Author Topic: MAW: History  (Read 2386 times)

Offline FortyDog

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MAW: History
« on: March 02, 2003, 11:12:04 AM »
MAW began November 1998 in a WWII flight simulation known as Air Warriors.  We had a rag tag group of about 9 members.  Though a few of us were very good pilots and loved to dogfight, most of us were interested in capturing bases.  We decided that was going to be our calling.  We quickly found out that if we hit an enemy base knocking out all its assets (fighter hangers, etc.) and then auger that we could return to that base before it upped (30 minutes) with 7 or 8 fighters escorting 1 or 2 goons and capture the base.  We became extremely proficient at this tactic and it attracted a number of prospective members.  As our squad grew to 30 plus we were able to turn a two-trip excursion to take the enemy base into a one-trip affair.  It wasn’t long before we started earning the praise of our countrymen and the ire of our enemies.  We started hearing crap like “How many M.A.W. does it take to capture a base” or “M.A.W. can’t fly without their friends around” etc.  We didn’t mine the contempt from our enemies as we new it was our success that was pissing them off.  There was however one other thing that pissed our enemies off even more.  It was the fact that we were kicking their butts with a bunch of Newbies.  I have to laugh here for a moment.  You see I’ve always believed it is easier to mold a newbie in to the type of player you need than it is to get an experience player to do the things you need.  Newbies are very eager to please and they are extremely motivated to prove themselves.  Imagine telling a veteran to fly to a base, hit a target, then auger.  I can hear him saying, “and mess up my rank or kill to death ratio!  Are you out of your mind?”  Anyway you can see how Newbies were easily the best choice.  Before long we had 60 plus members.  We were now attacking 2-3 bases at a time.  We got so proficient in our tactics that on some squad nights we totally ran the enemy out of the Big Pac Arena.  

Our enemies’ hate grew as fast as our squad.  One day we were challenged to a duel by one of our nemesis squads.  I won’t mention their name.  We accepted the challenge.  You see what most squads didn’t realize was though we were a base taking squad; we had some awesome sticks that sacrifice rankings for the squad.  They said meet at the appointed time and place.  We were there in a heartbeat.  Now just so you understand this was a big squad with a reputation as big as ours or even better.  They showed up with 11 guys we showed up with 35.  Our number of shows tells you about MAW comraderie.  The idea was to duel 2 vs. 2 and the squad with the most wins won.  To make a long story short we won.  We earned their respect and they earned ours.  

      Fast-forward a few years and low and behold we find a new WWII simulation (Aces High) that’s even better than AW.  We decide to start a squad there.  As with Air Warriors our squad grows quickly.  We learn new tactics needed to succeed.  We hire Newbies.  Teach them the ropes.  Give them the opportunity to fly with a great squad and a great bunch of guys.  We still have great sticks too.  As with Air Warriors our success brings admiration from our countrymen and disdain from our enemies.  We still hear “M.A.W. are a bunch of gangbangers” or “M.A.W. can’t fly without a bunch of friends around.”  We have come to the conclusion that until we hear these things from our enemies we have not succeeded.  We now know we have succeeded in Aces High.  Salute M.A.W.  Job well done.

Semper Fi!!!!!!!!!!!!!!!!!!!!

40DogMAW
M.A.W. Commander and Chief
Marine Air Wing
« Last Edit: March 02, 2003, 11:16:51 AM by FortyDog »

Offline Horn

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MAW: History
« Reply #1 on: March 02, 2003, 11:29:45 AM »
MAW!



dh
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Offline sax

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MAW: History
« Reply #2 on: March 02, 2003, 11:37:19 AM »
I,ve always admired you guys---------from afar:)
Great squad and great history
Salute

Offline Seeker

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MAW: History
« Reply #3 on: March 02, 2003, 11:39:21 AM »
"We quickly found out that if we hit an enemy base knocking out all its assets (fighter hangers, etc.) and then auger that we could return to that base before it upped (30 minutes) with 7 or 8 fighters escorting 1 or 2 goons and capture the base. "


It was precisely for this behaviour that you were so dispised as pork and auger dweebs, and, in the opinion of many, especialy in the FR arenas, ruined beyond redemption what was a sim about aircombat, changing it into a very poorly modelled war game WHICH IT NEVER WAS!!.

