Well, I had read all the reports of being able to take Radeon 9500's and overclocking them up to 9700 Pro standards, with RivaTuner & Soft9700, and I thought "what the hell".
So last week I bought a OEM Saphire 128meg 9500 Radeon card for $158 including shipping, and it arrived Friday evening.
Yesterday I sat down and read all the instructions in depth and started the process.
The card installed cleanly and easily, with the only item of interest being it has an external power adapter to the card (from a normal hard drive power supply plug off the main power supply).
I had already "patched" the latest version of the ATI Catalyst 3.0 drivers, which went effortlessly and the installation was again effortless.
And when I checked the system ID after configuring my desktop.... the system identified the card as a "Radeon 9700". Woooo Hooooo. It worked. Basically the patch, activates the other 4 pixel pipelines (of the 8 total) that are inactive on the 9500, and makes it a 9700.
My old system is basically a Athlon 1.3Ghz with a Radeon 7200 card, with a 3DMark2001se score of 2834
So I jumped into 3DMark2001 utility too see what I had gained with the new card. A very nice 7985!
Only one little problem. Well a major problem. The 4 pipelines that you activate in the 9500 were never tested at the factory, and in a fair number of systems are bad. This creates massive visual artifacts in any 3D game. It looks like a huge checkboarding pattern. And there is no way to fix it. At least according to the forums over at Rivatuner.
So I went back and installed stock drivers, turning my 9500 back into a normal 9500 again. Still a very nice card for $158, with a 3DMark2001se score of 7691 a huge improvement for this old system. But not quite the 9700 Pro standards I was looking for (yes I'm definitely processor limited, but that will be fixed very soon).
Hmmmm.... I wonder if they will let me return it and upgrade to a stock retail 9700 Pro ???