I like the idea. If you abuse this, you will loose mission points. Its going to take a long time to win the points back. What was it, 10 points for a succesful mission, -150 for a death? I wonder what a ditch would be, -50?
But how can you be fair to all players with a system like this? Maybe give each plane a set number of "performance points", which will be distributed among the different categories: climb, speed, turn, HP, etc? In any case, the performance difference should be no more than a few percent. Even 5% is a lot, when talking about top speed. At 300mph, 5% is 15mph. Thats approximately the sea level top speed difference between a 109 F-4 and G-2...
Camo