AH is a totaly different ball park, with a totaly different aim; and here your tactics match perfectly HTC's stated purpose; to win the war; and I have no argument with that (wiether I agree or not) and I can only have admiration for your organisation and to be honest, the way your squad grows and prospers shows you guys must be doing some thing right; people like to fly with you and you all seem to have fun; which is great.

However, having pride in the "pork and auger" routine in an AW context is pathetic. You should have been banned.

Offline SOB

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« Reply #4 on: March 02, 2003, 01:27:20 PM »


In light of 40dog's last paragraph, I'd just like to say...

You MAWs are doing great.  You're a find upstanding squad and I respect your members and your tactics.  :p


SOB
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Offline FortyDog

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MAW: History
« Reply #5 on: March 02, 2003, 01:32:40 PM »
Quote
Originally posted by Seeker
It was precisely for this behaviour that you were so dispised as pork and auger dweebs, and, in the opinion of many, especialy in the FR arenas, ruined beyond redemption what was a sim about aircombat, changing it into a very poorly modelled war game WHICH IT NEVER WAS!!.


Well Seeker, I have to laugh at this statement.  First of all we didn't fly FR.  We flew RR Big Pac.  Second of all, we never once heard anyone in the 3 years we flew there call us dweebs for porking and augering, which we only did when we were a smaller squad.  Thirdly, unless I'm some how confused, the essense of the game was to take the enemies base and win the war not show off our fighter skills.  It's my guess maybe you are mistaking AW for CFS or Fighter Aces where you do show off your fighter abilities, but in AW it was all about turf.  One more thing. MAW ruined AW?  Come on!  You are saying we were that powerful.  We have a lot of ex-AW here.  What do you guys think?  Can you believe what Seeker is shoveling here?

Quote
Originally posted by Seeker
AH is a totaly different ball park, with a totaly different aim; and here your tactics match perfectly HTC's stated purpose; to win the war; and I have no argument with that (wiether I agree or not) and I can only have admiration for your organisation and to be honest, the way your squad grows and prospers shows you guys must be doing some thing right; people like to fly with you and you all seem to have fun; which is great.


You do know that AW was about winning the War too, right?  You actually just contradicted your own statement above.  Oh and thanks for the kind words here.

Quote
Originally posted by Seeker
However, having pride in the "pork and auger" routine in an AW context is pathetic. You should have been banned.


You have to be kidding I'm sure.  As I stated above you contradicted your own statements make your argument totally erroneous.  Then you add the we should have been banned.  Unbelieveable!

Semper Fi!!!!!!!!!!

40DogMAW
M.A.W. Commander and Chief
Marine Air Wing

Offline Steve

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MAW: History
« Reply #6 on: March 02, 2003, 01:53:12 PM »
I have seen Maw's upping at a vulched base with resolute determination to save it... very admirable.  I have run into packs of Maw's.. 20 or so enroute to whatever mission they were on, and been beaten off by the swarm... good teamwork.  
 I have seen Maws bring in 20 to 30 planes to attack a base... and had a hand in wiping them out to the last man, without hearing  a peep of a whine from any of them.  

But it is my opinion that any group or individual that deliberately augers his/her bird is a cowardly, piece of toejam gamer.
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Offline J_A_B

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MAW: History
« Reply #7 on: March 02, 2003, 01:53:20 PM »
Um, there was no war you could ever win in AW.   You could only take so many bases before you reached the uncapturable ones.

AH is focused on "winning the war".  You can run a country completely off the map and even get rewarded for doing so.  In AW, the base capture was but a diversion from A2A combat--there was no reward for it, although certainly some players (such as yourself) enjoyed the base capture aspect.  The AW arenas were really more open-ended than the AH MA.

I remember the MAW's being a fairly respected squad in AW although I didn't fly in Big Pac much (mostly an ETO player myself).

J_A_B

Offline Sikanauta

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MAW: History
« Reply #8 on: March 02, 2003, 02:02:09 PM »
Sorry about this ignorant question:

What does MAW mean?

Marine Air Wing?
M(?) Air Wing?
M(?) Air Warrior?
Something else?

