I remember the first time I was really blown away by WWIIO, and I'm not trying to beat a dead horse, here..... hear me out.
I was flying (or learning to, rather) a French Hawk, and I was travelling to a town I knew to be axis, that the French had a forward base to.
As I flew over the FB, I saw many blue tags, Allied players getting together, loading up on trucks, mustering armor for an assault. To my South, I caught something in my peripheral vision, a very slight sense of movement. I swung around & dove to the deck for a look, and sure enough, there was an Opel either bypassing the FB altogether or attempting to flank & destroy it. I strafed the truck & got it smoking on the first pass.
I did an Immelman, and upon passing it for the second time, I saw infantry scattering like ants, some running away from the truck, others crouching & firing at my plane, their muzzles flashing. I could hear the harmless plinks of their scattered small calibre arms along the fuselage as my MGs converged on the unfortunate truck, setting it ablaze.
After a few more terrorizing strafing runs, being low on ammo, I headed back to Maubeuge, finding the river & following her West to the AF. (If French Geography is ever a category on Jeapordy, watch out! LOL)
Seeing those infantry running around, it astounded me that all of them were actually people like me, sitting at their computer playing a game. The scale of WWIIO is unlike any other before it. Anyone who says it doesn't work is, quite simply, wrong. I've never been as immersed in any game, and considering that I've been an avid gamer for over 25 years, that's saying a LOT.
The real criticisms, which I've seen alluded to on this forum:
-- lack of a visible damage model. Agreed! They plan to add this "soon", and it can't happen quickly enough. Important to note that, even though we don't SEE bits & pieces flying off, damage IS occurring. Don't believe me? Take up a Hurricane & play with a 109 for awhile. You'll see what I mean.
-- lack of more planes. If you fly as Allied, the sim is, at this point, a game of club the baby seals. The Allies need better planes, and the mere lack of cannons is tough.
There are other issues with the game, but when you consider the big picture, they can be overlooked. All it takes is one of those times when the scope of it all grabs you. The above was what I recall as when it happened for me, but that may or may not have been what actually did it.
I haven't meant to invade your space here, fellas, but I'm continually surprised to see bad reviews of WWIIO. It's the best game I've ever owned.