Any chance one of you might have (or are planning to) make a detailed tutorial for AHTE2? I notice that everyone does a great job answering questions here. However, it would take me forever to do forum searches on all of them.
My biggest problems currently are:
1) Any time any change to the map.bmp is made (moving to myterr/texsrc, or renaming, etc) my current project get completely trashed. If anyone has a clue as to how to recover these seemingly permanantly damaged obj files, I really need your help.
2) How to I make a map with multiple fields but only for two countries. It seems AHTE only wants me to make airfields in order. (bishop ,knight, rooke, bishop, knight, rooke, etc). If I change all the objects in a field predset to belong to a country, it ends up belinging to the first field. grrrr.
3) After building a terrain, how do you create a much less angular shoreline? I see maps all the time with really organic shorelines. It would really help me fit a certain harbor on my terrain which the vertex resolution cant mimic at a 1:1 scale.
Since you guys seem to know your way around the editor pretty well, I figured one of you mnight have some spare time to make a wonderful tutorial. The one that comes with the editor leaves you standing in the cold.
Also, I was working on (and almost finished, except bases) a 1:1 scale terrain of Hawaii (Pearl Harbor and all) until dillema #1 occurred. Needless to say I was pretty PO'd.