Dweebish HQ porking is a thing of the past (for the most part), and I applaud this change
There is something
VERY wrong with a group of 2-5 people being able to cripple and entire country (200 players) to the point of that country losing active players (due to no radar...especially on large maps like Pizza) and spiraling into "
the bucket." Now with the 163 defense, a country has a chance of stopping 25k+ bomber dweebs from making HQ runs without 1st successfully completing the required PRE-WORK to soften up the area.
The easiest way to stop 163s from being a factor is to reduce their base to 25% fuel. This requires the effort of far more than just the few bomber pilots, but rather at least 5-10 additional pilots in a coordinated strike so the fuel is taken down early enough to protect the buffs, but no so eary that the field can be resupplied. This means that 15-25 players must participate, and if the mission is successful GOOD FOR THEM. The successful mission means so much more now.
Does the perk cost need to be adjusted? I really dont know. I also dont think it would change much, being that most good pilots have enough to use the 163 in the time of need, even if it cost more. I beleive that HT has introduced the 163 in a very fair, balanced way.