It should fine that I post that I disagree that there is a problem in the first place, or are you only looking for
I apologize that I wasnt more specific. I meant to say "that was a really stupid comment, that I dont speak for you". I never said I spoke for anyone. Not sure where you pulled that one from. I started this whole thing with an idea, and opened it up for discussion.
Yes, I normally only fly the Spit. I like it, it suits the style of fighting I like to do, but I have in fact at some point tried all of the other planes. The big differance that you seem don't seem to grasp is, I can fly any plane at any time. For example, I flew the hog a day or so ago.
But,
I do not have any choice of terrain. The pizza map was and is an interesting leap forward, but not a perfect leap. It is bland in color, and I think still a little big for the numbers.
Why do players mainly play in the MA? Why is the CT always so low on numbers? Because by and large, players want fast satisfaction, they want instant action. Despite the high concept, even on the pizza map a lot of players end up in one of about 3 furballs. Thats what most guys like. We dont need a huge map for that. We don't need a map that is virtually never rotated. Specially one that is visually boring as hell.
This thread is not about what one player chooses, it's about something the individual player has little control over. It would be easy, though not too bright or farsighted to say "if you dont like the map, work on field captures to change it", but that would ignore the obvious. Instead, just have the maps rotate occasionally on a timed basis when the gameplay has not been such as to cause a reset.
dago