Offline muckmaw

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MAW: History
« Reply #9 on: March 02, 2003, 02:21:22 PM »
Marine Air Wing

Offline X2Lee

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Re: MAW: History
« Reply #10 on: March 02, 2003, 02:30:20 PM »
Quote
Originally posted by FortyDog

We have come to the conclusion that until we hear these things from our enemies we have not succeeded.  We now know we have succeeded in Aces High.  Salute M.A.W.  Job well done.

Semper Fi!!!!!!!!!!!!!!!!!!!!




Heheh I always heard if the competion is talking good about you ,
you are doing something wrong.

Offline devious

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Re: MAW: History
« Reply #11 on: March 02, 2003, 02:53:56 PM »
Quote
Originally posted by FortyDog
We quickly found out that if we hit an enemy base knocking out all its assets (fighter hangers, etc.) and then auger that we could return to that base before it upped (30 minutes) with 7 or 8 fighters escorting 1 or 2 goons and capture the base.


Uh. Maybe you should move to bishland - Suicide Tiffies anyone ?

Offline Elfie

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MAW: History
« Reply #12 on: March 02, 2003, 02:58:40 PM »
You couldn't *win the war* in Air Warrior, at least not in the sense that you can in Aces High.  Air Warrior had bases that couldn't be captured, so no team could be *run off the map*.

I recall when MAW first started in AW. They would hit a base and then when resistance showed up they would move to another base and hit that one. (this was the beginning of their *bad rep*) It was also during this time frame that we saw AW people who had been or were Marines IRL giving the MAWs crap about calling theselves *Marines*.  Later when their numbers grew they would just over whelm you with numbers. (nothing wrong with that, this is a war after all)

I think (and this is just my opinion) that most of the *hate* directed towards MAWs in AW was the because of the smack on channel one when 50 of them raped you :rolleyes: (kinda like getting jumped in a bar by 10 guys and while you are laying there bleeding one of them gets in your face saying...YEAH!! I KICKED YOUR AZZ!! )

It's also my opinion that BOTH games are sims and as such I've always tryed to survive each mission. (After all real pilots don't auger after bombing thier targets. Kamikaze pilots are the exception, but they only got one auger :p ) The other side of this coin is that each person pays their 14.95/month to play as they wish :)

Like every squad MAW has good guys, jerks, good sticks, bad sticks, and average sticks.

40Dog...from the perspective of someone who never flew with the MAW, but against them...I have to say this.....It wasn't the fact that MAWs took bases (you guys learned to do this quite well) that earned the ire of your enemies. It was your tactics (thinks like pork 'n auger) and your general attitudes.

As far as banning them from AW....NO WAY!! you guys were far to much fun to kill ;)  Still are :D

For some fighting your way up the ranks with a 500-1 k/d ratio is a fun way of competing, who are we to judge them for that? After all..it IS their 14.95 :)

Elfie
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Corkyjr on country jumping:
In the end you should be thankful for those players like us who switch to try and help keep things even because our willingness to do so, helps a more selfish, I want it my way player, get to fly his latewar uber ride.

Offline Elfie

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MAW: History
« Reply #13 on: March 02, 2003, 03:03:42 PM »
Quote
Um, there was no war you could ever win in AW. You could only take so many bases before you reached the uncapturable ones.


I recall one time in Big Pac when the 555 squad had taken all the capturable Az bases. The remaining Az bases were bugged and there was no way for the Az to regain lost ground. Once someone finally got ahold of Mage he came in and reset the arena. The 555's were so pissed off they left the arena for some time. Mage stated when he came in to do the reset that the game wasn't about taking bases, it was about WWII air combat and base taking was just a diversion. But hey...what did Mage know? He was just the Game Lead at Kesmai ;)


Elfie
Armageddon Pile-it

HiTech give us Napalm
Corkyjr on country jumping:
In the end you should be thankful for those players like us who switch to try and help keep things even because our willingness to do so, helps a more selfish, I want it my way player, get to fly his latewar uber ride.

Offline Shiva

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MAW: History
« Reply #14 on: March 02, 2003, 03:19:21 PM »
Quote
Originally posted by Sikanauta
What does MAW mean?

Marine Air Wing?
M(?) Air Wing?
M(?) Air Warrior?
Something else?


Massed Auger Weenies?  :D