Just in case you missed this in the Aces High Help download. In particular .showjoin is one I am going to get in habit of typing every login.
Dot Commands
Dot commands are entered into the radio buffer as an alternative to the user interface.
Commands Available Anytime
.radio Number Channel (Tune a radio)
.squelch GameID
.unsquelch GameID or ALL
.wingman GameID (Highlights your wingman)
.accept GameID (Accepting a .join)
.decline GameID (Declining a .join)
.sqdinvite GameID (Start a squad)
.sqdaccept
.sqddecline
.sqdpermission GameID Permissions (See * below.)
.sqdwithdraw
.sqddisband
.sqdeject GameID
.sqdname SquadName
.jumptg TaskGroupNumber (Offline, H2H host, CM)
.showjoin (Toggles .join requests from popups to msg bar)
Commands Available In Flight Only
.ef (End flight)
.speed MPH (Speed between 100 and 400 MPH)
.salvo Dropcount (Valid range between 0 and 100)
.delay TimeInSecs (Valid range between 0.05 - 1.0)
Commands Available When Not In Flight
.fly
.country Number (1 is Bishops, 2 is Knights, 3 is Rooks)
.move Number (Number is the field number)
.handle YourHandle
.plane Number
.fuel FuelLoadIndex (The fuel load index must be from 0 to 3.)
.score
.join GameID
.unjoin GameID
.changeid NewGameID (Only case may be changed)
* Squad Permissions
Permission Value
Permission
2
Can invite new members
4
Can change squad name
8
Can eject squad members
Adding numbers together gives multiple permissions.
Ex: If Permissions=6, GameID can invite new members and change the squad name.