the arena more fair and action packed therefore making the perk system a ..... "success"???

If the perk planes are cheap then they will be common and the arena will be faster (speed wise) with less action and no parity, making the perk system a.... failure?

One way or the other... a few fast uber planes can ruin a game (no parity and no action) for all the other planes and even for all the other elements of the game.

far better to simply have a few days at the end of the tour wasted by having a "jet day or two"... it would of course be as boring, actually even more so with familiarity,  as last night but at least we could have some fun on the other nights... Course those who have no tolerance for action and fun will claim that the "free perk" nights are action packed thrill-o-ramas but the evidence shows otherwise.
lazs

Offline Trell

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« Reply #14 on: October 05, 2001, 10:51:00 AM »
well i disagree laz  i thought last night was a blast. i sont think anyone really carred if they lived or died.  i thought a free perk night is a great way to let everyone try what this new version has to offer.
yes i think it would get very boring if the perk system was not there.
but i am even more glad that we have a perk system.

btw i only have around 200 fighter perks so i wont get a chance to take up the 262 anymore.  nor will i. it  cost to much for someone like me.

Fenrir

[ 10-05-2001: Message edited by: Trell ]