Author Topic: Time to re-evaluate perk values  (Read 1292 times)

Offline Sachs

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Time to re-evaluate perk values
« on: February 04, 2003, 01:06:41 AM »
All I have to say is this.  A lot of planes need some serious re-working on their values.  First one the boston, great platform crappy guns and not a great value to fly.  Maybe at a capped field but besides that it is worthless.  

So in this order...

Boston  60
202       80
109 E-4  75
B5N        95
P-40 B    100
190 F8     45-50
Spit 14      10-15
Ta-152     5
F4-U4       15-20
Spit 5        30-35
Spit 1        80
Hurricane series minus the IIC   60-90
il-2  45
F6F   35
p-38 25
yak 9u  40
TBM  50
yak 9t  45
m8  50-60
m3 75
mossie 40 is good
bf-110c4    60-65
fmf4       55
fm2  40
D3A1       75
ju87        65


ok this is my drunken list but I am spot on so i think.  If you notice in our roster for aircraft we have quite the list of early war planes.  We should give them a chance and give other s chance to up them for a pay off.  I am all for giving early war rides a higher perk value to offset the balance of the MA which is laden with Late war machines.  And some late war rides have a low value when they do not compare to what the MA offers in play style so I think they should be adjusted.

Offline SOB

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« Reply #1 on: February 04, 2003, 01:22:54 AM »
Kurt Tank is still gay.


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Offline BUG_EAF322

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Time to re-evaluate perk values
« Reply #2 on: February 04, 2003, 01:48:22 AM »
Perk the D9 unperk the ta 152

Offline Ack-Ack

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« Reply #3 on: February 04, 2003, 02:16:46 AM »
Correct me if I'm wrong but what you want is for early war planes to generate more perks than they already do?

Try this to see if you think the perk values need adjusting.  Up in a C.202 and then shoot down a late war plane like a P-51D and record the perks generated.  Do the same thing but this time with a mid-war plane and then once again with a late war plane.  You'll see that you get more perks for kills in a C.202 than you would in a mid to late war plane.


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Offline Frost

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Time to re-evaluate perk values
« Reply #4 on: February 04, 2003, 10:14:58 AM »
The Ta-152 should not be the lowest ENY value on the list.  It should come after the ME-262, Tempest, Spit 14 and F4U-4.  All of these planes are more dangerous than the Ta-152.

Offline moot

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Time to re-evaluate perk values
« Reply #5 on: February 04, 2003, 10:50:48 AM »
By historical accounts the 152 had at least above average acceleration at its altitude >28k, but it doesn't do any better than average in the game, so something is amiss.
Word from the designers is it has the low alt boost system matching RL numbers; though engine doesn't make much power in the first place, but no word on whether the high alt GM1 system is there or working 1/2 or what.
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Offline Octavius

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« Reply #6 on: February 04, 2003, 10:56:40 AM »
P40B definitely!  100 might be high, but it needs to be raised for sure.
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Offline Saurdaukar

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Time to re-evaluate perk values
« Reply #7 on: February 04, 2003, 10:57:14 AM »
Ah, its about time.

::looks at watch::

Yep - havent seen one of these in about 3 months.

Offline Innominate

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« Reply #8 on: February 04, 2003, 11:24:44 AM »
heh
The ENY's on some planes are out of whack.

Most notably IMO the p40s.

80 ENY is a bit extreme, thats 8 perks for killing a spit9, 60 eny or so is a decent CAP, and there isnt any real need to go above that.

Also, increasing ENY's on aircraft doesn't do much good for getting people to fly them.  The people who fly early war planes do so because they like the early war planes, not for the perks.  The perks themselves are nearly useless with the prop planes gangbang tags, which eliminate any fun in flying them.

Offline F4UDOA

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Time to re-evaluate perk values
« Reply #9 on: February 04, 2003, 11:40:29 AM »
The B5N has no foward guns.

And I believe the reward facing gun is a .30cal.

This thing is almost as deadly as a goon..... Almost.

ENY 100

Offline moot

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« Reply #10 on: February 04, 2003, 11:51:11 AM »
Look at it this way: 190F8 still has lower ENY than the -A8.
gangbang tag or not you should by principle be earning more perks in a lesser ride.
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Offline Elysian

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« Reply #11 on: February 04, 2003, 12:36:57 PM »
HTC has said in the past that ENY is determined by usage not performance.  That being said, re-evaluating these values based on current usage numbers could bring a lot of presently unused airframes back into the game/breath fresh life into the MA.

I'd hesitate to suggest numbers though, feels like that is telling HTC how to do their job and that might put them off.

Offline ALF

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Time to re-evaluate perk values
« Reply #12 on: February 04, 2003, 12:48:15 PM »
Quote
Originally posted by Innominate
heh
The ENY's on some planes are out of whack.

Most notably IMO the p40s.

80 ENY is a bit extreme, thats 8 perks for killing a spit9, 60 eny or so is a decent CAP, and there isnt any real need to go above that.


Considering the complete derth of P-40s in the air....even on the dreaded Pizza map (where its paint scheme is of benifit), I dont think its too out of wack :p


Quote

Also, increasing ENY's on aircraft doesn't do much good for getting people to fly them.  The people who fly early war planes do so because they like the early war planes, not for the perks.  The perks themselves are nearly useless with the prop planes gangbang tags, which eliminate any fun in flying them. [/B]


Ahhhh two of my favorite issues.   Yes, no matter what the ENY value is, many people will never fly them....heck Id bet the majority dont even know what ENY is for.

And of course, yes, the perk tags for varients  
is wrong


It makes otherwise benificial aircraft useless for anything but:
[list=1]
  • Lone wolf cherry picking
  • Mass raids of perk planes just for the WOW effect
  • Dragging enemy planes from the goons 8)
  • [/list=1]

    I really think that perk varients (ie: Spit 14, F4U-4, and maybe the Tempest) should have distinctive pain schemes, so you can see them easily from close.   But not be identifiable from 6000 yards via those darned tags.

    With the current setup, a group of 10 planes diving into a group of 10 enemy...if one of the planes is a perk....at least 8 of the enemy will go for the perk plane...making the perk plane a marked target, and eliminating any real benifit.

Offline Kronos

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Time to re-evaluate perk values
« Reply #13 on: February 04, 2003, 01:36:59 PM »
Spit 5 is fairly common in the MA..  and is set right about where it should be... 30-35 is a but much IMO.  It can hold it's own against most planes, as most people turn fight too much where they shouldn't.  (including me)

F4u-4 and spit 14 should be lower ENY values than Ta-152.   But I don't make the game.......................

Offline Puke

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Time to re-evaluate perk values
« Reply #14 on: February 04, 2003, 01:48:18 PM »
I just recently started flying the perk planes in a non-miserly fashion so that I can whittle down my perk points.  But quickly found it to be no fun.  The F4U-4 is nothing great and I don't know why it's perked like it is.  The LA7 that was with me trying to attack a 3-ship of Lancasters didn't seem to have any handicap compared to my F4U-4.  I also found out the F4U-1C bites at defending a vulched field...lol.  It's a pig.