Author Topic: IL2:FB review part 3A  (Read 750 times)

Offline Russian

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Offline Russian

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IL2:FB review part 3A
« Reply #1 on: February 08, 2003, 11:54:24 AM »
Drool

Offline Creamo

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IL2:FB review part 3A
« Reply #2 on: February 08, 2003, 12:09:57 PM »
Ahhh….More FB stuff. It’s costing me a entire new system, well, not really. It’s time for new sims, and time to upgrade. Raven Shield, Lock-On, Doom 3 etc…It’s been a year already? Even more.

As a SIM junkie,I won’t ride the welfare sim curve that AH classic HAS to cater to. Although I understand that, it’s time to make what I thought was a good machine last year, and just replace it. Sure you can get by, but try a 9700 Pro in IL-2 full detail on a Sony 21”. It’s a whole new game.

It’s really so damn good, you forget it’s very old code.

IL-2 has got some of the funnest planes to fly in WWII combat no one knows about, has Janes 2002 graphics, and LAN play is just about as good as it gets. Unfortunately, no one here will ever get it.

Will IL-2 go MMOG? Who cares. AH and the new P51 with the Trinity terrain is really cool, the AH2 stuff just ought to be sweetness.

Offline weazel

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YAAWWWNNNN
« Reply #3 on: February 08, 2003, 12:30:33 PM »
.

Offline Creamo

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IL2:FB review part 3A
« Reply #4 on: February 08, 2003, 12:42:41 PM »
The Bush Hate “Cut-Paste-Post Word Warrior" falls not upon rebuttal, but passes out for lack of a rational response.

Offline AKS\/\/ulfe

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IL2:FB review part 3A
« Reply #5 on: February 08, 2003, 01:03:09 PM »
Quote
Originally posted by Creamo
Unfortunately, no one here will ever get it.


:confused: I've had it since it hit the shelves Dec 2001.

I've heard that FB won't support the 9700Pro's pixel shaders, is that true?

The way I understand it is FB is just Il2's graphics engine with pixel shaders and the some of the original Il2 planes will get face lifts (New MiG 3D model- that'll be nice)... so I'm not entirely certain the system requirements will be that much higher for FB.

I'm mostly looking forward to it for the new early war planes... never really understood the fascination with the late war uber cannon armed planes... one hit and the fights over. Gets so repetitive and dull.
-SW

Offline DA98

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IL2:FB review part 3A
« Reply #6 on: February 08, 2003, 01:19:48 PM »
Quote
The way I understand it is FB is just Il2's graphics engine with pixel shaders and the some of the original Il2 planes will get face lifts (New MiG 3D model- that'll be nice)... so I'm not entirely certain the system requirements will be that much higher for FB.


AI has been rebuilt from zero. Add to that complex engine management, an improved damage model with much more parts to hit, more accurate flight model, better graphics, bigger maps (finnish map is enormous for IL-2 standards), ultra-detailed cities, etc... and you need a better PC to run it well.

Offline Russian

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IL2:FB review part 3A
« Reply #7 on: February 08, 2003, 01:25:32 PM »
But there are small maps that don't require power rig.  No need to update system until you have FB in your hands and see for your self how FB runs.

Offline AKS\/\/ulfe

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IL2:FB review part 3A
« Reply #8 on: February 08, 2003, 01:27:05 PM »
Quote
Originally posted by DA98
AI has been rebuilt from zero. Add to that complex engine management, an improved damage model with much more parts to hit, more accurate flight model, better graphics, bigger maps (finnish map is enormous for IL-2 standards), ultra-detailed cities, etc... and you need a better PC to run it well.


AI has been redone, but that doesn't necessarily mean it requires more cycles to be better- they could of simply changed how it works.

I keep hearing about an improved damage model, but the only thing I heard officially from Oleg was that they improved the round penetration and how it reacts with the model. I don't think the damage model has actually been changed, maybe it's been tweaked so it's more consistent... but this wouldn't require more CPU cycles, it could in fact require less.

The flight model, again, could of been tweaked and not take up more CPU cycles- could take up less or just be the same.

Better graphics- just pixel shaders added as far as I can tell from press releases and Oleg himself.

The map size would only matter in terms of memory and how long it takes to load. The actual viewing distance on the terrain hasn't changed from what I've read.

Ultra-detailed cities... from what I've seen they are no different than the cities currently modelled. Massive amounts of buildings, bridges and a few added models of real world buildings/structures. This doesn't necessarily mean more speed is needed.. the current large cities are killer on all but the highest end machines right now.

EDIT: Complex engine management doesn't necessarily mean it's doing stuff leaps and bounds beyond what Il2 currently does- it just require the user to control it now rather than the CPU...

"Better PC" is all relative- but from the posted minimum specs it doesn't appear to have changed from Il2... of course nothing has been released as to what kind of system you will need to run it well.

I've heard GF3/1600Ghz PC will run FB just fine.
-SW
« Last Edit: February 08, 2003, 01:31:51 PM by AKS\/\/ulfe »

Offline Russian

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IL2:FB review part 3A
« Reply #9 on: February 08, 2003, 01:31:29 PM »
I'd say more but NDA is signed :)

Offline AKS\/\/ulfe

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IL2:FB review part 3A
« Reply #10 on: February 08, 2003, 01:39:55 PM »
How fast do the pixel shaders work in the GF4 anyway? I've heard people saying it's slow as all hell when running Morrowwind (or whatever it's called).. aside from taking pretty screenshots, it doesn't appear worthwhile to use the pixel shaders in FB.
-SW

Offline Duedel

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IL2:FB review part 3A
« Reply #11 on: February 08, 2003, 04:00:29 PM »
Me210 Me 410 (sniff) I love it!

Offline udet

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IL2:FB review part 3A
« Reply #12 on: February 08, 2003, 05:24:26 PM »
that Mustang looks gorgeous. I'm not a fan of the Runstang but I'd love to fly that baby ....

Offline Swager

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IL2:FB review part 3A
« Reply #13 on: February 08, 2003, 09:24:54 PM »
IL2 still like a glorified MFS to me.  But it has got to have something great to attract all the people.  Nice pictures and all but I just dont see it.

Huh?
Rock:  Ya see that Ensign, lighting the cigarette?
Powell: Yes Rock.
Rock: Well that's where I got it, he's my son.
Powell: Really Rock, well I'd like to meet him.
Rock:  No ya wouldn't.

Offline UserName

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IL2:FB review part 3A
« Reply #14 on: February 08, 2003, 11:43:37 PM »
Quote
Originally posted by Duedel
Me210 Me 410 (sniff) I love it!


Yeah, all those obscure planes (the 410/210 was pretty common, but more of a west front defence of the reich plane) are nice and all, but they still don't have the Golly-geen 110 flyable yet.

WTF is up with that? They have rocket-planes and planes that were flown once, but they don't have one of the most widely used fighter-bombers of the war in there.

FB does make good screen shot porn though.