Author Topic: Forgotten Battles  (Read 1941 times)

Offline Eagler

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Forgotten Battles
« Reply #30 on: March 07, 2003, 12:03:21 PM »
picked up a copy from EB at lunch.. it's sitting on my desk.

have tried IL2 again the last couple of days & noticed on AI quick missions the "aces" don't seem to be cooridinated .. one will fly off and leave his wingie 1v1 with you ...
has that improved in FB?
"Masters of the Air" Scenario - JG27


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Offline Creamo

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« Reply #31 on: March 07, 2003, 12:07:01 PM »
Load a quick mission with 4 and another 4 Hurricanes as AI opponent Aces, then pick your ride. Any plane, and get yer wingmen.

I did mention 'brutal' in the thread, and I ain't kidding.

Load it and you be the judge.

Offline Makarov9

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« Reply #32 on: March 07, 2003, 01:52:41 PM »
Is there a server you guys do any co-op missions on? I would love to do some co-op missions with you gents.

Offline AKS\/\/ulfe

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« Reply #33 on: March 07, 2003, 02:26:06 PM »
Quote
Originally posted by AKS\/\/ulfe
Campaign system is really good and done very well. Only two complaints- you can't choose the type of plane you fly in operations (or maybe you can, by editing the campaign ini files), nor will you be assigned different types of planes during the individual operations. Operations are ~30 missions long, and a full campaign can consist of 6-7 operations.


I take this back, by clicking on the plane listed next to the operation it will change to a drop down box and allow you to select a different plane to fly for the operation.

Wolf, dunno what to say about the P39 catching you- that does seem a bit odd.


Makarov- I use hyperlobby to link up to games and fly on just about any server (depending on settings). http://www.hyperfighter.jinak.cz

Also, for those of you with Audigy or Live! cards like myself- on CD 2 you will find two bitmaps located in the sound directory. Adjust your "Normal EAX Settings (on Live!) the way they have them set there. 0db means 100% and the -infinity means 0% on the slider for each of the options. The engine sounds much better after doing this, and I don't have my gun sounds carrying on even after I release the trigger.
-SW
« Last Edit: March 07, 2003, 02:30:29 PM by AKS\/\/ulfe »

Offline Eagler

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« Reply #34 on: March 07, 2003, 10:03:32 PM »
anyone else have a delay from the time you squeeze the trigger until the time the plane actually starts firing? just a sec but noticable

seemed IL2 did this at first and can't remember what fixed it ...
"Masters of the Air" Scenario - JG27


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Offline XNachoX

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« Reply #35 on: March 07, 2003, 10:31:39 PM »
Same here Eagler.  I'll work on it and get back to ya.

Offline GRUNHERZ

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« Reply #36 on: March 07, 2003, 10:49:33 PM »
I'm not on any IL2 beta team but I do know Oleg has something for those flamethrowers - he has been asked to tone it down and he refuses. :(  

I really think he did it after those famous shots of IL2 with 6foot fireballs coming out of its cannons.  FWIW potwar soviet cannon like the NR30 on Mig19 or Su7 for example produced huge fireballs.

Offline capt. apathy

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« Reply #37 on: March 07, 2003, 11:47:21 PM »
Eagler, I didn't notice it before but after you mentioned it I was looking for it.  and ya it's there.  it's less than 1/2 sec on my rig but it's there

Offline Russian

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« Reply #38 on: March 08, 2003, 12:17:15 AM »
Oleg explained it thousands times, it will take too much work to make cannon/Mg fire match time of day. Currently all weapons fire like its 17:00 IIRC.

He did mention that there would be possibility to mod those fireballs but I don’t have FB yet so I can’t test it.


IMO it looks fine, most of super large fireballs were fixed.
(FB beta tester)

Offline XNachoX

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« Reply #39 on: March 08, 2003, 01:37:35 AM »
Ok Eagler.  I was messing aorund with texture compession settings and I went into my config and under [Render_OpenGL], then you should see TexCompress=x, change the X to 2 which enables S3TC compression mode and it greatly improved my performance!  Not a single stutter due to loading textures, the stuttering of gunfire was from the loading of textures into RAM.  

Offline Pongo

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« Reply #40 on: March 08, 2003, 02:14:43 AM »
Then he should make them like daylight hours not midnight.
I find the game very fun. I still burn my engine out in a few miniutes.
Supprised how good the jug seems compared to a 190d9

Offline Siaf__csf

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« Reply #41 on: March 08, 2003, 02:37:15 AM »
The game was and is strongly biased to allied side.. No surprise there. Russkies have a long history with bending the 'reality.'

Offline SFRT - Frenchy

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« Reply #42 on: March 08, 2003, 03:08:12 AM »
Baw Wak Waq:DWiz ... only in 16K colors.
Dat jugs bro.

Terror flieger since 1941.
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Offline Batz

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« Reply #43 on: March 08, 2003, 03:10:21 AM »
look out one those dweebs that flies around with flaps down :p

Offline SFRT - Frenchy

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« Reply #44 on: March 08, 2003, 03:12:35 AM »
And I even try to be nice to our Brazilian friends as they bought one of our CV. (We almost sold it to Saddam but since he lost Koweit, he realized he didn't had an access to a sea.):rolleyes:
Dat jugs bro.

Terror flieger since 1941.
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