Originally posted by Karnak
I too have had this problem in communicating with my squad. It is especially bad when around somebody with a very, very shrill voice who keeps on talking.
Or when you're in a situation like the one I was in last night, where I was upping PzKpfw IVs toward a base, and the spawn point was under fire, so I was having to listen for the shell impacts -- except that my squadmates were having a non-stop conversation on the vox channel, and every time they said something all of the environment sounds would cut out, leaving me
deaf to the shelling. I finally had to tune my vox away from our squad channel, and then the next time when I got blown back to the hangar, typed "
I'M HAVING TO LISTEN FOR INCOMING SHELLFIRE. CAN WE HAVE SOME RADIO DISCIPLINE ON VOX?" before I could get them to shut up for more than five seconds at a time.
I would
love for HTC to have their sound code able to mix the FE sounds with the vox, and to be able to assign priority between tuned vox and range vox, so you could have your squad vox squelch the range vox if you wanted it to.