Author Topic: Plane size, Will they be a more playable size than in WB?  (Read 913 times)

Bruin

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Plane size, Will they be a more playable size than in WB?
« on: August 09, 1999, 05:00:00 PM »
It no secret, Plane size in WB is small.
Are you guys changing this with AH?

Offline Windle

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Plane size, Will they be a more playable size than in WB?
« Reply #1 on: August 10, 1999, 12:18:00 AM »
The plane size in WB is directly relative to the size of your monitor. Everything your watching on your monitor is modeled to exact scale. 1 foot in real life equals 1 foot in WB. Once you start fiddling with any one particular parameter you immediately begin messing up the function of the rest of the entire program.

I've heard that a 32" monitor will give you 1 to 1 ratio in regards to size. There is a place on the net (www.advancedsimulation.com I believe) that offers them for around $600 I think (maybe more). If you want perfection without fudging the sim then this is the route you need to take.

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Windle
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Topcat

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Plane size, Will they be a more playable size than in WB?
« Reply #2 on: August 10, 1999, 06:40:00 AM »
I think that in a previous post Pyro said that the view system will be zoomable, so that you can effectively increase the enemy aircraft size at the expense of field of view.  Sounds good to me.

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Offline miko2d

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Plane size, Will they be a more playable size than in WB?
« Reply #3 on: August 10, 1999, 11:15:00 AM »
 WB has 90 degree field of view.
 Sit if front of your monitor so close that the field of view it occupies is 90 degrees.

 That would be 1/2 of the display width (not diagonal).

 Sit 8 inches from the display 20 inches diagonal.
 Sit 6.4 inches from the display 16 inches diagonal.
 Then you will see everything in the exact size the pilot would se from the real plane.
 Of course the eye has trouble focusing at such a short distance, so I suggest using the fresnel lens - it magnifies and changes focus to infinity. You can sit very close to it.

 The only other ways to magnify the image is either to restrict the field of view - make it narrow, or draw the planes out of scale - double the size of all the planes without changing the physics.

miko--

Offline bod

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Plane size, Will they be a more playable size than in WB?
« Reply #4 on: August 10, 1999, 12:21:00 PM »
To get correct vision, depth-vise, you have to have a view angle of approximately 45 degrees projected on a monitor. With 90 degrees (as in WB) distant objects look small, while near object looks large and distorted, kind of fish-eye lens effect.


Bod

Offline lasse

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Plane size, Will they be a more playable size than in WB?
« Reply #5 on: August 10, 1999, 06:36:00 PM »
Fresnel lens, have any of you tried it, and is it as good as it sounds ?
I use a 21" screen, and with a fresnel lens I can get about 27-28" `screen` or more, right ?

How is picture disortion, low, med or high ?
As long as my monitor is as large as 21" is there any point in getting me a lens ?


PS. Ill do anything to improve my gameplay !!!  

 

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Offline Pyro

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Plane size, Will they be a more playable size than in WB?
« Reply #6 on: August 10, 1999, 06:44:00 PM »
In AH, you can adjust your field of view.  Normally, you want a wide field of view to maintain your SA.  I've found the zoom real handy to pick up on the other plane's aspect angle at long range.  


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Offline Carrot

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Plane size, Will they be a more playable size than in WB?
« Reply #7 on: August 11, 1999, 12:15:00 AM »
32" monitor!! $600 dollars!!  (US I presume)

Where is that link!!!



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Bugjam

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Plane size, Will they be a more playable size than in WB?
« Reply #8 on: August 11, 1999, 12:58:00 AM »
HiTech:

In WB's I have terrible trouble in shooting Yak's. They're so small that in 640 3D (15" monitor) at range of D2 they're still so small they're missing wings. The pixels aren't simply drawn until D1.8 or so. At some angles they only drawn as a few pixels  (the cowl and engine) at D5. Even Spitfire is larger at D12 than Yak at D5. Please address this in your graphics engine, there must be a way to prevent this  

I guess it's a scaling thing but if not else some sort of force the engine to draw 1 pixel thick wings or so if they're still missing at D3-D4... or the zoom may help too  

There's a zoom option in EAW aswell but it removes the whole cockpit and gives an uber vision for high deflection shots. Hopefully this will not be the case in AH.

