Author Topic: Shelling from CV's  (Read 521 times)

Offline Mr.H

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Shelling from CV's
« on: February 27, 2003, 06:32:52 AM »
Why dont you get any points for a good barrage from a Destroyer in the CV group ?

Also i took control of a cv so i could turn it and continue attacking a base, i pressed clear points and the cv popped back to port !!! ?  does anyone know what happened ?  is it a bug ?

Offline Flossy

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Re: Shelling from CV's
« Reply #1 on: February 27, 2003, 07:04:00 AM »
Quote
Originally posted by Mr.H
Also i took control of a cv so i could turn it and continue attacking a base, i pressed clear points and the cv popped back to port !!! ?  does anyone know what happened ?  is it a bug ?
While you were pounding the base, presumably enemies were also pounding the fleet?  :D  Then, by coincidence, the last ship was sunk as you cleared the waypoints, and it went back to the port?
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Offline Jackal1

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Shelling from CV's
« Reply #2 on: February 27, 2003, 07:28:05 AM »
Watch that 1st step. There`s shore batteries in them thar hills.:D
Democracy is two wolves deciding on what to eat. Freedom is a well armed sheep protesting the vote.
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Offline Mr.H

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Shelling from CV's
« Reply #3 on: February 27, 2003, 07:30:32 AM »
I think the taskgroup was still intact, and only under light attacks...  i was in the tower when it happened and the cv was still there.  It was weird, im sure most if not all the boats were still there.

Offline Sabre

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Shelling from CV's
« Reply #4 on: February 27, 2003, 12:50:42 PM »
Had the flagship been sunk already (that's the CV in the standard CV Task Group in the MA)?  The moment the flagship is sunk, a timer begins counting.  The remaining ships in the fleet disappear and respawn in port when the timer expires.  In the MA, I believe the timer duration is 10 minutes.  It is an arena variable that can be changed by anyone having server privelages in that arena, and can be set to expire anywhere from zero to 3600 minutes (up to six hours).  So, if your flagship had already bought the farm, you were living on barrowed time.

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Offline Flossy

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Shelling from CV's
« Reply #5 on: February 27, 2003, 03:51:59 PM »
Quote
Originally posted by Sabre
The moment the flagship is sunk, a timer begins counting.  The remaining ships in the fleet disappear and respawn in port when the timer expires.  In the MA, I believe the timer duration is 10 minutes.
Ah.... learn something new every day in this game....  :)
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Offline Sixpence

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Shelling from CV's
« Reply #6 on: February 27, 2003, 04:30:15 PM »
Mr. H

The H is for  Hallucinate?
"My grandaddy always told me, "There are three things that'll put a good man down: Losin' a good woman, eatin' bad possum, or eatin' good possum."" - Holden McGroin

(and I still say he wasn't trying to spell possum!)

Offline Arlo

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Shelling from CV's
« Reply #7 on: February 27, 2003, 04:38:01 PM »
I hate "Kamakazi Fleet Commodores" like you. Just sayin.

p.s. Suiciding a fleet should cost the "fleet commodore" a 24 hour ban from commanding them or sumpin.

Offline Jackal1

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Shelling from CV's
« Reply #8 on: February 27, 2003, 05:44:26 PM »
Quote
Originally posted by Flossy
Ah.... learn something new every day in this game....  :)


  Wheeeeeeeeew Flossy I hope this is not a requirement. :D
Democracy is two wolves deciding on what to eat. Freedom is a well armed sheep protesting the vote.
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Offline Flossy

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Shelling from CV's
« Reply #9 on: February 28, 2003, 03:21:01 AM »
Quote
Originally posted by Jackal1
Wheeeeeeeeew Flossy I hope this is not a requirement. :D
LOL!  I should have said "I learn something new every day....."  ;)
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