I d/l'ed WB about 2 months ago to check it out for old times sake. AH does feal more like it now, but I still find it tough to get into spins in AH. Saturday I was flying in my a8 trying to spin, I finaly got it into a nice flatspin (my first ever in AH) I let it go, started spinning so fast I started to black out

I like that feature. Then i simply pushed up on the stick and I was in controlled fligh once again. Spins are the one thing I have alway felt WB has over AH. Seriously that flat spin last saturday was the only spin I've been in.
The only thing that realy bugs me about the new FM is the yaw thing. I normaly wont comment on FM's because I don't know squat about them, but the yaw seems realy porked to me. I am able to flat turn any plane with rudder and oposite aileron. The wings stay level with the ground and the plane seems to turn faster this way too hehe. Last night I was in the spit. I hit full right rudder and left aileron, the plane started the flat turn. I then let go of the aileron and kept my foot on the rudder. The plane stayed wings level and continued flat turning. I think I have film of this too if anybody wants to see it.
That's about the only thing that has me bugged about the new version, that and the warps. The yaw problem is a pretty huge one in my book, but I'm sure HT is already on it

I haven't formed an opinion on combat trim, yet. My first impression is that it's easy mode, but I need it for now. The new stick is WAY diferent than my old TM. CT does take a HUGE workload off your sholders though

Udie
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Let me add one thing I've learned over the years with this hobby. It's not good to get bent out of shape right off the bat, if there are things you don't like in a new release. Things can slip by, I draw house plans and there have been times when I thought "THAT'S IT!!! a perfect set of plans!" Only to find out later that there was a HUGE error staring me right in the face, and I missed it.
[This message has been edited by Udie (edited 09-11-2000).]