Thanks, Bug

Offline Windle

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Plane size, Will they be a more playable size than in WB?
« Reply #9 on: August 11, 1999, 02:20:00 AM »
Sorry Carrot I was way off. Here's what is posted at www.advancedsimulation.com  >>>

Big Screen Computer Monitors

ARCADIA 3.1 AV 800X600 SVGA monitor by Princeton Graphics .. $1,599
31" view area. This is a true monitor and not a television with scan converter.


About two and a half times as much as I stated earlier. Still pretty good for 31 inches though!


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Offline Carrot

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Plane size, Will they be a more playable size than in WB?
« Reply #10 on: August 11, 1999, 09:42:00 PM »
Windle,

Bugger!!!    Was looking forward to a HUGE screen.



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Pain Killer

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Plane size, Will they be a more playable size than in WB?
« Reply #11 on: August 13, 1999, 01:16:00 AM »
Windle,
    Who told you that the plane sizes were correct.  All of the real life pilots I know tell me that they are way too small even if you account for small monitors.   A real life plane 1 mile a way looks huge in the air.  In Warbirds they are a dot. Ever see any WWII gun cam footage where the planes look as small as they do in WB?
    PK


Offline Windle

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Plane size, Will they be a more playable size than in WB?
« Reply #12 on: August 13, 1999, 03:43:00 AM »
I can tell you that a plane 1 mile away  does not look that huge   How wide do you think a Corsair's 41 foot wingspan would look at 5280 feet away? Maybe the width of the tip of your pinky - maybe. I just got back from Oshkosh and got way too cozy with many other pilots sharing my airspace. If you wanna see how big a plane is one mile away, fly about 5500 feet over any airport between Louisiana and Wisconsin and you'll know exactly. I remember being about that height when we spotted three C-47's rotting away on the tarmac of a small field in Missouri. I could recognise what they were but that was about it. Three little cross shaped thingies with two engines and tapered wings. I can attest that a B-52 still looks pretty huge at 1 mile but mainly due to its dark, contrasting paint scheme and the fact that it IS huge! I was roughly 1000 feet behind a Mooney and still couldn't identify it as such until I flew past to one side and got a good look at the tail. I can guarantee you that you would never want to pull the trigger on something thats a mile away. One mile is right around d17 in WB. At d10 I can readily identify almost any WB plane to the point I'm tempted to pull the trigger too soon. I also have a 19" monitor which is worlds better than the 17" I had. I'm pretty damn sure if I got the prescribed 31" screen I could tell you the color shirt of the bad guy at d10.   I think the advice given was sitting with your nose 28" away from a 31" screen. Kinda scary if you think about it.  

BTW I heard the 'relative size' info from a previous IMOL employee in an AGW post. This is not a groundbreaking topic.

Also, gun camera images depend on what focal length lens is used. I would think if the average pilot fired on the enemy at around 200 yards then the lens size would be optimised for use at this distance. If the lens I have on my camera right now was used you would have a speck on the screen at 200 yards. If your really curious you could do some research to discover what the standard focal lenth was on different gun cameras. I'd find that real interesting.  

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Windle
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[This message has been edited by Windle (edited 08-13-1999).]

Offline leonid

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Plane size, Will they be a more playable size than in WB?
« Reply #13 on: August 13, 1999, 03:55:00 AM »
To Bugjam:

You may not be aware of this, but a Yak-3 was smaller than a Bf 109E!  It was the smallest combat fighter aircraft in large production of the war.  So, if you are having trouble 'seeing' it, it's because you should.
ingame: Raz

Offline hitech

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Plane size, Will they be a more playable size than in WB?
« Reply #14 on: August 13, 1999, 08:11:00 AM »
If you realy want to boggle your mind some time think about this. There is no difference between making plane's biger vs making everything slower.

HiTech